Submit withoutmuch testing"it's not a bigchange"creates wall oferrorsOut ofspacefailureGiving upand revertingthe changefor furtherinvestigationEverythingbuilds locallybut not onbuild systemDoing 3+submits tofix firstsubmit errorCookfailed forunknownreasonMissingfileHave torecompileeditor"Hit and run"submit andgo offline(pleasedon't)Non editorbuilddoesn'tcompileWrongchange-listMissingshaderchangefileMacOSfails forno reasonDoing 5+submits tofix firstsubmit errorHave torecompileEVERYTHING"Itworksfor me"MissingassetfileMissing #ifdefWITH_EDITORBeforesubmitmergefailedLast minutechangemadecompileerrorsAsset gotcorruptedLinuxAArch64fails becauseit likes to bedifferentHave torecompilean EnginePerforcedidn'trecognizethe changein fileSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsOut ofspacefailureGiving upand revertingthe changefor furtherinvestigationEverythingbuilds locallybut not onbuild systemDoing 3+submits tofix firstsubmit errorCookfailed forunknownreasonMissingfileHave torecompileeditor"Hit and run"submit andgo offline(pleasedon't)Non editorbuilddoesn'tcompileWrongchange-listMissingshaderchangefileMacOSfails forno reasonDoing 5+submits tofix firstsubmit errorHave torecompileEVERYTHING"Itworksfor me"MissingassetfileMissing #ifdefWITH_EDITORBeforesubmitmergefailedLast minutechangemadecompileerrorsAsset gotcorruptedLinuxAArch64fails becauseit likes to bedifferentHave torecompilean EnginePerforcedidn'trecognizethe changein file

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Submit without much testing "it's not a big change" creates wall of errors
  2. Out of space failure
  3. Giving up and reverting the change for further investigation
  4. Everything builds locally but not on build system
  5. Doing 3+ submits to fix first submit error
  6. Cook failed for unknown reason
  7. Missing file
  8. Have to recompile editor
  9. "Hit and run" submit and go offline (please don't)
  10. Non editor build doesn't compile
  11. Wrong change-list
  12. Missing shader change file
  13. MacOS fails for no reason
  14. Doing 5+ submits to fix first submit error
  15. Have to recompile EVERYTHING
  16. "It works for me"
  17. Missing asset file
  18. Missing #ifdef WITH_EDITOR
  19. Before submit merge failed
  20. Last minute change made compile errors
  21. Asset got corrupted
  22. LinuxAArch64 fails because it likes to be different
  23. Have to recompile an Engine
  24. Perforce didn't recognize the change in file