10 Karatekicks(R/L)15Bridges15 ToeRaises10 WallPushupsStand ontippy Toesand Closeeyes(x20seconds)10 hopson theleft footTrunkRotation(x15)10 bigarmcircles tothe back10 FrontKicks(R/L)15 ToeTouches10HighKnees12SquatsBalanceon the leftfoot for 20seconds10 bigarmcirclesforward10Lunges(R/L)15HighKneesExerciseofChoice10 Hopson theright foot15BicepCurls20JumpingJacksTheraBandExercise ofchoice(x15)Tricepsexercise(x10)Balance onthe right footfor 20secondsPlankfor 30seconds10 Karatekicks(R/L)15Bridges15 ToeRaises10 WallPushupsStand ontippy Toesand Closeeyes(x20seconds)10 hopson theleft footTrunkRotation(x15)10 bigarmcircles tothe back10 FrontKicks(R/L)15 ToeTouches10HighKnees12SquatsBalanceon the leftfoot for 20seconds10 bigarmcirclesforward10Lunges(R/L)15HighKneesExerciseofChoice10 Hopson theright foot15BicepCurls20JumpingJacksTheraBandExercise ofchoice(x15)Tricepsexercise(x10)Balance onthe right footfor 20secondsPlankfor 30seconds

Gross Motor BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 10 Karate kicks (R/L)
  2. 15 Bridges
  3. 15 Toe Raises
  4. 10 Wall Pushups
  5. Stand on tippy Toes and Close eyes (x20seconds)
  6. 10 hops on the left foot
  7. Trunk Rotation (x15)
  8. 10 big arm circles to the back
  9. 10 Front Kicks (R/L)
  10. 15 Toe Touches
  11. 10 High Knees
  12. 12 Squats
  13. Balance on the left foot for 20 seconds
  14. 10 big arm circles forward
  15. 10 Lunges (R/L)
  16. 15 High Knees
  17. Exercise of Choice
  18. 10 Hops on the right foot
  19. 15 Bicep Curls
  20. 20 Jumping Jacks
  21. TheraBand Exercise of choice (x15)
  22. Triceps exercise (x10)
  23. Balance on the right foot for 20 seconds
  24. Plank for 30 seconds