Oni(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)FreezingTemps(evidence)PC turnedon(interaction)Spirit(ghosttype)Spirit(ghosttype)Yokai(ghosttype)Radioturnedon/off(interaction)Breakerturned on(interaction)Wraith(ghosttype)PerfectSunnyMeadows R(outcome)EMF 5(evidence)Lightblows(event)PerfectWillow(outcome)Optional 1(objective)Pelvis(bone)Dies whilelooping(skillissue)Hantu(ghosttype)Item thrown(interaction)Optional 2(objective)Quijiboard(cursedobject)Ghosthunt(event)Phantom(ghosttype)TV turnedon(interaction)Candleblown out(interaction)PerfectHighschool(outcome)Onryo(ghosttype)Polti(ghosttype)PerfectBleasdale(outcome)Skull(bone)Deadbody(photo)PerfectSunnyMeadows(outcome)Paintingfalling offwall(interaction)Deo(ghosttype)PerfectCampWoodwind(outcome)Croaking(event)Demon(ghosttype)SummoningCircle(cursedobject)HauntedMirror(cursedobject)PerfectRidgeview(outcome)TarotCards(cursedobject)RibCage(bone)Optional 3(objective)Showerturnedon/off(interaction)Banshee(ghosttype)Foot(bone)PerfectEdgefield(outcome)PerfectTanglewood(outcome)Mimic(ghosttype)Moroi(ghosttype)Breakerturned off(interaction)Whispering(event)Dies whilein hidingspot (skillissue)Thaye(ghosttype)Spine(bone)Manekinmoved(interaction)Obake(ghosttype)Twins(ghosttype)PerfectPrison(outcome)Lightsturned off(interaction)Ghostchangesroom(event)Yurei(ghosttype)Doortouched(interaction)Phonevibrates/rings(interaction)Shade(ghosttype)Mare(ghosttype)Goryo(ghosttype)Myling(ghosttype)3 starghostphoto(photo)Ghostwriting(evidence)Orbs(evidence)Floatingghost(huntevent)Hiss(event)Getsjumpscared(skill issue)PerfectGrafton(outcome)Car alarmset off(interaction)Rev(ghosttype)Voodoodoll(cursedobject)D.O.T.S(evidence)Guitar/pianoplayed(interaction)3 starinteractionphoto(photo)Jaw(bone)PerfectMapleLodge(outcome)Spirit box(evidence)Jinn(ghosttype)Music box(cursedobject)Light turnedon(interaction)ColdBreath(notfreezing)Walked insalt (ghostevent)Singing(event)I die(skillissue)3 starFingerprintsphoto(photo)Giggling(event)U.V(evidence)Ghost usesquiji board(interaction)Crawlingghost(huntevent)Raiju(ghosttype)Bunnymoved(interaction)MonkeyPaw(cursedobject)3 star saltphoto(photo)Oni(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)FreezingTemps(evidence)PC turnedon(interaction)Spirit(ghosttype)Spirit(ghosttype)Yokai(ghosttype)Radioturnedon/off(interaction)Breakerturned on(interaction)Wraith(ghosttype)PerfectSunnyMeadows R(outcome)EMF 5(evidence)Lightblows(event)PerfectWillow(outcome)Optional 1(objective)Pelvis(bone)Dies whilelooping(skillissue)Hantu(ghosttype)Item thrown(interaction)Optional 2(objective)Quijiboard(cursedobject)Ghosthunt(event)Phantom(ghosttype)TV turnedon(interaction)Candleblown out(interaction)PerfectHighschool(outcome)Onryo(ghosttype)Polti(ghosttype)PerfectBleasdale(outcome)Skull(bone)Deadbody(photo)PerfectSunnyMeadows(outcome)Paintingfalling offwall(interaction)Deo(ghosttype)PerfectCampWoodwind(outcome)Croaking(event)Demon(ghosttype)SummoningCircle(cursedobject)HauntedMirror(cursedobject)PerfectRidgeview(outcome)TarotCards(cursedobject)RibCage(bone)Optional 3(objective)Showerturnedon/off(interaction)Banshee(ghosttype)Foot(bone)PerfectEdgefield(outcome)PerfectTanglewood(outcome)Mimic(ghosttype)Moroi(ghosttype)Breakerturned off(interaction)Whispering(event)Dies whilein hidingspot (skillissue)Thaye(ghosttype)Spine(bone)Manekinmoved(interaction)Obake(ghosttype)Twins(ghosttype)PerfectPrison(outcome)Lightsturned off(interaction)Ghostchangesroom(event)Yurei(ghosttype)Doortouched(interaction)Phonevibrates/rings(interaction)Shade(ghosttype)Mare(ghosttype)Goryo(ghosttype)Myling(ghosttype)3 starghostphoto(photo)Ghostwriting(evidence)Orbs(evidence)Floatingghost(huntevent)Hiss(event)Getsjumpscared(skill issue)PerfectGrafton(outcome)Car alarmset off(interaction)Rev(ghosttype)Voodoodoll(cursedobject)D.O.T.S(evidence)Guitar/pianoplayed(interaction)3 starinteractionphoto(photo)Jaw(bone)PerfectMapleLodge(outcome)Spirit box(evidence)Jinn(ghosttype)Music box(cursedobject)Light turnedon(interaction)ColdBreath(notfreezing)Walked insalt (ghostevent)Singing(event)I die(skillissue)3 starFingerprintsphoto(photo)Giggling(event)U.V(evidence)Ghost usesquiji board(interaction)Crawlingghost(huntevent)Raiju(ghosttype)Bunnymoved(interaction)MonkeyPaw(cursedobject)3 star saltphoto(photo)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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T
  1. S-Oni (ghost type)
  2. O-Horror successfully loops the ghost (pro gamer right there)
  3. O-Freezing Temps (evidence)
  4. H-PC turned on (interaction)
  5. S-Spirit (ghost type)
    S-Spirit (ghost type)
  6. T-Yokai (ghost type)
  7. G-Radio turned on/off (interaction)
  8. G-Breaker turned on (interaction)
  9. G-Wraith (ghost type)
  10. O-Perfect Sunny Meadows R (outcome)
  11. O-EMF 5 (evidence)
  12. O-Light blows (event)
  13. H-Perfect Willow (outcome)
  14. O-Optional 1 (objective)
  15. T-Pelvis (bone)
  16. H-Dies while looping (skill issue)
  17. T-Hantu (ghost type)
  18. H-Item thrown (interaction)
  19. H-Optional 2 (objective)
  20. T-Quiji board (cursed object)
  21. O-Ghost hunt (event)
  22. S-Phantom (ghost type)
  23. G-TV turned on (interaction)
  24. T-Candle blown out (interaction)
  25. O-Perfect Highschool (outcome)
  26. H-Onryo (ghost type)
  27. T-Polti (ghost type)
  28. H-Perfect Bleasdale (outcome)
  29. H-Skull (bone)
  30. S-Dead body (photo)
  31. G-Perfect Sunny Meadows (outcome)
  32. T-Painting falling off wall (interaction)
  33. S-Deo (ghost type)
  34. G-Perfect Camp Woodwind (outcome)
  35. S-Croaking (event)
  36. O-Demon (ghost type)
  37. G-Summoning Circle (cursed object)
  38. H-Haunted Mirror (cursed object)
  39. H-Perfect Ridgeview (outcome)
  40. T-Tarot Cards (cursed object)
  41. G-Rib Cage (bone)
  42. G-Optional 3 (objective)
  43. S-Shower turned on/off (interaction)
  44. H-Banshee (ghost type)
  45. T-Foot (bone)
  46. G-Perfect Edgefield (outcome)
  47. G-Perfect Tanglewood (outcome)
  48. G-Mimic (ghost type)
  49. O-Moroi (ghost type)
  50. H-Breaker turned off (interaction)
  51. S-Whispering (event)
  52. T-Dies while in hiding spot (skill issue)
  53. O-Thaye (ghost type)
  54. H-Spine (bone)
  55. T-Manekin moved (interaction)
  56. G-Obake (ghost type)
  57. H-Twins (ghost type)
  58. G-Perfect Prison (outcome)
  59. S-Lights turned off (interaction)
  60. S-Ghost changes room (event)
  61. G-Yurei (ghost type)
  62. S-Door touched (interaction)
  63. G-Phone vibrates/rings (interaction)
  64. O-Shade (ghost type)
  65. H-Mare (ghost type)
  66. T-Goryo (ghost type)
  67. S-Myling (ghost type)
  68. S-3 star ghost photo (photo)
  69. S-Ghost writing (evidence)
  70. S-Orbs (evidence)
  71. O-Floating ghost (hunt event)
  72. S-Hiss (event)
  73. G-Gets jumpscared (skill issue)
  74. H-Perfect Grafton (outcome)
  75. O-Car alarm set off (interaction)
  76. T-Rev (ghost type)
  77. O-Voodoo doll (cursed object)
  78. S-D.O.T.S (evidence)
  79. H-Guitar/piano played (interaction)
  80. O-3 star interaction photo (photo)
  81. S-Jaw (bone)
  82. G-Perfect Maple Lodge (outcome)
  83. O-Spirit box (evidence)
  84. G-Jinn (ghost type)
  85. H-Music box (cursed object)
  86. T-Light turned on (interaction)
  87. T-Cold Breath (not freezing)
  88. S-Walked in salt (ghost event)
  89. T-Singing (event)
  90. G-I die (skill issue)
  91. T-3 star Fingerprints photo (photo)
  92. T-Giggling (event)
  93. O-U.V (evidence)
  94. O-Ghost uses quiji board (interaction)
  95. H-Crawling ghost (hunt event)
  96. H-Raiju (ghost type)
  97. S-Bunny moved (interaction)
  98. T-Monkey Paw (cursed object)
  99. T-3 star salt photo (photo)