Yokai(ghosttype)Skull(bone)Wraith(ghosttype)Phantom(ghosttype)HauntedMirror(cursedobject)Foot(bone)Hantu(ghosttype)Crawlingghost(huntevent)Demon(ghosttype)MonkeyPaw(cursedobject)Obake(ghosttype)PerfectRidgeview(outcome)PerfectEdgefield(outcome)Spirit box(evidence)Ghostwriting(evidence)PerfectPrison(outcome)3 starFingerprintsphoto(photo)Twins(ghosttype)PerfectHighschool(outcome)Giggling(event)Hiss(event)TarotCards(cursedobject)RibCage(bone)U.V(evidence)PerfectBleasdale(outcome)3 star saltphoto(photo)Optional 3(objective)TV turnedon(interaction)Item thrown(interaction)Jinn(ghosttype)Shade(ghosttype)Spirit(ghosttype)Spirit(ghosttype)ColdBreath(notfreezing)Bunnymoved(interaction)I die(skillissue)EMF 5(evidence)Breakerturned on(interaction)Singing(event)Mimic(ghosttype)FreezingTemps(evidence)Radioturnedon/off(interaction)Pelvis(bone)PerfectGrafton(outcome)Manekinmoved(interaction)Floatingghost(huntevent)Banshee(ghosttype)Rev(ghosttype)Voodoodoll(cursedobject)Candleblown out(interaction)Music box(cursedobject)Raiju(ghosttype)Car alarmset off(interaction)Ghost usesquiji board(interaction)Deo(ghosttype)PerfectCampWoodwind(outcome)3 starinteractionphoto(photo)Ghostchangesroom(event)Orbs(evidence)Onryo(ghosttype)Jaw(bone)D.O.T.S(evidence)3 starghostphoto(photo)Dies whilein hidingspot (skillissue)PC turnedon(interaction)Walked insalt (ghostevent)Quijiboard(cursedobject)Polti(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)PerfectTanglewood(outcome)PerfectSunnyMeadows R(outcome)Optional 1(objective)Guitar/pianoplayed(interaction)Light turnedon(interaction)PerfectSunnyMeadows(outcome)Doortouched(interaction)SummoningCircle(cursedobject)Optional 2(objective)Getsjumpscared(skill issue)Dies whilelooping(skillissue)Breakerturned off(interaction)Thaye(ghosttype)Spine(bone)Croaking(event)Whispering(event)Yurei(ghosttype)Deadbody(photo)Moroi(ghosttype)Lightblows(event)Mare(ghosttype)Showerturnedon/off(interaction)Myling(ghosttype)Oni(ghosttype)Ghosthunt(event)Lightsturned off(interaction)Phonevibrates/rings(interaction)PerfectWillow(outcome)PerfectMapleLodge(outcome)Goryo(ghosttype)Paintingfalling offwall(interaction)Yokai(ghosttype)Skull(bone)Wraith(ghosttype)Phantom(ghosttype)HauntedMirror(cursedobject)Foot(bone)Hantu(ghosttype)Crawlingghost(huntevent)Demon(ghosttype)MonkeyPaw(cursedobject)Obake(ghosttype)PerfectRidgeview(outcome)PerfectEdgefield(outcome)Spirit box(evidence)Ghostwriting(evidence)PerfectPrison(outcome)3 starFingerprintsphoto(photo)Twins(ghosttype)PerfectHighschool(outcome)Giggling(event)Hiss(event)TarotCards(cursedobject)RibCage(bone)U.V(evidence)PerfectBleasdale(outcome)3 star saltphoto(photo)Optional 3(objective)TV turnedon(interaction)Item thrown(interaction)Jinn(ghosttype)Shade(ghosttype)Spirit(ghosttype)Spirit(ghosttype)ColdBreath(notfreezing)Bunnymoved(interaction)I die(skillissue)EMF 5(evidence)Breakerturned on(interaction)Singing(event)Mimic(ghosttype)FreezingTemps(evidence)Radioturnedon/off(interaction)Pelvis(bone)PerfectGrafton(outcome)Manekinmoved(interaction)Floatingghost(huntevent)Banshee(ghosttype)Rev(ghosttype)Voodoodoll(cursedobject)Candleblown out(interaction)Music box(cursedobject)Raiju(ghosttype)Car alarmset off(interaction)Ghost usesquiji board(interaction)Deo(ghosttype)PerfectCampWoodwind(outcome)3 starinteractionphoto(photo)Ghostchangesroom(event)Orbs(evidence)Onryo(ghosttype)Jaw(bone)D.O.T.S(evidence)3 starghostphoto(photo)Dies whilein hidingspot (skillissue)PC turnedon(interaction)Walked insalt (ghostevent)Quijiboard(cursedobject)Polti(ghosttype)Horrorsuccessfullyloops the ghost(pro gamerright there)PerfectTanglewood(outcome)PerfectSunnyMeadows R(outcome)Optional 1(objective)Guitar/pianoplayed(interaction)Light turnedon(interaction)PerfectSunnyMeadows(outcome)Doortouched(interaction)SummoningCircle(cursedobject)Optional 2(objective)Getsjumpscared(skill issue)Dies whilelooping(skillissue)Breakerturned off(interaction)Thaye(ghosttype)Spine(bone)Croaking(event)Whispering(event)Yurei(ghosttype)Deadbody(photo)Moroi(ghosttype)Lightblows(event)Mare(ghosttype)Showerturnedon/off(interaction)Myling(ghosttype)Oni(ghosttype)Ghosthunt(event)Lightsturned off(interaction)Phonevibrates/rings(interaction)PerfectWillow(outcome)PerfectMapleLodge(outcome)Goryo(ghosttype)Paintingfalling offwall(interaction)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. T-Yokai (ghost type)
  2. H-Skull (bone)
  3. G-Wraith (ghost type)
  4. S-Phantom (ghost type)
  5. H-Haunted Mirror (cursed object)
  6. T-Foot (bone)
  7. T-Hantu (ghost type)
  8. H-Crawling ghost (hunt event)
  9. O-Demon (ghost type)
  10. T-Monkey Paw (cursed object)
  11. G-Obake (ghost type)
  12. H-Perfect Ridgeview (outcome)
  13. G-Perfect Edgefield (outcome)
  14. O-Spirit box (evidence)
  15. S-Ghost writing (evidence)
  16. G-Perfect Prison (outcome)
  17. T-3 star Fingerprints photo (photo)
  18. H-Twins (ghost type)
  19. O-Perfect Highschool (outcome)
  20. T-Giggling (event)
  21. S-Hiss (event)
  22. T-Tarot Cards (cursed object)
  23. G-Rib Cage (bone)
  24. O-U.V (evidence)
  25. H-Perfect Bleasdale (outcome)
  26. T-3 star salt photo (photo)
  27. G-Optional 3 (objective)
  28. G-TV turned on (interaction)
  29. H-Item thrown (interaction)
  30. G-Jinn (ghost type)
  31. O-Shade (ghost type)
  32. S-Spirit (ghost type)
    S-Spirit (ghost type)
  33. T-Cold Breath (not freezing)
  34. S-Bunny moved (interaction)
  35. G-I die (skill issue)
  36. O-EMF 5 (evidence)
  37. G-Breaker turned on (interaction)
  38. T-Singing (event)
  39. G-Mimic (ghost type)
  40. O-Freezing Temps (evidence)
  41. G-Radio turned on/off (interaction)
  42. T-Pelvis (bone)
  43. H-Perfect Grafton (outcome)
  44. T-Manekin moved (interaction)
  45. O-Floating ghost (hunt event)
  46. H-Banshee (ghost type)
  47. T-Rev (ghost type)
  48. O-Voodoo doll (cursed object)
  49. T-Candle blown out (interaction)
  50. H-Music box (cursed object)
  51. H-Raiju (ghost type)
  52. O-Car alarm set off (interaction)
  53. O-Ghost uses quiji board (interaction)
  54. S-Deo (ghost type)
  55. G-Perfect Camp Woodwind (outcome)
  56. O-3 star interaction photo (photo)
  57. S-Ghost changes room (event)
  58. S-Orbs (evidence)
  59. H-Onryo (ghost type)
  60. S-Jaw (bone)
  61. S-D.O.T.S (evidence)
  62. S-3 star ghost photo (photo)
  63. T-Dies while in hiding spot (skill issue)
  64. H-PC turned on (interaction)
  65. S-Walked in salt (ghost event)
  66. T-Quiji board (cursed object)
  67. T-Polti (ghost type)
  68. O-Horror successfully loops the ghost (pro gamer right there)
  69. G-Perfect Tanglewood (outcome)
  70. O-Perfect Sunny Meadows R (outcome)
  71. O-Optional 1 (objective)
  72. H-Guitar/piano played (interaction)
  73. T-Light turned on (interaction)
  74. G-Perfect Sunny Meadows (outcome)
  75. S-Door touched (interaction)
  76. G-Summoning Circle (cursed object)
  77. H-Optional 2 (objective)
  78. G-Gets jumpscared (skill issue)
  79. H-Dies while looping (skill issue)
  80. H-Breaker turned off (interaction)
  81. O-Thaye (ghost type)
  82. H-Spine (bone)
  83. S-Croaking (event)
  84. S-Whispering (event)
  85. G-Yurei (ghost type)
  86. S-Dead body (photo)
  87. O-Moroi (ghost type)
  88. O-Light blows (event)
  89. H-Mare (ghost type)
  90. S-Shower turned on/off (interaction)
  91. S-Myling (ghost type)
  92. S-Oni (ghost type)
  93. O-Ghost hunt (event)
  94. S-Lights turned off (interaction)
  95. G-Phone vibrates/rings (interaction)
  96. H-Perfect Willow (outcome)
  97. G-Perfect Maple Lodge (outcome)
  98. T-Goryo (ghost type)
  99. T-Painting falling off wall (interaction)