Ghost usesquiji board(interaction)Optional 1(objective)Thaye(ghosttype)Dies whilelooping(skillissue)D.O.T.S(evidence)Jinn(ghosttype)Walked insalt (ghostevent)Giggling(event)PerfectTanglewood(outcome)HauntedMirror(cursedobject)Showerturnedon/off(interaction)TarotCards(cursedobject)Whispering(event)Quijiboard(cursedobject)3 starFingerprintsphoto(photo)Ghostchangesroom(event)Skull(bone)Orbs(evidence)PerfectPrison(outcome)Phantom(ghosttype)Light turnedon(interaction)Ghosthunt(event)Shade(ghosttype)PerfectMapleLodge(outcome)PerfectSunnyMeadows R(outcome)Banshee(ghosttype)PerfectWillow(outcome)Moroi(ghosttype)Mare(ghosttype)Car alarmset off(interaction)Singing(event)Spirit box(evidence)Paintingfalling offwall(interaction)Optional 3(objective)Myling(ghosttype)Floatingghost(huntevent)Voodoodoll(cursedobject)Mimic(ghosttype)Crawlingghost(huntevent)Guitar/pianoplayed(interaction)Optional 2(objective)Spirit(ghosttype)Spirit(ghosttype)Hiss(event)Lightblows(event)Jaw(bone)Bunnymoved(interaction)PC turnedon(interaction)Phonevibrates/rings(interaction)SummoningCircle(cursedobject)Doortouched(interaction)Breakerturned off(interaction)ColdBreath(notfreezing)MonkeyPaw(cursedobject)RibCage(bone)Oni(ghosttype)Twins(ghosttype)Item thrown(interaction)TV turnedon(interaction)Spine(bone)EMF 5(evidence)Getsjumpscared(skill issue)Horrorsuccessfullyloops the ghost(pro gamerright there)PerfectGrafton(outcome)Croaking(event)PerfectRidgeview(outcome)Obake(ghosttype)PerfectSunnyMeadows(outcome)Goryo(ghosttype)Foot(bone)FreezingTemps(evidence)PerfectEdgefield(outcome)3 star saltphoto(photo)Raiju(ghosttype)Music box(cursedobject)Demon(ghosttype)Pelvis(bone)3 starghostphoto(photo)Manekinmoved(interaction)Radioturnedon/off(interaction)Yokai(ghosttype)Deadbody(photo)Deo(ghosttype)PerfectHighschool(outcome)PerfectCampWoodwind(outcome)PerfectBleasdale(outcome)Onryo(ghosttype)Candleblown out(interaction)Hantu(ghosttype)3 starinteractionphoto(photo)Breakerturned on(interaction)Wraith(ghosttype)U.V(evidence)Lightsturned off(interaction)I die(skillissue)Rev(ghosttype)Polti(ghosttype)Yurei(ghosttype)Dies whilein hidingspot (skillissue)Ghostwriting(evidence)Ghost usesquiji board(interaction)Optional 1(objective)Thaye(ghosttype)Dies whilelooping(skillissue)D.O.T.S(evidence)Jinn(ghosttype)Walked insalt (ghostevent)Giggling(event)PerfectTanglewood(outcome)HauntedMirror(cursedobject)Showerturnedon/off(interaction)TarotCards(cursedobject)Whispering(event)Quijiboard(cursedobject)3 starFingerprintsphoto(photo)Ghostchangesroom(event)Skull(bone)Orbs(evidence)PerfectPrison(outcome)Phantom(ghosttype)Light turnedon(interaction)Ghosthunt(event)Shade(ghosttype)PerfectMapleLodge(outcome)PerfectSunnyMeadows R(outcome)Banshee(ghosttype)PerfectWillow(outcome)Moroi(ghosttype)Mare(ghosttype)Car alarmset off(interaction)Singing(event)Spirit box(evidence)Paintingfalling offwall(interaction)Optional 3(objective)Myling(ghosttype)Floatingghost(huntevent)Voodoodoll(cursedobject)Mimic(ghosttype)Crawlingghost(huntevent)Guitar/pianoplayed(interaction)Optional 2(objective)Spirit(ghosttype)Spirit(ghosttype)Hiss(event)Lightblows(event)Jaw(bone)Bunnymoved(interaction)PC turnedon(interaction)Phonevibrates/rings(interaction)SummoningCircle(cursedobject)Doortouched(interaction)Breakerturned off(interaction)ColdBreath(notfreezing)MonkeyPaw(cursedobject)RibCage(bone)Oni(ghosttype)Twins(ghosttype)Item thrown(interaction)TV turnedon(interaction)Spine(bone)EMF 5(evidence)Getsjumpscared(skill issue)Horrorsuccessfullyloops the ghost(pro gamerright there)PerfectGrafton(outcome)Croaking(event)PerfectRidgeview(outcome)Obake(ghosttype)PerfectSunnyMeadows(outcome)Goryo(ghosttype)Foot(bone)FreezingTemps(evidence)PerfectEdgefield(outcome)3 star saltphoto(photo)Raiju(ghosttype)Music box(cursedobject)Demon(ghosttype)Pelvis(bone)3 starghostphoto(photo)Manekinmoved(interaction)Radioturnedon/off(interaction)Yokai(ghosttype)Deadbody(photo)Deo(ghosttype)PerfectHighschool(outcome)PerfectCampWoodwind(outcome)PerfectBleasdale(outcome)Onryo(ghosttype)Candleblown out(interaction)Hantu(ghosttype)3 starinteractionphoto(photo)Breakerturned on(interaction)Wraith(ghosttype)U.V(evidence)Lightsturned off(interaction)I die(skillissue)Rev(ghosttype)Polti(ghosttype)Yurei(ghosttype)Dies whilein hidingspot (skillissue)Ghostwriting(evidence)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
O
4
H
5
S
6
G
7
S
8
T
9
G
10
H
11
S
12
T
13
S
14
T
15
T
16
S
17
H
18
S
19
G
20
S
21
T
22
O
23
O
24
G
25
O
26
H
27
H
28
O
29
H
30
O
31
T
32
O
33
T
34
G
35
S
36
O
37
O
38
G
39
H
40
H
41
H
42
S S
43
S
44
O
45
S
46
S
47
H
48
G
49
G
50
S
51
H
52
T
53
T
54
G
55
S
56
H
57
H
58
G
59
H
60
O
61
G
62
O
63
H
64
S
65
H
66
G
67
G
68
T
69
T
70
O
71
G
72
T
73
H
74
H
75
O
76
T
77
S
78
T
79
G
80
T
81
S
82
S
83
O
84
G
85
H
86
H
87
T
88
T
89
O
90
G
91
G
92
O
93
S
94
G
95
T
96
T
97
G
98
T
99
S
  1. O-Ghost uses quiji board (interaction)
  2. O-Optional 1 (objective)
  3. O-Thaye (ghost type)
  4. H-Dies while looping (skill issue)
  5. S-D.O.T.S (evidence)
  6. G-Jinn (ghost type)
  7. S-Walked in salt (ghost event)
  8. T-Giggling (event)
  9. G-Perfect Tanglewood (outcome)
  10. H-Haunted Mirror (cursed object)
  11. S-Shower turned on/off (interaction)
  12. T-Tarot Cards (cursed object)
  13. S-Whispering (event)
  14. T-Quiji board (cursed object)
  15. T-3 star Fingerprints photo (photo)
  16. S-Ghost changes room (event)
  17. H-Skull (bone)
  18. S-Orbs (evidence)
  19. G-Perfect Prison (outcome)
  20. S-Phantom (ghost type)
  21. T-Light turned on (interaction)
  22. O-Ghost hunt (event)
  23. O-Shade (ghost type)
  24. G-Perfect Maple Lodge (outcome)
  25. O-Perfect Sunny Meadows R (outcome)
  26. H-Banshee (ghost type)
  27. H-Perfect Willow (outcome)
  28. O-Moroi (ghost type)
  29. H-Mare (ghost type)
  30. O-Car alarm set off (interaction)
  31. T-Singing (event)
  32. O-Spirit box (evidence)
  33. T-Painting falling off wall (interaction)
  34. G-Optional 3 (objective)
  35. S-Myling (ghost type)
  36. O-Floating ghost (hunt event)
  37. O-Voodoo doll (cursed object)
  38. G-Mimic (ghost type)
  39. H-Crawling ghost (hunt event)
  40. H-Guitar/piano played (interaction)
  41. H-Optional 2 (objective)
  42. S-Spirit (ghost type)
    S-Spirit (ghost type)
  43. S-Hiss (event)
  44. O-Light blows (event)
  45. S-Jaw (bone)
  46. S-Bunny moved (interaction)
  47. H-PC turned on (interaction)
  48. G-Phone vibrates/rings (interaction)
  49. G-Summoning Circle (cursed object)
  50. S-Door touched (interaction)
  51. H-Breaker turned off (interaction)
  52. T-Cold Breath (not freezing)
  53. T-Monkey Paw (cursed object)
  54. G-Rib Cage (bone)
  55. S-Oni (ghost type)
  56. H-Twins (ghost type)
  57. H-Item thrown (interaction)
  58. G-TV turned on (interaction)
  59. H-Spine (bone)
  60. O-EMF 5 (evidence)
  61. G-Gets jumpscared (skill issue)
  62. O-Horror successfully loops the ghost (pro gamer right there)
  63. H-Perfect Grafton (outcome)
  64. S-Croaking (event)
  65. H-Perfect Ridgeview (outcome)
  66. G-Obake (ghost type)
  67. G-Perfect Sunny Meadows (outcome)
  68. T-Goryo (ghost type)
  69. T-Foot (bone)
  70. O-Freezing Temps (evidence)
  71. G-Perfect Edgefield (outcome)
  72. T-3 star salt photo (photo)
  73. H-Raiju (ghost type)
  74. H-Music box (cursed object)
  75. O-Demon (ghost type)
  76. T-Pelvis (bone)
  77. S-3 star ghost photo (photo)
  78. T-Manekin moved (interaction)
  79. G-Radio turned on/off (interaction)
  80. T-Yokai (ghost type)
  81. S-Dead body (photo)
  82. S-Deo (ghost type)
  83. O-Perfect Highschool (outcome)
  84. G-Perfect Camp Woodwind (outcome)
  85. H-Perfect Bleasdale (outcome)
  86. H-Onryo (ghost type)
  87. T-Candle blown out (interaction)
  88. T-Hantu (ghost type)
  89. O-3 star interaction photo (photo)
  90. G-Breaker turned on (interaction)
  91. G-Wraith (ghost type)
  92. O-U.V (evidence)
  93. S-Lights turned off (interaction)
  94. G-I die (skill issue)
  95. T-Rev (ghost type)
  96. T-Polti (ghost type)
  97. G-Yurei (ghost type)
  98. T-Dies while in hiding spot (skill issue)
  99. S-Ghost writing (evidence)