Perforcedidn'trecognizethe changein fileNon editorbuilddoesn'tcompileSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsEverythingbuilds locallybut not onbuild systemMissingshaderchangefileCookfailed forunknownreasonHave torecompileEVERYTHINGDoing 5+submits tofix firstsubmit errorMissingfileMissingassetfileDoing 3+submits tofix firstsubmit errorGiving upand revertingthe changefor furtherinvestigationMissing #ifdefWITH_EDITORLinuxAArch64fails becauseit likes to bedifferentHave torecompilean EngineWrongchange-listAsset gotcorrupted"Hit and run"submit andgo offline(pleasedon't)"Itworksfor me"Last minutechangemadecompileerrorsMacOSfails forno reasonHave torecompileeditorOut ofspacefailureBeforesubmitmergefailedPerforcedidn'trecognizethe changein fileNon editorbuilddoesn'tcompileSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsEverythingbuilds locallybut not onbuild systemMissingshaderchangefileCookfailed forunknownreasonHave torecompileEVERYTHINGDoing 5+submits tofix firstsubmit errorMissingfileMissingassetfileDoing 3+submits tofix firstsubmit errorGiving upand revertingthe changefor furtherinvestigationMissing #ifdefWITH_EDITORLinuxAArch64fails becauseit likes to bedifferentHave torecompilean EngineWrongchange-listAsset gotcorrupted"Hit and run"submit andgo offline(pleasedon't)"Itworksfor me"Last minutechangemadecompileerrorsMacOSfails forno reasonHave torecompileeditorOut ofspacefailureBeforesubmitmergefailed

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perforce didn't recognize the change in file
  2. Non editor build doesn't compile
  3. Submit without much testing "it's not a big change" creates wall of errors
  4. Everything builds locally but not on build system
  5. Missing shader change file
  6. Cook failed for unknown reason
  7. Have to recompile EVERYTHING
  8. Doing 5+ submits to fix first submit error
  9. Missing file
  10. Missing asset file
  11. Doing 3+ submits to fix first submit error
  12. Giving up and reverting the change for further investigation
  13. Missing #ifdef WITH_EDITOR
  14. LinuxAArch64 fails because it likes to be different
  15. Have to recompile an Engine
  16. Wrong change-list
  17. Asset got corrupted
  18. "Hit and run" submit and go offline (please don't)
  19. "It works for me"
  20. Last minute change made compile errors
  21. MacOS fails for no reason
  22. Have to recompile editor
  23. Out of space failure
  24. Before submit merge failed