(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
B-Mood
B-30. The atmosphere or emotions a writer creates for the reader
N-Imagery
N-8. Appeals to the senses and uses figurative language
N-Drama
N-52. A genre written to be performed by actors on a stage
O-Author’s Purpose
O-34. Reasons authors write: To persuade, inform, and entertain
G-Metaphor
G-4. A comparison without the words “like” or “as”
N-Narrative
N-12. Another word for story
G-Onomatopoeia
G-23. Word that resembles the sound it represents
I-Antagonist
I-51. The character or force that opposes the main character
O-Tone
O-29. A writer’s attitude toward the subject or audience
O-Fiction
O-39. Writing that tells an imaginary story
B-Myth
B-45. A story that attempts to explain basic questions about the world; usually contains gods and goddesses
G-Epic
G-13. A long poem about a hero or historical event
O-Free Verse
O-9. A poem without rhyme or meter
N-Theme
N-3. The overall lesson the author is trying to teach; central message of work
N-Third Person
N-42. Told from a voice outside the action and uses pronouns like he, she, hey
B-Stanza
B-10. A grouping of lines in a poem
G-Imagery
G-8. Appeals to the senses and uses figurative language
B-Alliteration
B-25. Repetition of consonant sounds at the beginning of a words
I-Dramatic Irony
I-26. Inconsistency between what a character believes or says and what the reader knows to be true
G-Consonance
G-18. Repetition of consonant sounds before and after vowels
I-Assonance
I-21. Repetition of vowel sounds in the middle of words
G-Foreshadowing
G-28. When the author gives the reader clues about an event in the future
N-Flashback
N-27. Interrupting the story to remember an earlier event
O-Idiom
O-59. An expression that has a meaning different from the meaning of its individual words
O-Situational Irony
O-19. Inconsistency in what’s expected and what actually happens
I-Lyric
I-16. Expresses thought and feelings of a single speaker
B-First Person
B-40. Told by a character who uses the first person pronoun “I”
G-Onomatopoeia
G-23. Word that resembles the sound it represents
B-Ballad
B-15. A poem meant to be sung
O-Author’s Purpose
O-34. Reasons authors write: To persuade, inform, and entertain
B-Personification
B-6. Giving non-living things human characteristics
I-Non-fiction
I-31. A true story
I-Narrative
I-12. Another word for story
O-Verbal irony
O-24. When a person says one thing and means the other
G-Fable
G-43. A brief tale that features animals as characters and teaches a lesson
B-Allusion
B-1. Reference to a well-known place, person, or another work of literature, film, art etc.
O-Tone
O-29. A writer’s attitude toward the subject or audience
N-Repetition
N-22. Using sound, syllables, words, or phrases over and over
O-Verbal irony
O-24. When a person says one thing and means the other
B-Mood
B-30. The atmosphere or emotions a writer creates for the reader
N-Symbol
N-7. An object that stands for something other than itself
B-Alliteration
B-25. Repetition of consonant sounds at the beginning of a words
O-Archetype
O-14. A typical example of a person or thing that has been imitated
O-Extended metaphor
O-5. A series of related metaphors
I-Protagonist
I-56. The good guy or main/central character in a story
N-Genre
N-32. A type or category of literature, film, music, etc.
B-Predict
B-35. Make a decision about what might happen next
G-Biography
G-33. A type of non-fiction written about someone else
O-Historical Fiction
O-44. Fiction set in the past that contains references to real people or events
G-Epic
G-13. A long poem about a hero or historical event
B-Irony
B-20. When reality is different than what appears to be true
G-Setting
G-58. The time and place of the action
I-Symbol
I-7. An object that stands for something other than itself
N-Rhyme Scheme
N-17. Repetition of syllables at the end of a line of poetry
O-Static Character
O-49. Characters who remain the same throughout the story
B-Hyperbole
B-55. An extreme exaggeration. Ex. I could eat a horse.
N-Round character
N-57. A character in the story who is complex and fully developed
N-Genre
N-32. A type or category of literature, film, music, etc.
B-Predict
B-35. Make a decision about what might happen next
I-Autobiography
I-36. Type of non-fiction where the writer writes about himself
I-Connotation
I-11. Feelings or ideas associated with a word’s meaning beyond its dictionary meaning
I-Assonance
I-21. Repetition of vowel sounds in the middle of words
O-Metaphor
O-4. A comparison without the words “like” or “as”
I-Dramatic Irony
I-26. Inconsistency between what a character believes or says and what the reader knows to be true
N-Flashback
N-27. Interrupting the story to remember an earlier event
I-Non-fiction
I-31. A true story
B-Ballad
B-15. A poem meant to be sung
N-Repetition
N-22. Using sound, syllables, words, or phrases over and over
B-Connotation
B-11. Feelings or ideas associated with a word’s meaning beyond its dictionary meaning
O-Flat character
O-54. A character in the story who is known for a single or dominant trait
N-Inference
N-47. A logical guess based on evidence (clues in the story combined with your experience)
B-Extended metaphor
B-5. A series of related metaphors
N-Simile
N-2. A comparison using “like” or “as”
G-Foreshadowing
G-28. When the author gives the reader clues about an event in the future
G-Theme
G-3. The overall lesson the author is trying to teach; central message of work
O-Stanza
O-10. A grouping of lines in a poem
G-Consonance
G-18. Repetition of consonant sounds before and after vowels
G-Bias
G-53. Prejudice in favor of or against one thing, idea, or person
N-Rhyme Scheme
N-17. Repetition of syllables at the end of a line of poetry
G-Free Verse
G-9. A poem without rhyme or meter
B-Main Idea
B-50. What the story or text is about
I-Allusion
I-1. Reference to a well-known place, person, or another work of literature, film, art etc.
N-Point of view
N-37. The vantage point from which the story is told
I-Exposition
I-46. The part of story where the characters, setting and situation are introduced
O-Archetype
O-14. A typical example of a person or thing that has been imitated
I-Second Person
I-41. Point of view directed at you (instruction manual)
G-Dynamic Character
G-48. A character that changes in a story, especially as a result of an event of problem
G-Biography
G-33. A type of non-fiction written about someone else
I-Lyric
I-16. Expresses thought and feelings of a single speaker
G-Poetry
G-38. A type of literature that uses imagery, figurative language and special devices
I-Simile
I-2. A comparison using “like” or “as”
B-Irony
B-20. When reality is different than what appears to be true
O-Situational Irony
O-19. Inconsistency in what’s expected and what actually happens
I-Personification
I-6. Giving non-living things human characteristics