Perfect Willow (outcome) Moroi (ghost type) Summoning Circle (cursed object) Rev (ghost type) I die (skill issue) Guitar/piano played (interaction) Mimic (ghost type) Onryo (ghost type) Freezing Temps (evidence) Whispering (event) Car alarm set off (interaction) Music box (cursed object) Optional 2 (objective) Deo (ghost type) Voodoo doll (cursed object) Hantu (ghost type) Perfect Bleasdale (outcome) Lights turned off (interaction) Foot (bone) Hiss (event) 3 star interaction photo (photo) 3 star Fingerprints photo (photo) Perfect Sunny Meadows (outcome) Raiju (ghost type) Perfect Ridgeview (outcome) Perfect Prison (outcome) Pelvis (bone) Dies while in hiding spot (skill issue) D.O.T.S (evidence) Oni (ghost type) Dead body (photo) Horror successfully loops the ghost (pro gamer right there) Perfect Camp Woodwind (outcome) Twins (ghost type) Dies while looping (skill issue) PC turned on (interaction) Monkey Paw (cursed object) Orbs (evidence) Breaker turned off (interaction) Perfect Grafton (outcome) Perfect Tanglewood (outcome) Myling (ghost type) Wraith (ghost type) Singing (event) Skull (bone) Optional 1 (objective) Tarot Cards (cursed object) Optional 3 (objective) Perfect Maple Lodge (outcome) Cold Breath (not freezing) Rib Cage (bone) Shade (ghost type) Ghost hunt (event) Door touched (interaction) Spirit (ghost type) Spirit (ghost type) Ghost uses quiji board (interaction) Banshee (ghost type) Perfect Sunny Meadows R (outcome) Yokai (ghost type) Croaking (event) Crawling ghost (hunt event) Ghost writing (evidence) Giggling (event) Item thrown (interaction) Shower turned on/off (interaction) Thaye (ghost type) Painting falling off wall (interaction) Manekin moved (interaction) Obake (ghost type) Mare (ghost type) Ghost changes room (event) Gets jumpscared (skill issue) Bunny moved (interaction) Phantom (ghost type) Goryo (ghost type) Spine (bone) Phone vibrates/rings (interaction) Yurei (ghost type) Breaker turned on (interaction) Demon (ghost type) Polti (ghost type) Jinn (ghost type) 3 star ghost photo (photo) Candle blown out (interaction) Perfect Edgefield (outcome) Quiji board (cursed object) Radio turned on/off (interaction) Light blows (event) Walked in salt (ghost event) Light turned on (interaction) EMF 5 (evidence) Haunted Mirror (cursed object) Spirit box (evidence) Floating ghost (hunt event) TV turned on (interaction) U.V (evidence) Perfect Highschool (outcome) Jaw (bone) 3 star salt photo (photo) Perfect Willow (outcome) Moroi (ghost type) Summoning Circle (cursed object) Rev (ghost type) I die (skill issue) Guitar/piano played (interaction) Mimic (ghost type) Onryo (ghost type) Freezing Temps (evidence) Whispering (event) Car alarm set off (interaction) Music box (cursed object) Optional 2 (objective) Deo (ghost type) Voodoo doll (cursed object) Hantu (ghost type) Perfect Bleasdale (outcome) Lights turned off (interaction) Foot (bone) Hiss (event) 3 star interaction photo (photo) 3 star Fingerprints photo (photo) Perfect Sunny Meadows (outcome) Raiju (ghost type) Perfect Ridgeview (outcome) Perfect Prison (outcome) Pelvis (bone) Dies while in hiding spot (skill issue) D.O.T.S (evidence) Oni (ghost type) Dead body (photo) Horror successfully loops the ghost (pro gamer right there) Perfect Camp Woodwind (outcome) Twins (ghost type) Dies while looping (skill issue) PC turned on (interaction) Monkey Paw (cursed object) Orbs (evidence) Breaker turned off (interaction) Perfect Grafton (outcome) Perfect Tanglewood (outcome) Myling (ghost type) Wraith (ghost type) Singing (event) Skull (bone) Optional 1 (objective) Tarot Cards (cursed object) Optional 3 (objective) Perfect Maple Lodge (outcome) Cold Breath (not freezing) Rib Cage (bone) Shade (ghost type) Ghost hunt (event) Door touched (interaction) Spirit (ghost type) Spirit (ghost type) Ghost uses quiji board (interaction) Banshee (ghost type) Perfect Sunny Meadows R (outcome) Yokai (ghost type) Croaking (event) Crawling ghost (hunt event) Ghost writing (evidence) Giggling (event) Item thrown (interaction) Shower turned on/off (interaction) Thaye (ghost type) Painting falling off wall (interaction) Manekin moved (interaction) Obake (ghost type) Mare (ghost type) Ghost changes room (event) Gets jumpscared (skill issue) Bunny moved (interaction) Phantom (ghost type) Goryo (ghost type) Spine (bone) Phone vibrates/rings (interaction) Yurei (ghost type) Breaker turned on (interaction) Demon (ghost type) Polti (ghost type) Jinn (ghost type) 3 star ghost photo (photo) Candle blown out (interaction) Perfect Edgefield (outcome) Quiji board (cursed object) Radio turned on/off (interaction) Light blows (event) Walked in salt (ghost event) Light turned on (interaction) EMF 5 (evidence) Haunted Mirror (cursed object) Spirit box (evidence) Floating ghost (hunt event) TV turned on (interaction) U.V (evidence) Perfect Highschool (outcome) Jaw (bone) 3 star salt photo (photo)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
H-Perfect Willow (outcome)
O-Moroi (ghost type)
G-Summoning Circle (cursed object)
T-Rev (ghost type)
G-I die (skill issue)
H-Guitar/piano played (interaction)
G-Mimic (ghost type)
H-Onryo (ghost type)
O-Freezing Temps (evidence)
S-Whispering (event)
O-Car alarm set off (interaction)
H-Music box (cursed object)
H-Optional 2 (objective)
S-Deo (ghost type)
O-Voodoo doll (cursed object)
T-Hantu (ghost type)
H-Perfect Bleasdale (outcome)
S-Lights turned off (interaction)
T-Foot (bone)
S-Hiss
(event)
O-3 star interaction photo (photo)
T-3 star Fingerprints photo (photo)
G-Perfect Sunny Meadows (outcome)
H-Raiju (ghost type)
H-Perfect Ridgeview (outcome)
G-Perfect Prison (outcome)
T-Pelvis (bone)
T-Dies while in hiding spot (skill issue)
S-D.O.T.S (evidence)
S-Oni (ghost type)
S-Dead body (photo)
O-Horror successfully loops the ghost (pro gamer right there)
G-Perfect Camp Woodwind (outcome)
H-Twins (ghost type)
H-Dies while looping (skill issue)
H-PC turned on (interaction)
T-Monkey Paw (cursed object)
S-Orbs (evidence)
H-Breaker turned off (interaction)
H-Perfect Grafton (outcome)
G-Perfect Tanglewood (outcome)
S-Myling (ghost type)
G-Wraith (ghost type)
T-Singing (event)
H-Skull (bone)
O-Optional 1 (objective)
T-Tarot Cards (cursed object)
G-Optional 3 (objective)
G-Perfect Maple Lodge (outcome)
T-Cold Breath (not freezing)
G-Rib Cage (bone)
O-Shade (ghost type)
O-Ghost hunt (event)
S-Door touched (interaction)
S-Spirit (ghost type)
S-Spirit (ghost type)
O-Ghost uses quiji board (interaction)
H-Banshee (ghost type)
O-Perfect Sunny Meadows R (outcome)
T-Yokai (ghost type)
S-Croaking (event)
H-Crawling ghost (hunt event)
S-Ghost writing (evidence)
T-Giggling (event)
H-Item thrown (interaction)
S-Shower turned on/off (interaction)
O-Thaye (ghost type)
T-Painting falling off wall (interaction)
T-Manekin moved (interaction)
G-Obake (ghost type)
H-Mare (ghost type)
S-Ghost changes room (event)
G-Gets jumpscared (skill issue)
S-Bunny moved (interaction)
S-Phantom (ghost type)
T-Goryo (ghost type)
H-Spine (bone)
G-Phone vibrates/rings (interaction)
G-Yurei (ghost type)
G-Breaker turned on (interaction)
O-Demon (ghost type)
T-Polti (ghost type)
G-Jinn (ghost type)
S-3 star ghost photo (photo)
T-Candle blown out (interaction)
G-Perfect Edgefield (outcome)
T-Quiji board (cursed object)
G-Radio turned on/off (interaction)
O-Light blows (event)
S-Walked in salt (ghost event)
T-Light turned on (interaction)
O-EMF 5 (evidence)
H-Haunted Mirror (cursed object)
O-Spirit box (evidence)
O-Floating ghost (hunt event)
G-TV turned on (interaction)
O-U.V (evidence)
O-Perfect Highschool (outcome)
S-Jaw (bone)
T-3 star salt photo (photo)