Mare(ghosttype)Walked insalt (ghostevent)Ghost usesquiji board(interaction)Car alarmset off(interaction)Polti(ghosttype)Lightblows(event)PerfectHighschool(outcome)Dies whilelooping(skillissue)Shade(ghosttype)Ghostchangesroom(event)FreezingTemps(evidence)Giggling(event)Music box(cursedobject)TV turnedon(interaction)EMF 5(evidence)Horrorsuccessfullyloops the ghost(pro gamerright there)Optional 1(objective)ColdBreath(notfreezing)PerfectEdgefield(outcome)Optional 2(objective)Lightsturned off(interaction)Obake(ghosttype)Bunnymoved(interaction)Getsjumpscared(skill issue)Manekinmoved(interaction)Whispering(event)Spine(bone)Foot(bone)MonkeyPaw(cursedobject)Yurei(ghosttype)Hiss(event)Phantom(ghosttype)Jaw(bone)I die(skillissue)Breakerturned off(interaction)Singing(event)Voodoodoll(cursedobject)Paintingfalling offwall(interaction)PerfectSunnyMeadows R(outcome)Banshee(ghosttype)PerfectMapleLodge(outcome)Showerturnedon/off(interaction)3 starinteractionphoto(photo)Raiju(ghosttype)PerfectTanglewood(outcome)3 starghostphoto(photo)Moroi(ghosttype)Radioturnedon/off(interaction)U.V(evidence)Item thrown(interaction)Onryo(ghosttype)Thaye(ghosttype)Twins(ghosttype)Ghostwriting(evidence)TarotCards(cursedobject)PerfectSunnyMeadows(outcome)Ghosthunt(event)Myling(ghosttype)Spirit box(evidence)Guitar/pianoplayed(interaction)PerfectGrafton(outcome)Wraith(ghosttype)3 star saltphoto(photo)PerfectWillow(outcome)HauntedMirror(cursedobject)Spirit(ghosttype)Spirit(ghosttype)Jinn(ghosttype)Doortouched(interaction)D.O.T.S(evidence)Crawlingghost(huntevent)Mimic(ghosttype)PerfectPrison(outcome)Breakerturned on(interaction)PerfectRidgeview(outcome)PC turnedon(interaction)Deo(ghosttype)Optional 3(objective)Dies whilein hidingspot (skillissue)PerfectBleasdale(outcome)Phonevibrates/rings(interaction)RibCage(bone)3 starFingerprintsphoto(photo)PerfectCampWoodwind(outcome)Candleblown out(interaction)Demon(ghosttype)Hantu(ghosttype)Orbs(evidence)Light turnedon(interaction)Deadbody(photo)Pelvis(bone)Skull(bone)SummoningCircle(cursedobject)Floatingghost(huntevent)Oni(ghosttype)Yokai(ghosttype)Quijiboard(cursedobject)Rev(ghosttype)Goryo(ghosttype)Croaking(event)Mare(ghosttype)Walked insalt (ghostevent)Ghost usesquiji board(interaction)Car alarmset off(interaction)Polti(ghosttype)Lightblows(event)PerfectHighschool(outcome)Dies whilelooping(skillissue)Shade(ghosttype)Ghostchangesroom(event)FreezingTemps(evidence)Giggling(event)Music box(cursedobject)TV turnedon(interaction)EMF 5(evidence)Horrorsuccessfullyloops the ghost(pro gamerright there)Optional 1(objective)ColdBreath(notfreezing)PerfectEdgefield(outcome)Optional 2(objective)Lightsturned off(interaction)Obake(ghosttype)Bunnymoved(interaction)Getsjumpscared(skill issue)Manekinmoved(interaction)Whispering(event)Spine(bone)Foot(bone)MonkeyPaw(cursedobject)Yurei(ghosttype)Hiss(event)Phantom(ghosttype)Jaw(bone)I die(skillissue)Breakerturned off(interaction)Singing(event)Voodoodoll(cursedobject)Paintingfalling offwall(interaction)PerfectSunnyMeadows R(outcome)Banshee(ghosttype)PerfectMapleLodge(outcome)Showerturnedon/off(interaction)3 starinteractionphoto(photo)Raiju(ghosttype)PerfectTanglewood(outcome)3 starghostphoto(photo)Moroi(ghosttype)Radioturnedon/off(interaction)U.V(evidence)Item thrown(interaction)Onryo(ghosttype)Thaye(ghosttype)Twins(ghosttype)Ghostwriting(evidence)TarotCards(cursedobject)PerfectSunnyMeadows(outcome)Ghosthunt(event)Myling(ghosttype)Spirit box(evidence)Guitar/pianoplayed(interaction)PerfectGrafton(outcome)Wraith(ghosttype)3 star saltphoto(photo)PerfectWillow(outcome)HauntedMirror(cursedobject)Spirit(ghosttype)Spirit(ghosttype)Jinn(ghosttype)Doortouched(interaction)D.O.T.S(evidence)Crawlingghost(huntevent)Mimic(ghosttype)PerfectPrison(outcome)Breakerturned on(interaction)PerfectRidgeview(outcome)PC turnedon(interaction)Deo(ghosttype)Optional 3(objective)Dies whilein hidingspot (skillissue)PerfectBleasdale(outcome)Phonevibrates/rings(interaction)RibCage(bone)3 starFingerprintsphoto(photo)PerfectCampWoodwind(outcome)Candleblown out(interaction)Demon(ghosttype)Hantu(ghosttype)Orbs(evidence)Light turnedon(interaction)Deadbody(photo)Pelvis(bone)Skull(bone)SummoningCircle(cursedobject)Floatingghost(huntevent)Oni(ghosttype)Yokai(ghosttype)Quijiboard(cursedobject)Rev(ghosttype)Goryo(ghosttype)Croaking(event)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. H-Mare (ghost type)
  2. S-Walked in salt (ghost event)
  3. O-Ghost uses quiji board (interaction)
  4. O-Car alarm set off (interaction)
  5. T-Polti (ghost type)
  6. O-Light blows (event)
  7. O-Perfect Highschool (outcome)
  8. H-Dies while looping (skill issue)
  9. O-Shade (ghost type)
  10. S-Ghost changes room (event)
  11. O-Freezing Temps (evidence)
  12. T-Giggling (event)
  13. H-Music box (cursed object)
  14. G-TV turned on (interaction)
  15. O-EMF 5 (evidence)
  16. O-Horror successfully loops the ghost (pro gamer right there)
  17. O-Optional 1 (objective)
  18. T-Cold Breath (not freezing)
  19. G-Perfect Edgefield (outcome)
  20. H-Optional 2 (objective)
  21. S-Lights turned off (interaction)
  22. G-Obake (ghost type)
  23. S-Bunny moved (interaction)
  24. G-Gets jumpscared (skill issue)
  25. T-Manekin moved (interaction)
  26. S-Whispering (event)
  27. H-Spine (bone)
  28. T-Foot (bone)
  29. T-Monkey Paw (cursed object)
  30. G-Yurei (ghost type)
  31. S-Hiss (event)
  32. S-Phantom (ghost type)
  33. S-Jaw (bone)
  34. G-I die (skill issue)
  35. H-Breaker turned off (interaction)
  36. T-Singing (event)
  37. O-Voodoo doll (cursed object)
  38. T-Painting falling off wall (interaction)
  39. O-Perfect Sunny Meadows R (outcome)
  40. H-Banshee (ghost type)
  41. G-Perfect Maple Lodge (outcome)
  42. S-Shower turned on/off (interaction)
  43. O-3 star interaction photo (photo)
  44. H-Raiju (ghost type)
  45. G-Perfect Tanglewood (outcome)
  46. S-3 star ghost photo (photo)
  47. O-Moroi (ghost type)
  48. G-Radio turned on/off (interaction)
  49. O-U.V (evidence)
  50. H-Item thrown (interaction)
  51. H-Onryo (ghost type)
  52. O-Thaye (ghost type)
  53. H-Twins (ghost type)
  54. S-Ghost writing (evidence)
  55. T-Tarot Cards (cursed object)
  56. G-Perfect Sunny Meadows (outcome)
  57. O-Ghost hunt (event)
  58. S-Myling (ghost type)
  59. O-Spirit box (evidence)
  60. H-Guitar/piano played (interaction)
  61. H-Perfect Grafton (outcome)
  62. G-Wraith (ghost type)
  63. T-3 star salt photo (photo)
  64. H-Perfect Willow (outcome)
  65. H-Haunted Mirror (cursed object)
  66. S-Spirit (ghost type)
    S-Spirit (ghost type)
  67. G-Jinn (ghost type)
  68. S-Door touched (interaction)
  69. S-D.O.T.S (evidence)
  70. H-Crawling ghost (hunt event)
  71. G-Mimic (ghost type)
  72. G-Perfect Prison (outcome)
  73. G-Breaker turned on (interaction)
  74. H-Perfect Ridgeview (outcome)
  75. H-PC turned on (interaction)
  76. S-Deo (ghost type)
  77. G-Optional 3 (objective)
  78. T-Dies while in hiding spot (skill issue)
  79. H-Perfect Bleasdale (outcome)
  80. G-Phone vibrates/rings (interaction)
  81. G-Rib Cage (bone)
  82. T-3 star Fingerprints photo (photo)
  83. G-Perfect Camp Woodwind (outcome)
  84. T-Candle blown out (interaction)
  85. O-Demon (ghost type)
  86. T-Hantu (ghost type)
  87. S-Orbs (evidence)
  88. T-Light turned on (interaction)
  89. S-Dead body (photo)
  90. T-Pelvis (bone)
  91. H-Skull (bone)
  92. G-Summoning Circle (cursed object)
  93. O-Floating ghost (hunt event)
  94. S-Oni (ghost type)
  95. T-Yokai (ghost type)
  96. T-Quiji board (cursed object)
  97. T-Rev (ghost type)
  98. T-Goryo (ghost type)
  99. S-Croaking (event)