Doing 5+submits tofix firstsubmit errorMacOSfails forno reasonOut ofspacefailureDoing 3+submits tofix firstsubmit errorGiving upand revertingthe changefor furtherinvestigationHave torecompilean EngineHave torecompileeditorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsLast minutechangemadecompileerrorsMissingshaderchangefileBeforesubmitmergefailedAsset gotcorruptedWrongchange-listCookfailed forunknownreasonHave torecompileEVERYTHINGNon editorbuilddoesn'tcompileEverythingbuilds locallybut not onbuild systemLinuxAArch64fails becauseit likes to bedifferentMissingfileMissing #ifdefWITH_EDITOR"Itworksfor me"MissingassetfilePerforcedidn'trecognizethe changein file"Hit and run"submit andgo offline(pleasedon't)Doing 5+submits tofix firstsubmit errorMacOSfails forno reasonOut ofspacefailureDoing 3+submits tofix firstsubmit errorGiving upand revertingthe changefor furtherinvestigationHave torecompilean EngineHave torecompileeditorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsLast minutechangemadecompileerrorsMissingshaderchangefileBeforesubmitmergefailedAsset gotcorruptedWrongchange-listCookfailed forunknownreasonHave torecompileEVERYTHINGNon editorbuilddoesn'tcompileEverythingbuilds locallybut not onbuild systemLinuxAArch64fails becauseit likes to bedifferentMissingfileMissing #ifdefWITH_EDITOR"Itworksfor me"MissingassetfilePerforcedidn'trecognizethe changein file"Hit and run"submit andgo offline(pleasedon't)

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Doing 5+ submits to fix first submit error
  2. MacOS fails for no reason
  3. Out of space failure
  4. Doing 3+ submits to fix first submit error
  5. Giving up and reverting the change for further investigation
  6. Have to recompile an Engine
  7. Have to recompile editor
  8. Submit without much testing "it's not a big change" creates wall of errors
  9. Last minute change made compile errors
  10. Missing shader change file
  11. Before submit merge failed
  12. Asset got corrupted
  13. Wrong change-list
  14. Cook failed for unknown reason
  15. Have to recompile EVERYTHING
  16. Non editor build doesn't compile
  17. Everything builds locally but not on build system
  18. LinuxAArch64 fails because it likes to be different
  19. Missing file
  20. Missing #ifdef WITH_EDITOR
  21. "It works for me"
  22. Missing asset file
  23. Perforce didn't recognize the change in file
  24. "Hit and run" submit and go offline (please don't)