"Hit and run"submit andgo offline(pleasedon't)"Itworksfor me"LinuxAArch64fails becauseit likes to bedifferentMacOSfails forno reasonDoing 3+submits tofix firstsubmit errorMissing #ifdefWITH_EDITORCookfailed forunknownreasonSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMissingassetfileLast minutechangemadecompileerrorsHave torecompileeditorEverythingbuilds locallybut not onbuild systemMissingfilePerforcedidn'trecognizethe changein fileAsset gotcorruptedGiving upand revertingthe changefor furtherinvestigationWrongchange-listHave torecompilean EngineDoing 5+submits tofix firstsubmit errorNon editorbuilddoesn'tcompileBeforesubmitmergefailedOut ofspacefailureHave torecompileEVERYTHINGMissingshaderchangefile"Hit and run"submit andgo offline(pleasedon't)"Itworksfor me"LinuxAArch64fails becauseit likes to bedifferentMacOSfails forno reasonDoing 3+submits tofix firstsubmit errorMissing #ifdefWITH_EDITORCookfailed forunknownreasonSubmit withoutmuch testing"it's not a bigchange"creates wall oferrorsMissingassetfileLast minutechangemadecompileerrorsHave torecompileeditorEverythingbuilds locallybut not onbuild systemMissingfilePerforcedidn'trecognizethe changein fileAsset gotcorruptedGiving upand revertingthe changefor furtherinvestigationWrongchange-listHave torecompilean EngineDoing 5+submits tofix firstsubmit errorNon editorbuilddoesn'tcompileBeforesubmitmergefailedOut ofspacefailureHave torecompileEVERYTHINGMissingshaderchangefile

Submit bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Hit and run" submit and go offline (please don't)
  2. "It works for me"
  3. LinuxAArch64 fails because it likes to be different
  4. MacOS fails for no reason
  5. Doing 3+ submits to fix first submit error
  6. Missing #ifdef WITH_EDITOR
  7. Cook failed for unknown reason
  8. Submit without much testing "it's not a big change" creates wall of errors
  9. Missing asset file
  10. Last minute change made compile errors
  11. Have to recompile editor
  12. Everything builds locally but not on build system
  13. Missing file
  14. Perforce didn't recognize the change in file
  15. Asset got corrupted
  16. Giving up and reverting the change for further investigation
  17. Wrong change-list
  18. Have to recompile an Engine
  19. Doing 5+ submits to fix first submit error
  20. Non editor build doesn't compile
  21. Before submit merge failed
  22. Out of space failure
  23. Have to recompile EVERYTHING
  24. Missing shader change file