Have torecompileEVERYTHINGMissingfileLinuxAArch64fails becauseit likes to bedifferentHave torecompileeditorOut ofspacefailureBeforesubmitmergefailedGiving upand revertingthe changefor furtherinvestigationDoing 5+submits tofix firstsubmit errorCookfailed forunknownreasonWrongchange-list"Hit and run"submit andgo offline(pleasedon't)Missing #ifdefWITH_EDITORLast minutechangemadecompileerrorsPerforcedidn'trecognizethe changein fileMacOSfails forno reasonMissingassetfileDoing 3+submits tofix firstsubmit errorNon editorbuilddoesn'tcompileAsset gotcorrupted"Itworksfor me"MissingshaderchangefileSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsEverythingbuilds locallybut not onbuild systemHave torecompilean EngineHave torecompileEVERYTHINGMissingfileLinuxAArch64fails becauseit likes to bedifferentHave torecompileeditorOut ofspacefailureBeforesubmitmergefailedGiving upand revertingthe changefor furtherinvestigationDoing 5+submits tofix firstsubmit errorCookfailed forunknownreasonWrongchange-list"Hit and run"submit andgo offline(pleasedon't)Missing #ifdefWITH_EDITORLast minutechangemadecompileerrorsPerforcedidn'trecognizethe changein fileMacOSfails forno reasonMissingassetfileDoing 3+submits tofix firstsubmit errorNon editorbuilddoesn'tcompileAsset gotcorrupted"Itworksfor me"MissingshaderchangefileSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsEverythingbuilds locallybut not onbuild systemHave torecompilean Engine

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have to recompile EVERYTHING
  2. Missing file
  3. LinuxAArch64 fails because it likes to be different
  4. Have to recompile editor
  5. Out of space failure
  6. Before submit merge failed
  7. Giving up and reverting the change for further investigation
  8. Doing 5+ submits to fix first submit error
  9. Cook failed for unknown reason
  10. Wrong change-list
  11. "Hit and run" submit and go offline (please don't)
  12. Missing #ifdef WITH_EDITOR
  13. Last minute change made compile errors
  14. Perforce didn't recognize the change in file
  15. MacOS fails for no reason
  16. Missing asset file
  17. Doing 3+ submits to fix first submit error
  18. Non editor build doesn't compile
  19. Asset got corrupted
  20. "It works for me"
  21. Missing shader change file
  22. Submit without much testing "it's not a big change" creates wall of errors
  23. Everything builds locally but not on build system
  24. Have to recompile an Engine