Banshee(ghosttype)Yokai(ghosttype)Whispering(event)Demon(ghosttype)PerfectTanglewood(outcome)Spirit box(evidence)U.V(evidence)Crawlingghost(huntevent)FreezingTemps(evidence)SummoningCircle(cursedobject)Lightsturned off(interaction)Yurei(ghosttype)D.O.T.S(evidence)Orbs(evidence)Spirit(ghosttype)Spirit(ghosttype)Hantu(ghosttype)I die(skillissue)EMF 5(evidence)PerfectHighschool(outcome)Breakerturned on(interaction)Ghost usesquiji board(interaction)Moroi(ghosttype)Croaking(event)Skull(bone)PerfectMapleLodge(outcome)Ghostchangesroom(event)Lightblows(event)3 starFingerprintsphoto(photo)Floatingghost(huntevent)Getsjumpscared(skill issue)Pelvis(bone)Shade(ghosttype)PerfectEdgefield(outcome)PC turnedon(interaction)Goryo(ghosttype)PerfectRidgeview(outcome)Item thrown(interaction)PerfectPrison(outcome)Mimic(ghosttype)Thaye(ghosttype)HauntedMirror(cursedobject)Rev(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)Candleblown out(interaction)PerfectBleasdale(outcome)Light turnedon(interaction)Twins(ghosttype)Onryo(ghosttype)Bunnymoved(interaction)Doortouched(interaction)Dies whilelooping(skillissue)3 star saltphoto(photo)Foot(bone)ColdBreath(notfreezing)Guitar/pianoplayed(interaction)Phantom(ghosttype)Ghosthunt(event)Obake(ghosttype)Jinn(ghosttype)Voodoodoll(cursedobject)Paintingfalling offwall(interaction)Myling(ghosttype)Showerturnedon/off(interaction)Radioturnedon/off(interaction)PerfectCampWoodwind(outcome)Deadbody(photo)Music box(cursedobject)3 starinteractionphoto(photo)Optional 3(objective)Phonevibrates/rings(interaction)Car alarmset off(interaction)RibCage(bone)Ghostwriting(evidence)Oni(ghosttype)Manekinmoved(interaction)Hiss(event)PerfectSunnyMeadows R(outcome)Spine(bone)Raiju(ghosttype)Breakerturned off(interaction)Deo(ghosttype)Jaw(bone)Walked insalt (ghostevent)Dies whilein hidingspot (skillissue)Quijiboard(cursedobject)Singing(event)Optional 2(objective)PerfectSunnyMeadows(outcome)PerfectWillow(outcome)Mare(ghosttype)Giggling(event)TV turnedon(interaction)TarotCards(cursedobject)Wraith(ghosttype)PerfectGrafton(outcome)Polti(ghosttype)Optional 1(objective)MonkeyPaw(cursedobject)3 starghostphoto(photo)Banshee(ghosttype)Yokai(ghosttype)Whispering(event)Demon(ghosttype)PerfectTanglewood(outcome)Spirit box(evidence)U.V(evidence)Crawlingghost(huntevent)FreezingTemps(evidence)SummoningCircle(cursedobject)Lightsturned off(interaction)Yurei(ghosttype)D.O.T.S(evidence)Orbs(evidence)Spirit(ghosttype)Spirit(ghosttype)Hantu(ghosttype)I die(skillissue)EMF 5(evidence)PerfectHighschool(outcome)Breakerturned on(interaction)Ghost usesquiji board(interaction)Moroi(ghosttype)Croaking(event)Skull(bone)PerfectMapleLodge(outcome)Ghostchangesroom(event)Lightblows(event)3 starFingerprintsphoto(photo)Floatingghost(huntevent)Getsjumpscared(skill issue)Pelvis(bone)Shade(ghosttype)PerfectEdgefield(outcome)PC turnedon(interaction)Goryo(ghosttype)PerfectRidgeview(outcome)Item thrown(interaction)PerfectPrison(outcome)Mimic(ghosttype)Thaye(ghosttype)HauntedMirror(cursedobject)Rev(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)Candleblown out(interaction)PerfectBleasdale(outcome)Light turnedon(interaction)Twins(ghosttype)Onryo(ghosttype)Bunnymoved(interaction)Doortouched(interaction)Dies whilelooping(skillissue)3 star saltphoto(photo)Foot(bone)ColdBreath(notfreezing)Guitar/pianoplayed(interaction)Phantom(ghosttype)Ghosthunt(event)Obake(ghosttype)Jinn(ghosttype)Voodoodoll(cursedobject)Paintingfalling offwall(interaction)Myling(ghosttype)Showerturnedon/off(interaction)Radioturnedon/off(interaction)PerfectCampWoodwind(outcome)Deadbody(photo)Music box(cursedobject)3 starinteractionphoto(photo)Optional 3(objective)Phonevibrates/rings(interaction)Car alarmset off(interaction)RibCage(bone)Ghostwriting(evidence)Oni(ghosttype)Manekinmoved(interaction)Hiss(event)PerfectSunnyMeadows R(outcome)Spine(bone)Raiju(ghosttype)Breakerturned off(interaction)Deo(ghosttype)Jaw(bone)Walked insalt (ghostevent)Dies whilein hidingspot (skillissue)Quijiboard(cursedobject)Singing(event)Optional 2(objective)PerfectSunnyMeadows(outcome)PerfectWillow(outcome)Mare(ghosttype)Giggling(event)TV turnedon(interaction)TarotCards(cursedobject)Wraith(ghosttype)PerfectGrafton(outcome)Polti(ghosttype)Optional 1(objective)MonkeyPaw(cursedobject)3 starghostphoto(photo)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. H-Banshee (ghost type)
  2. T-Yokai (ghost type)
  3. S-Whispering (event)
  4. O-Demon (ghost type)
  5. G-Perfect Tanglewood (outcome)
  6. O-Spirit box (evidence)
  7. O-U.V (evidence)
  8. H-Crawling ghost (hunt event)
  9. O-Freezing Temps (evidence)
  10. G-Summoning Circle (cursed object)
  11. S-Lights turned off (interaction)
  12. G-Yurei (ghost type)
  13. S-D.O.T.S (evidence)
  14. S-Orbs (evidence)
  15. S-Spirit (ghost type)
    S-Spirit (ghost type)
  16. T-Hantu (ghost type)
  17. G-I die (skill issue)
  18. O-EMF 5 (evidence)
  19. O-Perfect Highschool (outcome)
  20. G-Breaker turned on (interaction)
  21. O-Ghost uses quiji board (interaction)
  22. O-Moroi (ghost type)
  23. S-Croaking (event)
  24. H-Skull (bone)
  25. G-Perfect Maple Lodge (outcome)
  26. S-Ghost changes room (event)
  27. O-Light blows (event)
  28. T-3 star Fingerprints photo (photo)
  29. O-Floating ghost (hunt event)
  30. G-Gets jumpscared (skill issue)
  31. T-Pelvis (bone)
  32. O-Shade (ghost type)
  33. G-Perfect Edgefield (outcome)
  34. H-PC turned on (interaction)
  35. T-Goryo (ghost type)
  36. H-Perfect Ridgeview (outcome)
  37. H-Item thrown (interaction)
  38. G-Perfect Prison (outcome)
  39. G-Mimic (ghost type)
  40. O-Thaye (ghost type)
  41. H-Haunted Mirror (cursed object)
  42. T-Rev (ghost type)
  43. O-Horror successfully loops the ghost (pro gamer right there)
  44. T-Candle blown out (interaction)
  45. H-Perfect Bleasdale (outcome)
  46. T-Light turned on (interaction)
  47. H-Twins (ghost type)
  48. H-Onryo (ghost type)
  49. S-Bunny moved (interaction)
  50. S-Door touched (interaction)
  51. H-Dies while looping (skill issue)
  52. T-3 star salt photo (photo)
  53. T-Foot (bone)
  54. T-Cold Breath (not freezing)
  55. H-Guitar/piano played (interaction)
  56. S-Phantom (ghost type)
  57. O-Ghost hunt (event)
  58. G-Obake (ghost type)
  59. G-Jinn (ghost type)
  60. O-Voodoo doll (cursed object)
  61. T-Painting falling off wall (interaction)
  62. S-Myling (ghost type)
  63. S-Shower turned on/off (interaction)
  64. G-Radio turned on/off (interaction)
  65. G-Perfect Camp Woodwind (outcome)
  66. S-Dead body (photo)
  67. H-Music box (cursed object)
  68. O-3 star interaction photo (photo)
  69. G-Optional 3 (objective)
  70. G-Phone vibrates/rings (interaction)
  71. O-Car alarm set off (interaction)
  72. G-Rib Cage (bone)
  73. S-Ghost writing (evidence)
  74. S-Oni (ghost type)
  75. T-Manekin moved (interaction)
  76. S-Hiss (event)
  77. O-Perfect Sunny Meadows R (outcome)
  78. H-Spine (bone)
  79. H-Raiju (ghost type)
  80. H-Breaker turned off (interaction)
  81. S-Deo (ghost type)
  82. S-Jaw (bone)
  83. S-Walked in salt (ghost event)
  84. T-Dies while in hiding spot (skill issue)
  85. T-Quiji board (cursed object)
  86. T-Singing (event)
  87. H-Optional 2 (objective)
  88. G-Perfect Sunny Meadows (outcome)
  89. H-Perfect Willow (outcome)
  90. H-Mare (ghost type)
  91. T-Giggling (event)
  92. G-TV turned on (interaction)
  93. T-Tarot Cards (cursed object)
  94. G-Wraith (ghost type)
  95. H-Perfect Grafton (outcome)
  96. T-Polti (ghost type)
  97. O-Optional 1 (objective)
  98. T-Monkey Paw (cursed object)
  99. S-3 star ghost photo (photo)