Wrongchange-listMissingassetfileAsset gotcorruptedCookfailed forunknownreasonLast minutechangemadecompileerrorsHave torecompileeditorHave torecompilean EngineNon editorbuilddoesn'tcompile"Itworksfor me"Everythingbuilds locallybut not onbuild systemDoing 3+submits tofix firstsubmit errorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMissing #ifdefWITH_EDITORHave torecompileEVERYTHINGMacOSfails forno reasonBeforesubmitmergefailedMissingshaderchangefileDoing 5+submits tofix firstsubmit errorPerforcedidn'trecognizethe changein file"Hit and run"submit andgo offline(pleasedon't)LinuxAArch64fails becauseit likes to bedifferentMissingfileGiving upand revertingthe changefor furtherinvestigationOut ofspacefailureWrongchange-listMissingassetfileAsset gotcorruptedCookfailed forunknownreasonLast minutechangemadecompileerrorsHave torecompileeditorHave torecompilean EngineNon editorbuilddoesn'tcompile"Itworksfor me"Everythingbuilds locallybut not onbuild systemDoing 3+submits tofix firstsubmit errorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMissing #ifdefWITH_EDITORHave torecompileEVERYTHINGMacOSfails forno reasonBeforesubmitmergefailedMissingshaderchangefileDoing 5+submits tofix firstsubmit errorPerforcedidn'trecognizethe changein file"Hit and run"submit andgo offline(pleasedon't)LinuxAArch64fails becauseit likes to bedifferentMissingfileGiving upand revertingthe changefor furtherinvestigationOut ofspacefailure

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wrong change-list
  2. Missing asset file
  3. Asset got corrupted
  4. Cook failed for unknown reason
  5. Last minute change made compile errors
  6. Have to recompile editor
  7. Have to recompile an Engine
  8. Non editor build doesn't compile
  9. "It works for me"
  10. Everything builds locally but not on build system
  11. Doing 3+ submits to fix first submit error
  12. Submit without much testing "it's not a big change" creates wall of errors
  13. Missing #ifdef WITH_EDITOR
  14. Have to recompile EVERYTHING
  15. MacOS fails for no reason
  16. Before submit merge failed
  17. Missing shader change file
  18. Doing 5+ submits to fix first submit error
  19. Perforce didn't recognize the change in file
  20. "Hit and run" submit and go offline (please don't)
  21. LinuxAArch64 fails because it likes to be different
  22. Missing file
  23. Giving up and reverting the change for further investigation
  24. Out of space failure