Spirit box(evidence)3 starFingerprintsphoto(photo)Twins(ghosttype)Goryo(ghosttype)Bunnymoved(interaction)Onryo(ghosttype)Orbs(evidence)Car alarmset off(interaction)PerfectCampWoodwind(outcome)Light turnedon(interaction)Music box(cursedobject)Mare(ghosttype)Oni(ghosttype)PerfectBleasdale(outcome)Breakerturned on(interaction)Horrorsuccessfullyloops the ghost(pro gamerright there)Radioturnedon/off(interaction)Jinn(ghosttype)Optional 3(objective)Ghostchangesroom(event)PerfectTanglewood(outcome)Raiju(ghosttype)Thaye(ghosttype)Paintingfalling offwall(interaction)Banshee(ghosttype)Deadbody(photo)Getsjumpscared(skill issue)Spine(bone)Singing(event)Walked insalt (ghostevent)PerfectPrison(outcome)U.V(evidence)PerfectWillow(outcome)D.O.T.S(evidence)Spirit(ghosttype)Spirit(ghosttype)PerfectHighschool(outcome)Yurei(ghosttype)Wraith(ghosttype)Item thrown(interaction)Ghostwriting(evidence)TV turnedon(interaction)Phonevibrates/rings(interaction)Crawlingghost(huntevent)PerfectMapleLodge(outcome)Skull(bone)Hiss(event)Candleblown out(interaction)Whispering(event)EMF 5(evidence)Mimic(ghosttype)RibCage(bone)Guitar/pianoplayed(interaction)Floatingghost(huntevent)Showerturnedon/off(interaction)Croaking(event)PerfectRidgeview(outcome)Doortouched(interaction)Pelvis(bone)Lightblows(event)Lightsturned off(interaction)Voodoodoll(cursedobject)Rev(ghosttype)ColdBreath(notfreezing)Demon(ghosttype)PC turnedon(interaction)Dies whilelooping(skillissue)Dies whilein hidingspot (skillissue)Myling(ghosttype)Phantom(ghosttype)FreezingTemps(evidence)PerfectSunnyMeadows R(outcome)Moroi(ghosttype)PerfectEdgefield(outcome)Polti(ghosttype)Yokai(ghosttype)Obake(ghosttype)Hantu(ghosttype)3 starinteractionphoto(photo)Giggling(event)Optional 2(objective)I die(skillissue)Ghost usesquiji board(interaction)TarotCards(cursedobject)MonkeyPaw(cursedobject)Ghosthunt(event)3 star saltphoto(photo)PerfectSunnyMeadows(outcome)Foot(bone)PerfectGrafton(outcome)Jaw(bone)SummoningCircle(cursedobject)Optional 1(objective)Shade(ghosttype)Manekinmoved(interaction)3 starghostphoto(photo)Deo(ghosttype)HauntedMirror(cursedobject)Quijiboard(cursedobject)Breakerturned off(interaction)Spirit box(evidence)3 starFingerprintsphoto(photo)Twins(ghosttype)Goryo(ghosttype)Bunnymoved(interaction)Onryo(ghosttype)Orbs(evidence)Car alarmset off(interaction)PerfectCampWoodwind(outcome)Light turnedon(interaction)Music box(cursedobject)Mare(ghosttype)Oni(ghosttype)PerfectBleasdale(outcome)Breakerturned on(interaction)Horrorsuccessfullyloops the ghost(pro gamerright there)Radioturnedon/off(interaction)Jinn(ghosttype)Optional 3(objective)Ghostchangesroom(event)PerfectTanglewood(outcome)Raiju(ghosttype)Thaye(ghosttype)Paintingfalling offwall(interaction)Banshee(ghosttype)Deadbody(photo)Getsjumpscared(skill issue)Spine(bone)Singing(event)Walked insalt (ghostevent)PerfectPrison(outcome)U.V(evidence)PerfectWillow(outcome)D.O.T.S(evidence)Spirit(ghosttype)Spirit(ghosttype)PerfectHighschool(outcome)Yurei(ghosttype)Wraith(ghosttype)Item thrown(interaction)Ghostwriting(evidence)TV turnedon(interaction)Phonevibrates/rings(interaction)Crawlingghost(huntevent)PerfectMapleLodge(outcome)Skull(bone)Hiss(event)Candleblown out(interaction)Whispering(event)EMF 5(evidence)Mimic(ghosttype)RibCage(bone)Guitar/pianoplayed(interaction)Floatingghost(huntevent)Showerturnedon/off(interaction)Croaking(event)PerfectRidgeview(outcome)Doortouched(interaction)Pelvis(bone)Lightblows(event)Lightsturned off(interaction)Voodoodoll(cursedobject)Rev(ghosttype)ColdBreath(notfreezing)Demon(ghosttype)PC turnedon(interaction)Dies whilelooping(skillissue)Dies whilein hidingspot (skillissue)Myling(ghosttype)Phantom(ghosttype)FreezingTemps(evidence)PerfectSunnyMeadows R(outcome)Moroi(ghosttype)PerfectEdgefield(outcome)Polti(ghosttype)Yokai(ghosttype)Obake(ghosttype)Hantu(ghosttype)3 starinteractionphoto(photo)Giggling(event)Optional 2(objective)I die(skillissue)Ghost usesquiji board(interaction)TarotCards(cursedobject)MonkeyPaw(cursedobject)Ghosthunt(event)3 star saltphoto(photo)PerfectSunnyMeadows(outcome)Foot(bone)PerfectGrafton(outcome)Jaw(bone)SummoningCircle(cursedobject)Optional 1(objective)Shade(ghosttype)Manekinmoved(interaction)3 starghostphoto(photo)Deo(ghosttype)HauntedMirror(cursedobject)Quijiboard(cursedobject)Breakerturned off(interaction)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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H
  1. O-Spirit box (evidence)
  2. T-3 star Fingerprints photo (photo)
  3. H-Twins (ghost type)
  4. T-Goryo (ghost type)
  5. S-Bunny moved (interaction)
  6. H-Onryo (ghost type)
  7. S-Orbs (evidence)
  8. O-Car alarm set off (interaction)
  9. G-Perfect Camp Woodwind (outcome)
  10. T-Light turned on (interaction)
  11. H-Music box (cursed object)
  12. H-Mare (ghost type)
  13. S-Oni (ghost type)
  14. H-Perfect Bleasdale (outcome)
  15. G-Breaker turned on (interaction)
  16. O-Horror successfully loops the ghost (pro gamer right there)
  17. G-Radio turned on/off (interaction)
  18. G-Jinn (ghost type)
  19. G-Optional 3 (objective)
  20. S-Ghost changes room (event)
  21. G-Perfect Tanglewood (outcome)
  22. H-Raiju (ghost type)
  23. O-Thaye (ghost type)
  24. T-Painting falling off wall (interaction)
  25. H-Banshee (ghost type)
  26. S-Dead body (photo)
  27. G-Gets jumpscared (skill issue)
  28. H-Spine (bone)
  29. T-Singing (event)
  30. S-Walked in salt (ghost event)
  31. G-Perfect Prison (outcome)
  32. O-U.V (evidence)
  33. H-Perfect Willow (outcome)
  34. S-D.O.T.S (evidence)
  35. S-Spirit (ghost type)
    S-Spirit (ghost type)
  36. O-Perfect Highschool (outcome)
  37. G-Yurei (ghost type)
  38. G-Wraith (ghost type)
  39. H-Item thrown (interaction)
  40. S-Ghost writing (evidence)
  41. G-TV turned on (interaction)
  42. G-Phone vibrates/rings (interaction)
  43. H-Crawling ghost (hunt event)
  44. G-Perfect Maple Lodge (outcome)
  45. H-Skull (bone)
  46. S-Hiss (event)
  47. T-Candle blown out (interaction)
  48. S-Whispering (event)
  49. O-EMF 5 (evidence)
  50. G-Mimic (ghost type)
  51. G-Rib Cage (bone)
  52. H-Guitar/piano played (interaction)
  53. O-Floating ghost (hunt event)
  54. S-Shower turned on/off (interaction)
  55. S-Croaking (event)
  56. H-Perfect Ridgeview (outcome)
  57. S-Door touched (interaction)
  58. T-Pelvis (bone)
  59. O-Light blows (event)
  60. S-Lights turned off (interaction)
  61. O-Voodoo doll (cursed object)
  62. T-Rev (ghost type)
  63. T-Cold Breath (not freezing)
  64. O-Demon (ghost type)
  65. H-PC turned on (interaction)
  66. H-Dies while looping (skill issue)
  67. T-Dies while in hiding spot (skill issue)
  68. S-Myling (ghost type)
  69. S-Phantom (ghost type)
  70. O-Freezing Temps (evidence)
  71. O-Perfect Sunny Meadows R (outcome)
  72. O-Moroi (ghost type)
  73. G-Perfect Edgefield (outcome)
  74. T-Polti (ghost type)
  75. T-Yokai (ghost type)
  76. G-Obake (ghost type)
  77. T-Hantu (ghost type)
  78. O-3 star interaction photo (photo)
  79. T-Giggling (event)
  80. H-Optional 2 (objective)
  81. G-I die (skill issue)
  82. O-Ghost uses quiji board (interaction)
  83. T-Tarot Cards (cursed object)
  84. T-Monkey Paw (cursed object)
  85. O-Ghost hunt (event)
  86. T-3 star salt photo (photo)
  87. G-Perfect Sunny Meadows (outcome)
  88. T-Foot (bone)
  89. H-Perfect Grafton (outcome)
  90. S-Jaw (bone)
  91. G-Summoning Circle (cursed object)
  92. O-Optional 1 (objective)
  93. O-Shade (ghost type)
  94. T-Manekin moved (interaction)
  95. S-3 star ghost photo (photo)
  96. S-Deo (ghost type)
  97. H-Haunted Mirror (cursed object)
  98. T-Quiji board (cursed object)
  99. H-Breaker turned off (interaction)