(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Encourage and reward for productivity
Tasks appropriate to skill level
Encourage active note taking - movement and processing
Establish rules and routines before content
Instructions - stand near student and make eye contact
Name the behaviour, not the child
Post-it notes for things to remember
Visual checklists
Simple repetitive movements aid concentration
Chunk tasks - build in breaks and approval
Opportunities for lateral/divergent thinking
Use when/then 'when you have put the chair back, then you can go'
Be flexible and adaptable
Externalise time e.g. visual timers
Regular and specific praise
Get to know them - what motivates them?
Decrease the workload -
Give choices
Manage transitions - clear starting and stopping points
Remain calm
Self-esteem - avoid sarcasm and put downs
Link memory to movement
Ask students to repeat instructions out loud
Allow cooling down time
Movement breaks
Incentive structure
2:1 reward to punishment
Visual aids and sensory stimulus
Opportunities for creativity
Clear signalling between activities
Make rewards and sanctions immediate and specfific
Be enthusiastic and positive
Reward behaviours you want to see
Break instructions into simple steps
Peer tutoring
Use stepped language - 'first this, then this'
Use either/or
Keep instructions short and positive
Clear overview
Give prior warning to changes of routine
Offer variety
Individual/paired work space - facing teaching area
Constant interrupters - post-it notes for questions and ideas
Be empathetic
Actively engaged learners - give them something to do as part of the lesson
Check in - how is their day going?
Don't ask why, ask what e.g. 'what should you be doing now?'
Whole class responses - mini whiteboards, fingers /5
Connect ideas to current events / real life examples