Gets jumpscared (skill issue) Perfect Willow (outcome) Whispering (event) Crawling ghost (hunt event) Skull (bone) Rib Cage (bone) PC turned on (interaction) Goryo (ghost type) Horror successfully loops the ghost (pro gamer right there) Cold Breath (not freezing) Ghost writing (evidence) 3 star salt photo (photo) Giggling (event) Spirit (ghost type) Spirit (ghost type) Orbs (evidence) Tarot Cards (cursed object) Light turned on (interaction) Door touched (interaction) 3 star Fingerprints photo (photo) Dies while looping (skill issue) Rev (ghost type) Pelvis (bone) Breaker turned on (interaction) Spirit box (evidence) Obake (ghost type) Optional 3 (objective) Guitar/piano played (interaction) Breaker turned off (interaction) Shade (ghost type) Perfect Ridgeview (outcome) Haunted Mirror (cursed object) 3 star ghost photo (photo) Deo (ghost type) Dies while in hiding spot (skill issue) U.V (evidence) Radio turned on/off (interaction) Perfect Prison (outcome) Optional 1 (objective) Painting falling off wall (interaction) Myling (ghost type) Voodoo doll (cursed object) Onryo (ghost type) Hiss (event) Moroi (ghost type) Lights turned off (interaction) Perfect Sunny Meadows R (outcome) Ghost changes room (event) Music box (cursed object) Jaw (bone) Optional 2 (objective) Raiju (ghost type) Jinn (ghost type) D.O.T.S (evidence) Thaye (ghost type) Demon (ghost type) Monkey Paw (cursed object) I die (skill issue) Walked in salt (ghost event) TV turned on (interaction) Polti (ghost type) Phone vibrates/rings (interaction) Hantu (ghost type) Singing (event) Summoning Circle (cursed object) Wraith (ghost type) Ghost uses quiji board (interaction) Twins (ghost type) Perfect Maple Lodge (outcome) Croaking (event) Mare (ghost type) Car alarm set off (interaction) Light blows (event) Oni (ghost type) Perfect Camp Woodwind (outcome) Candle blown out (interaction) Mimic (ghost type) Foot (bone) Phantom (ghost type) EMF 5 (evidence) Item thrown (interaction) Floating ghost (hunt event) Yokai (ghost type) Quiji board (cursed object) Perfect Edgefield (outcome) Banshee (ghost type) Perfect Grafton (outcome) Perfect Bleasdale (outcome) Bunny moved (interaction) Ghost hunt (event) Yurei (ghost type) Perfect Tanglewood (outcome) Manekin moved (interaction) Freezing Temps (evidence) Shower turned on/off (interaction) 3 star interaction photo (photo) Dead body (photo) Perfect Highschool (outcome) Spine (bone) Perfect Sunny Meadows (outcome) Gets jumpscared (skill issue) Perfect Willow (outcome) Whispering (event) Crawling ghost (hunt event) Skull (bone) Rib Cage (bone) PC turned on (interaction) Goryo (ghost type) Horror successfully loops the ghost (pro gamer right there) Cold Breath (not freezing) Ghost writing (evidence) 3 star salt photo (photo) Giggling (event) Spirit (ghost type) Spirit (ghost type) Orbs (evidence) Tarot Cards (cursed object) Light turned on (interaction) Door touched (interaction) 3 star Fingerprints photo (photo) Dies while looping (skill issue) Rev (ghost type) Pelvis (bone) Breaker turned on (interaction) Spirit box (evidence) Obake (ghost type) Optional 3 (objective) Guitar/piano played (interaction) Breaker turned off (interaction) Shade (ghost type) Perfect Ridgeview (outcome) Haunted Mirror (cursed object) 3 star ghost photo (photo) Deo (ghost type) Dies while in hiding spot (skill issue) U.V (evidence) Radio turned on/off (interaction) Perfect Prison (outcome) Optional 1 (objective) Painting falling off wall (interaction) Myling (ghost type) Voodoo doll (cursed object) Onryo (ghost type) Hiss (event) Moroi (ghost type) Lights turned off (interaction) Perfect Sunny Meadows R (outcome) Ghost changes room (event) Music box (cursed object) Jaw (bone) Optional 2 (objective) Raiju (ghost type) Jinn (ghost type) D.O.T.S (evidence) Thaye (ghost type) Demon (ghost type) Monkey Paw (cursed object) I die (skill issue) Walked in salt (ghost event) TV turned on (interaction) Polti (ghost type) Phone vibrates/rings (interaction) Hantu (ghost type) Singing (event) Summoning Circle (cursed object) Wraith (ghost type) Ghost uses quiji board (interaction) Twins (ghost type) Perfect Maple Lodge (outcome) Croaking (event) Mare (ghost type) Car alarm set off (interaction) Light blows (event) Oni (ghost type) Perfect Camp Woodwind (outcome) Candle blown out (interaction) Mimic (ghost type) Foot (bone) Phantom (ghost type) EMF 5 (evidence) Item thrown (interaction) Floating ghost (hunt event) Yokai (ghost type) Quiji board (cursed object) Perfect Edgefield (outcome) Banshee (ghost type) Perfect Grafton (outcome) Perfect Bleasdale (outcome) Bunny moved (interaction) Ghost hunt (event) Yurei (ghost type) Perfect Tanglewood (outcome) Manekin moved (interaction) Freezing Temps (evidence) Shower turned on/off (interaction) 3 star interaction photo (photo) Dead body (photo) Perfect Highschool (outcome) Spine (bone) Perfect Sunny Meadows (outcome)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Gets jumpscared (skill issue)
H-Perfect Willow (outcome)
S-Whispering (event)
H-Crawling ghost (hunt event)
H-Skull (bone)
G-Rib Cage (bone)
H-PC turned on (interaction)
T-Goryo (ghost type)
O-Horror successfully loops the ghost (pro gamer right there)
T-Cold Breath (not freezing)
S-Ghost writing (evidence)
T-3 star salt photo (photo)
T-Giggling (event)
S-Spirit (ghost type)
S-Spirit (ghost type)
S-Orbs (evidence)
T-Tarot Cards (cursed object)
T-Light turned on (interaction)
S-Door touched (interaction)
T-3 star Fingerprints photo (photo)
H-Dies while looping (skill issue)
T-Rev (ghost type)
T-Pelvis (bone)
G-Breaker turned on (interaction)
O-Spirit box (evidence)
G-Obake (ghost type)
G-Optional 3 (objective)
H-Guitar/piano played (interaction)
H-Breaker turned off (interaction)
O-Shade (ghost type)
H-Perfect Ridgeview (outcome)
H-Haunted Mirror (cursed object)
S-3 star ghost photo (photo)
S-Deo (ghost type)
T-Dies while in hiding spot (skill issue)
O-U.V (evidence)
G-Radio turned on/off (interaction)
G-Perfect Prison (outcome)
O-Optional 1 (objective)
T-Painting falling off wall (interaction)
S-Myling (ghost type)
O-Voodoo doll (cursed object)
H-Onryo (ghost type)
S-Hiss
(event)
O-Moroi (ghost type)
S-Lights turned off (interaction)
O-Perfect Sunny Meadows R (outcome)
S-Ghost changes room (event)
H-Music box (cursed object)
S-Jaw (bone)
H-Optional 2 (objective)
H-Raiju (ghost type)
G-Jinn (ghost type)
S-D.O.T.S (evidence)
O-Thaye (ghost type)
O-Demon (ghost type)
T-Monkey Paw (cursed object)
G-I die (skill issue)
S-Walked in salt (ghost event)
G-TV turned on (interaction)
T-Polti (ghost type)
G-Phone vibrates/rings (interaction)
T-Hantu (ghost type)
T-Singing (event)
G-Summoning Circle (cursed object)
G-Wraith (ghost type)
O-Ghost uses quiji board (interaction)
H-Twins (ghost type)
G-Perfect Maple Lodge (outcome)
S-Croaking (event)
H-Mare (ghost type)
O-Car alarm set off (interaction)
O-Light blows (event)
S-Oni (ghost type)
G-Perfect Camp Woodwind (outcome)
T-Candle blown out (interaction)
G-Mimic (ghost type)
T-Foot (bone)
S-Phantom (ghost type)
O-EMF 5 (evidence)
H-Item thrown (interaction)
O-Floating ghost (hunt event)
T-Yokai (ghost type)
T-Quiji board (cursed object)
G-Perfect Edgefield (outcome)
H-Banshee (ghost type)
H-Perfect Grafton (outcome)
H-Perfect Bleasdale (outcome)
S-Bunny moved (interaction)
O-Ghost hunt (event)
G-Yurei (ghost type)
G-Perfect Tanglewood (outcome)
T-Manekin moved (interaction)
O-Freezing Temps (evidence)
S-Shower turned on/off (interaction)
O-3 star interaction photo (photo)
S-Dead body (photo)
O-Perfect Highschool (outcome)
H-Spine (bone)
G-Perfect Sunny Meadows (outcome)