Onryo(ghosttype)Ghostchangesroom(event)Optional 1(objective)Jinn(ghosttype)PerfectHighschool(outcome)PerfectWillow(outcome)Shade(ghosttype)Doortouched(interaction)TarotCards(cursedobject)Horrorsuccessfullyloops the ghost(pro gamerright there)Crawlingghost(huntevent)Hantu(ghosttype)Paintingfalling offwall(interaction)PerfectBleasdale(outcome)Giggling(event)FreezingTemps(evidence)Demon(ghosttype)Hiss(event)Candleblown out(interaction)Spine(bone)Quijiboard(cursedobject)Yurei(ghosttype)PC turnedon(interaction)Phonevibrates/rings(interaction)Optional 3(objective)I die(skillissue)Obake(ghosttype)Whispering(event)Spirit box(evidence)Lightblows(event)Manekinmoved(interaction)Lightsturned off(interaction)PerfectMapleLodge(outcome)RibCage(bone)Wraith(ghosttype)Ghostwriting(evidence)Dies whilelooping(skillissue)Showerturnedon/off(interaction)PerfectCampWoodwind(outcome)PerfectRidgeview(outcome)D.O.T.S(evidence)Car alarmset off(interaction)3 starFingerprintsphoto(photo)3 starinteractionphoto(photo)Singing(event)Rev(ghosttype)Ghost usesquiji board(interaction)Banshee(ghosttype)Thaye(ghosttype)MonkeyPaw(cursedobject)Walked insalt (ghostevent)3 starghostphoto(photo)Mimic(ghosttype)ColdBreath(notfreezing)Light turnedon(interaction)Myling(ghosttype)Guitar/pianoplayed(interaction)Music box(cursedobject)Yokai(ghosttype)Spirit(ghosttype)Spirit(ghosttype)Item thrown(interaction)PerfectTanglewood(outcome)Pelvis(bone)Floatingghost(huntevent)Oni(ghosttype)3 star saltphoto(photo)Polti(ghosttype)Croaking(event)Goryo(ghosttype)PerfectSunnyMeadows R(outcome)U.V(evidence)SummoningCircle(cursedobject)Mare(ghosttype)Breakerturned off(interaction)Orbs(evidence)EMF 5(evidence)Raiju(ghosttype)Ghosthunt(event)Phantom(ghosttype)Bunnymoved(interaction)Skull(bone)Twins(ghosttype)Deadbody(photo)Deo(ghosttype)Optional 2(objective)PerfectGrafton(outcome)Moroi(ghosttype)PerfectPrison(outcome)Getsjumpscared(skill issue)PerfectSunnyMeadows(outcome)Jaw(bone)Voodoodoll(cursedobject)Dies whilein hidingspot (skillissue)PerfectEdgefield(outcome)Breakerturned on(interaction)TV turnedon(interaction)Radioturnedon/off(interaction)Foot(bone)HauntedMirror(cursedobject)Onryo(ghosttype)Ghostchangesroom(event)Optional 1(objective)Jinn(ghosttype)PerfectHighschool(outcome)PerfectWillow(outcome)Shade(ghosttype)Doortouched(interaction)TarotCards(cursedobject)Horrorsuccessfullyloops the ghost(pro gamerright there)Crawlingghost(huntevent)Hantu(ghosttype)Paintingfalling offwall(interaction)PerfectBleasdale(outcome)Giggling(event)FreezingTemps(evidence)Demon(ghosttype)Hiss(event)Candleblown out(interaction)Spine(bone)Quijiboard(cursedobject)Yurei(ghosttype)PC turnedon(interaction)Phonevibrates/rings(interaction)Optional 3(objective)I die(skillissue)Obake(ghosttype)Whispering(event)Spirit box(evidence)Lightblows(event)Manekinmoved(interaction)Lightsturned off(interaction)PerfectMapleLodge(outcome)RibCage(bone)Wraith(ghosttype)Ghostwriting(evidence)Dies whilelooping(skillissue)Showerturnedon/off(interaction)PerfectCampWoodwind(outcome)PerfectRidgeview(outcome)D.O.T.S(evidence)Car alarmset off(interaction)3 starFingerprintsphoto(photo)3 starinteractionphoto(photo)Singing(event)Rev(ghosttype)Ghost usesquiji board(interaction)Banshee(ghosttype)Thaye(ghosttype)MonkeyPaw(cursedobject)Walked insalt (ghostevent)3 starghostphoto(photo)Mimic(ghosttype)ColdBreath(notfreezing)Light turnedon(interaction)Myling(ghosttype)Guitar/pianoplayed(interaction)Music box(cursedobject)Yokai(ghosttype)Spirit(ghosttype)Spirit(ghosttype)Item thrown(interaction)PerfectTanglewood(outcome)Pelvis(bone)Floatingghost(huntevent)Oni(ghosttype)3 star saltphoto(photo)Polti(ghosttype)Croaking(event)Goryo(ghosttype)PerfectSunnyMeadows R(outcome)U.V(evidence)SummoningCircle(cursedobject)Mare(ghosttype)Breakerturned off(interaction)Orbs(evidence)EMF 5(evidence)Raiju(ghosttype)Ghosthunt(event)Phantom(ghosttype)Bunnymoved(interaction)Skull(bone)Twins(ghosttype)Deadbody(photo)Deo(ghosttype)Optional 2(objective)PerfectGrafton(outcome)Moroi(ghosttype)PerfectPrison(outcome)Getsjumpscared(skill issue)PerfectSunnyMeadows(outcome)Jaw(bone)Voodoodoll(cursedobject)Dies whilein hidingspot (skillissue)PerfectEdgefield(outcome)Breakerturned on(interaction)TV turnedon(interaction)Radioturnedon/off(interaction)Foot(bone)HauntedMirror(cursedobject)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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H
  1. H-Onryo (ghost type)
  2. S-Ghost changes room (event)
  3. O-Optional 1 (objective)
  4. G-Jinn (ghost type)
  5. O-Perfect Highschool (outcome)
  6. H-Perfect Willow (outcome)
  7. O-Shade (ghost type)
  8. S-Door touched (interaction)
  9. T-Tarot Cards (cursed object)
  10. O-Horror successfully loops the ghost (pro gamer right there)
  11. H-Crawling ghost (hunt event)
  12. T-Hantu (ghost type)
  13. T-Painting falling off wall (interaction)
  14. H-Perfect Bleasdale (outcome)
  15. T-Giggling (event)
  16. O-Freezing Temps (evidence)
  17. O-Demon (ghost type)
  18. S-Hiss (event)
  19. T-Candle blown out (interaction)
  20. H-Spine (bone)
  21. T-Quiji board (cursed object)
  22. G-Yurei (ghost type)
  23. H-PC turned on (interaction)
  24. G-Phone vibrates/rings (interaction)
  25. G-Optional 3 (objective)
  26. G-I die (skill issue)
  27. G-Obake (ghost type)
  28. S-Whispering (event)
  29. O-Spirit box (evidence)
  30. O-Light blows (event)
  31. T-Manekin moved (interaction)
  32. S-Lights turned off (interaction)
  33. G-Perfect Maple Lodge (outcome)
  34. G-Rib Cage (bone)
  35. G-Wraith (ghost type)
  36. S-Ghost writing (evidence)
  37. H-Dies while looping (skill issue)
  38. S-Shower turned on/off (interaction)
  39. G-Perfect Camp Woodwind (outcome)
  40. H-Perfect Ridgeview (outcome)
  41. S-D.O.T.S (evidence)
  42. O-Car alarm set off (interaction)
  43. T-3 star Fingerprints photo (photo)
  44. O-3 star interaction photo (photo)
  45. T-Singing (event)
  46. T-Rev (ghost type)
  47. O-Ghost uses quiji board (interaction)
  48. H-Banshee (ghost type)
  49. O-Thaye (ghost type)
  50. T-Monkey Paw (cursed object)
  51. S-Walked in salt (ghost event)
  52. S-3 star ghost photo (photo)
  53. G-Mimic (ghost type)
  54. T-Cold Breath (not freezing)
  55. T-Light turned on (interaction)
  56. S-Myling (ghost type)
  57. H-Guitar/piano played (interaction)
  58. H-Music box (cursed object)
  59. T-Yokai (ghost type)
  60. S-Spirit (ghost type)
    S-Spirit (ghost type)
  61. H-Item thrown (interaction)
  62. G-Perfect Tanglewood (outcome)
  63. T-Pelvis (bone)
  64. O-Floating ghost (hunt event)
  65. S-Oni (ghost type)
  66. T-3 star salt photo (photo)
  67. T-Polti (ghost type)
  68. S-Croaking (event)
  69. T-Goryo (ghost type)
  70. O-Perfect Sunny Meadows R (outcome)
  71. O-U.V (evidence)
  72. G-Summoning Circle (cursed object)
  73. H-Mare (ghost type)
  74. H-Breaker turned off (interaction)
  75. S-Orbs (evidence)
  76. O-EMF 5 (evidence)
  77. H-Raiju (ghost type)
  78. O-Ghost hunt (event)
  79. S-Phantom (ghost type)
  80. S-Bunny moved (interaction)
  81. H-Skull (bone)
  82. H-Twins (ghost type)
  83. S-Dead body (photo)
  84. S-Deo (ghost type)
  85. H-Optional 2 (objective)
  86. H-Perfect Grafton (outcome)
  87. O-Moroi (ghost type)
  88. G-Perfect Prison (outcome)
  89. G-Gets jumpscared (skill issue)
  90. G-Perfect Sunny Meadows (outcome)
  91. S-Jaw (bone)
  92. O-Voodoo doll (cursed object)
  93. T-Dies while in hiding spot (skill issue)
  94. G-Perfect Edgefield (outcome)
  95. G-Breaker turned on (interaction)
  96. G-TV turned on (interaction)
  97. G-Radio turned on/off (interaction)
  98. T-Foot (bone)
  99. H-Haunted Mirror (cursed object)