This bingo card has a free space and 17 words: TRAINING, DEVELOPMENT, NEEDS ASSESSMENT, IMPLEMENTATION, LEARNING THEORY, CONSTRUCTIVISM LEARNING THEORY, TRAINING PROCESS, HUMANISM LEARNING THEORY, BEHAVIORISM LEARNING THEORY, EMPLOYEE, ORGANIZATION, SKILLS, KNOWLEDGE, SETTING OBJECTIVES, DESIGNING, EVALUATION and CONNECTIVISM LEARNING THEORY.
Training and Development | Learning: MGMT 324.002 | PD Essentials Bingo | CHAPTERS 1-5 | VCPD 102 Bingo
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With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.
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