SETTINGOBJECTIVESNEEDSASSESSMENTSKILLSORGANIZATIONKNOWLEDGEEMPLOYEECONSTRUCTIVISMLEARNINGTHEORYDEVELOPMENTEVALUATIONIMPLEMENTATIONHUMANISMLEARNINGTHEORYCONNECTIVISMLEARNINGTHEORYTRAININGPROCESSDESIGNINGTRAININGBEHAVIORISMLEARNINGTHEORYLEARNINGTHEORYSETTINGOBJECTIVESNEEDSASSESSMENTSKILLSORGANIZATIONKNOWLEDGEEMPLOYEECONSTRUCTIVISMLEARNINGTHEORYDEVELOPMENTEVALUATIONIMPLEMENTATIONHUMANISMLEARNINGTHEORYCONNECTIVISMLEARNINGTHEORYTRAININGPROCESSDESIGNINGTRAININGBEHAVIORISMLEARNINGTHEORYLEARNINGTHEORY

T&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SETTING OBJECTIVES
  2. NEEDS ASSESSMENT
  3. SKILLS
  4. ORGANIZATION
  5. KNOWLEDGE
  6. EMPLOYEE
  7. CONSTRUCTIVISM LEARNING THEORY
  8. DEVELOPMENT
  9. EVALUATION
  10. IMPLEMENTATION
  11. HUMANISM LEARNING THEORY
  12. CONNECTIVISM LEARNING THEORY
  13. TRAINING PROCESS
  14. DESIGNING
  15. TRAINING
  16. BEHAVIORISM LEARNING THEORY
  17. LEARNING THEORY