Cookfailed forunknownreasonAsset gotcorruptedHave torecompilean EngineGiving upand revertingthe changefor furtherinvestigationMissingassetfileLinuxAArch64fails becauseit likes to bedifferentNon editorbuilddoesn'tcompileHave torecompileeditorLast minutechangemadecompileerrorsBeforesubmitmergefailedMissing #ifdefWITH_EDITORPerforcedidn'trecognizethe changein file"Itworksfor me"MissingshaderchangefileDoing 3+submits tofix firstsubmit error"Hit and run"submit andgo offline(pleasedon't)Have torecompileEVERYTHINGDoing 5+submits tofix firstsubmit errorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMacOSfails forno reasonEverythingbuilds locallybut not onbuild systemMissingfileOut ofspacefailureWrongchange-listCookfailed forunknownreasonAsset gotcorruptedHave torecompilean EngineGiving upand revertingthe changefor furtherinvestigationMissingassetfileLinuxAArch64fails becauseit likes to bedifferentNon editorbuilddoesn'tcompileHave torecompileeditorLast minutechangemadecompileerrorsBeforesubmitmergefailedMissing #ifdefWITH_EDITORPerforcedidn'trecognizethe changein file"Itworksfor me"MissingshaderchangefileDoing 3+submits tofix firstsubmit error"Hit and run"submit andgo offline(pleasedon't)Have torecompileEVERYTHINGDoing 5+submits tofix firstsubmit errorSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMacOSfails forno reasonEverythingbuilds locallybut not onbuild systemMissingfileOut ofspacefailureWrongchange-list

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cook failed for unknown reason
  2. Asset got corrupted
  3. Have to recompile an Engine
  4. Giving up and reverting the change for further investigation
  5. Missing asset file
  6. LinuxAArch64 fails because it likes to be different
  7. Non editor build doesn't compile
  8. Have to recompile editor
  9. Last minute change made compile errors
  10. Before submit merge failed
  11. Missing #ifdef WITH_EDITOR
  12. Perforce didn't recognize the change in file
  13. "It works for me"
  14. Missing shader change file
  15. Doing 3+ submits to fix first submit error
  16. "Hit and run" submit and go offline (please don't)
  17. Have to recompile EVERYTHING
  18. Doing 5+ submits to fix first submit error
  19. Submit without much testing "it's not a big change" creates wall of errors
  20. MacOS fails for no reason
  21. Everything builds locally but not on build system
  22. Missing file
  23. Out of space failure
  24. Wrong change-list