Present Practice Production Webquest Content Management System SAMR Test Teach Test Student experience Gamification Professional Learning Communities Probletunities Evidence of learning Project Based Learning Student Choice Adaptive Technology Challenges Engage Study Activate Disruptive technology Task Based Learning Professional Learning Network Game based Learning Know- Want- Learn Curation Soft skills Collaboration Endless Present Practice Production Webquest Content Management System SAMR Test Teach Test Student experience Gamification Professional Learning Communities Probletunities Evidence of learning Project Based Learning Student Choice Adaptive Technology Challenges Engage Study Activate Disruptive technology Task Based Learning Professional Learning Network Game based Learning Know- Want- Learn Curation Soft skills Collaboration Endless
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Present Practice Production
Webquest
Content Management System
SAMR
Test Teach Test
Student experience
Gamification
Professional Learning Communities
Probletunities
Evidence of learning
Project Based Learning
Student Choice
Adaptive Technology
Challenges
Engage Study Activate
Disruptive technology
Task Based Learning
Professional Learning Network
Game based Learning
Know-Want-Learn
Curation
Soft skills
Collaboration
Endless