Light turned on (interaction) Music box (cursed object) Horror successfully loops the ghost (pro gamer right there) D.O.T.S (evidence) Perfect Edgefield (outcome) Mimic (ghost type) PC turned on (interaction) Skull (bone) Pelvis (bone) Spirit box (evidence) Raiju (ghost type) Rev (ghost type) Demon (ghost type) 3 star Fingerprints photo (photo) EMF 5 (evidence) Radio turned on/off (interaction) Gets jumpscared (skill issue) Optional 3 (objective) Summoning Circle (cursed object) Obake (ghost type) Giggling (event) Quiji board (cursed object) Monkey Paw (cursed object) Onryo (ghost type) TV turned on (interaction) Item thrown (interaction) Croaking (event) Perfect Maple Lodge (outcome) Perfect Willow (outcome) Deo (ghost type) Hiss (event) Bunny moved (interaction) Candle blown out (interaction) Dies while in hiding spot (skill issue) Perfect Tanglewood (outcome) Foot (bone) Spine (bone) Perfect Camp Woodwind (outcome) Dead body (photo) Singing (event) Oni (ghost type) Floating ghost (hunt event) Door touched (interaction) Shade (ghost type) Mare (ghost type) I die (skill issue) Wraith (ghost type) Perfect Sunny Meadows (outcome) Moroi (ghost type) Tarot Cards (cursed object) Freezing Temps (evidence) Ghost hunt (event) Hantu (ghost type) Twins (ghost type) Perfect Sunny Meadows R (outcome) Yokai (ghost type) Thaye (ghost type) Phantom (ghost type) Whispering (event) Perfect Prison (outcome) 3 star ghost photo (photo) Orbs (evidence) Haunted Mirror (cursed object) Cold Breath (not freezing) Goryo (ghost type) Jinn (ghost type) Banshee (ghost type) 3 star salt photo (photo) Car alarm set off (interaction) Painting falling off wall (interaction) Jaw (bone) Phone vibrates/rings (interaction) 3 star interaction photo (photo) Polti (ghost type) Perfect Ridgeview (outcome) Voodoo doll (cursed object) Shower turned on/off (interaction) Rib Cage (bone) Yurei (ghost type) Ghost writing (evidence) Manekin moved (interaction) Breaker turned on (interaction) Breaker turned off (interaction) Optional 2 (objective) Ghost uses quiji board (interaction) Crawling ghost (hunt event) Perfect Grafton (outcome) Lights turned off (interaction) Perfect Highschool (outcome) Light blows (event) Myling (ghost type) Guitar/piano played (interaction) Dies while looping (skill issue) U.V (evidence) Walked in salt (ghost event) Ghost changes room (event) Perfect Bleasdale (outcome) Optional 1 (objective) Spirit (ghost type) Spirit (ghost type) Light turned on (interaction) Music box (cursed object) Horror successfully loops the ghost (pro gamer right there) D.O.T.S (evidence) Perfect Edgefield (outcome) Mimic (ghost type) PC turned on (interaction) Skull (bone) Pelvis (bone) Spirit box (evidence) Raiju (ghost type) Rev (ghost type) Demon (ghost type) 3 star Fingerprints photo (photo) EMF 5 (evidence) Radio turned on/off (interaction) Gets jumpscared (skill issue) Optional 3 (objective) Summoning Circle (cursed object) Obake (ghost type) Giggling (event) Quiji board (cursed object) Monkey Paw (cursed object) Onryo (ghost type) TV turned on (interaction) Item thrown (interaction) Croaking (event) Perfect Maple Lodge (outcome) Perfect Willow (outcome) Deo (ghost type) Hiss (event) Bunny moved (interaction) Candle blown out (interaction) Dies while in hiding spot (skill issue) Perfect Tanglewood (outcome) Foot (bone) Spine (bone) Perfect Camp Woodwind (outcome) Dead body (photo) Singing (event) Oni (ghost type) Floating ghost (hunt event) Door touched (interaction) Shade (ghost type) Mare (ghost type) I die (skill issue) Wraith (ghost type) Perfect Sunny Meadows (outcome) Moroi (ghost type) Tarot Cards (cursed object) Freezing Temps (evidence) Ghost hunt (event) Hantu (ghost type) Twins (ghost type) Perfect Sunny Meadows R (outcome) Yokai (ghost type) Thaye (ghost type) Phantom (ghost type) Whispering (event) Perfect Prison (outcome) 3 star ghost photo (photo) Orbs (evidence) Haunted Mirror (cursed object) Cold Breath (not freezing) Goryo (ghost type) Jinn (ghost type) Banshee (ghost type) 3 star salt photo (photo) Car alarm set off (interaction) Painting falling off wall (interaction) Jaw (bone) Phone vibrates/rings (interaction) 3 star interaction photo (photo) Polti (ghost type) Perfect Ridgeview (outcome) Voodoo doll (cursed object) Shower turned on/off (interaction) Rib Cage (bone) Yurei (ghost type) Ghost writing (evidence) Manekin moved (interaction) Breaker turned on (interaction) Breaker turned off (interaction) Optional 2 (objective) Ghost uses quiji board (interaction) Crawling ghost (hunt event) Perfect Grafton (outcome) Lights turned off (interaction) Perfect Highschool (outcome) Light blows (event) Myling (ghost type) Guitar/piano played (interaction) Dies while looping (skill issue) U.V (evidence) Walked in salt (ghost event) Ghost changes room (event) Perfect Bleasdale (outcome) Optional 1 (objective) Spirit (ghost type) Spirit (ghost type)
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
T-Light turned on (interaction)
H-Music box (cursed object)
O-Horror successfully loops the ghost (pro gamer right there)
S-D.O.T.S (evidence)
G-Perfect Edgefield (outcome)
G-Mimic (ghost type)
H-PC turned on (interaction)
H-Skull (bone)
T-Pelvis (bone)
O-Spirit box (evidence)
H-Raiju (ghost type)
T-Rev (ghost type)
O-Demon (ghost type)
T-3 star Fingerprints photo (photo)
O-EMF 5 (evidence)
G-Radio turned on/off (interaction)
G-Gets jumpscared (skill issue)
G-Optional 3 (objective)
G-Summoning Circle (cursed object)
G-Obake (ghost type)
T-Giggling (event)
T-Quiji board (cursed object)
T-Monkey Paw (cursed object)
H-Onryo (ghost type)
G-TV turned on (interaction)
H-Item thrown (interaction)
S-Croaking (event)
G-Perfect Maple Lodge (outcome)
H-Perfect Willow (outcome)
S-Deo (ghost type)
S-Hiss
(event)
S-Bunny moved (interaction)
T-Candle blown out (interaction)
T-Dies while in hiding spot (skill issue)
G-Perfect Tanglewood (outcome)
T-Foot (bone)
H-Spine (bone)
G-Perfect Camp Woodwind (outcome)
S-Dead body (photo)
T-Singing (event)
S-Oni (ghost type)
O-Floating ghost (hunt event)
S-Door touched (interaction)
O-Shade (ghost type)
H-Mare (ghost type)
G-I die (skill issue)
G-Wraith (ghost type)
G-Perfect Sunny Meadows (outcome)
O-Moroi (ghost type)
T-Tarot Cards (cursed object)
O-Freezing Temps (evidence)
O-Ghost hunt (event)
T-Hantu (ghost type)
H-Twins (ghost type)
O-Perfect Sunny Meadows R (outcome)
T-Yokai (ghost type)
O-Thaye (ghost type)
S-Phantom (ghost type)
S-Whispering (event)
G-Perfect Prison (outcome)
S-3 star ghost photo (photo)
S-Orbs (evidence)
H-Haunted Mirror (cursed object)
T-Cold Breath (not freezing)
T-Goryo (ghost type)
G-Jinn (ghost type)
H-Banshee (ghost type)
T-3 star salt photo (photo)
O-Car alarm set off (interaction)
T-Painting falling off wall (interaction)
S-Jaw (bone)
G-Phone vibrates/rings (interaction)
O-3 star interaction photo (photo)
T-Polti (ghost type)
H-Perfect Ridgeview (outcome)
O-Voodoo doll (cursed object)
S-Shower turned on/off (interaction)
G-Rib Cage (bone)
G-Yurei (ghost type)
S-Ghost writing (evidence)
T-Manekin moved (interaction)
G-Breaker turned on (interaction)
H-Breaker turned off (interaction)
H-Optional 2 (objective)
O-Ghost uses quiji board (interaction)
H-Crawling ghost (hunt event)
H-Perfect Grafton (outcome)
S-Lights turned off (interaction)
O-Perfect Highschool (outcome)
O-Light blows (event)
S-Myling (ghost type)
H-Guitar/piano played (interaction)
H-Dies while looping (skill issue)
O-U.V (evidence)
S-Walked in salt (ghost event)
S-Ghost changes room (event)
H-Perfect Bleasdale (outcome)
O-Optional 1 (objective)
S-Spirit (ghost type)
S-Spirit (ghost type)