IMPLEMENTATIONEMPLOYEEORGANIZATIONNEEDSASSESSMENTCONSTRUCTIVISMLEARNINGTHEORYEVALUATIONTRAININGSETTINGOBJECTIVESBEHAVIORISMLEARNINGTHEORYTRAININGPROCESSDESIGNINGCONNECTIVISMLEARNINGTHEORYHUMANISMLEARNINGTHEORYDEVELOPMENTKNOWLEDGESKILLSLEARNINGTHEORYIMPLEMENTATIONEMPLOYEEORGANIZATIONNEEDSASSESSMENTCONSTRUCTIVISMLEARNINGTHEORYEVALUATIONTRAININGSETTINGOBJECTIVESBEHAVIORISMLEARNINGTHEORYTRAININGPROCESSDESIGNINGCONNECTIVISMLEARNINGTHEORYHUMANISMLEARNINGTHEORYDEVELOPMENTKNOWLEDGESKILLSLEARNINGTHEORY

T&D - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. IMPLEMENTATION
  2. EMPLOYEE
  3. ORGANIZATION
  4. NEEDS ASSESSMENT
  5. CONSTRUCTIVISM LEARNING THEORY
  6. EVALUATION
  7. TRAINING
  8. SETTING OBJECTIVES
  9. BEHAVIORISM LEARNING THEORY
  10. TRAINING PROCESS
  11. DESIGNING
  12. CONNECTIVISM LEARNING THEORY
  13. HUMANISM LEARNING THEORY
  14. DEVELOPMENT
  15. KNOWLEDGE
  16. SKILLS
  17. LEARNING THEORY