Doing 3+submits tofix firstsubmit errorWrongchange-listDoing 5+submits tofix firstsubmit errorMissingfileMissingshaderchangefileBeforesubmitmergefailedMissing #ifdefWITH_EDITORGiving upand revertingthe changefor furtherinvestigationSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsHave torecompilean EngineHave torecompileeditorNon editorbuilddoesn'tcompileCookfailed forunknownreasonHave torecompileEVERYTHINGLast minutechangemadecompileerrorsAsset gotcorruptedMissingassetfile"Hit and run"submit andgo offline(pleasedon't)Everythingbuilds locallybut not onbuild system"Itworksfor me"LinuxAArch64fails becauseit likes to bedifferentMacOSfails forno reasonPerforcedidn'trecognizethe changein fileOut ofspacefailureDoing 3+submits tofix firstsubmit errorWrongchange-listDoing 5+submits tofix firstsubmit errorMissingfileMissingshaderchangefileBeforesubmitmergefailedMissing #ifdefWITH_EDITORGiving upand revertingthe changefor furtherinvestigationSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsHave torecompilean EngineHave torecompileeditorNon editorbuilddoesn'tcompileCookfailed forunknownreasonHave torecompileEVERYTHINGLast minutechangemadecompileerrorsAsset gotcorruptedMissingassetfile"Hit and run"submit andgo offline(pleasedon't)Everythingbuilds locallybut not onbuild system"Itworksfor me"LinuxAArch64fails becauseit likes to bedifferentMacOSfails forno reasonPerforcedidn'trecognizethe changein fileOut ofspacefailure

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Doing 3+ submits to fix first submit error
  2. Wrong change-list
  3. Doing 5+ submits to fix first submit error
  4. Missing file
  5. Missing shader change file
  6. Before submit merge failed
  7. Missing #ifdef WITH_EDITOR
  8. Giving up and reverting the change for further investigation
  9. Submit without much testing "it's not a big change" creates wall of errors
  10. Have to recompile an Engine
  11. Have to recompile editor
  12. Non editor build doesn't compile
  13. Cook failed for unknown reason
  14. Have to recompile EVERYTHING
  15. Last minute change made compile errors
  16. Asset got corrupted
  17. Missing asset file
  18. "Hit and run" submit and go offline (please don't)
  19. Everything builds locally but not on build system
  20. "It works for me"
  21. LinuxAArch64 fails because it likes to be different
  22. MacOS fails for no reason
  23. Perforce didn't recognize the change in file
  24. Out of space failure