Light turnedon(interaction)Music box(cursedobject)Horrorsuccessfullyloops the ghost(pro gamerright there)D.O.T.S(evidence)PerfectEdgefield(outcome)Mimic(ghosttype)PC turnedon(interaction)Skull(bone)Pelvis(bone)Spirit box(evidence)Raiju(ghosttype)Rev(ghosttype)Demon(ghosttype)3 starFingerprintsphoto(photo)EMF 5(evidence)Radioturnedon/off(interaction)Getsjumpscared(skill issue)Optional 3(objective)SummoningCircle(cursedobject)Obake(ghosttype)Giggling(event)Quijiboard(cursedobject)MonkeyPaw(cursedobject)Onryo(ghosttype)TV turnedon(interaction)Item thrown(interaction)Croaking(event)PerfectMapleLodge(outcome)PerfectWillow(outcome)Deo(ghosttype)Hiss(event)Bunnymoved(interaction)Candleblown out(interaction)Dies whilein hidingspot (skillissue)PerfectTanglewood(outcome)Foot(bone)Spine(bone)PerfectCampWoodwind(outcome)Deadbody(photo)Singing(event)Oni(ghosttype)Floatingghost(huntevent)Doortouched(interaction)Shade(ghosttype)Mare(ghosttype)I die(skillissue)Wraith(ghosttype)PerfectSunnyMeadows(outcome)Moroi(ghosttype)TarotCards(cursedobject)FreezingTemps(evidence)Ghosthunt(event)Hantu(ghosttype)Twins(ghosttype)PerfectSunnyMeadows R(outcome)Yokai(ghosttype)Thaye(ghosttype)Phantom(ghosttype)Whispering(event)PerfectPrison(outcome)3 starghostphoto(photo)Orbs(evidence)HauntedMirror(cursedobject)ColdBreath(notfreezing)Goryo(ghosttype)Jinn(ghosttype)Banshee(ghosttype)3 star saltphoto(photo)Car alarmset off(interaction)Paintingfalling offwall(interaction)Jaw(bone)Phonevibrates/rings(interaction)3 starinteractionphoto(photo)Polti(ghosttype)PerfectRidgeview(outcome)Voodoodoll(cursedobject)Showerturnedon/off(interaction)RibCage(bone)Yurei(ghosttype)Ghostwriting(evidence)Manekinmoved(interaction)Breakerturned on(interaction)Breakerturned off(interaction)Optional 2(objective)Ghost usesquiji board(interaction)Crawlingghost(huntevent)PerfectGrafton(outcome)Lightsturned off(interaction)PerfectHighschool(outcome)Lightblows(event)Myling(ghosttype)Guitar/pianoplayed(interaction)Dies whilelooping(skillissue)U.V(evidence)Walked insalt (ghostevent)Ghostchangesroom(event)PerfectBleasdale(outcome)Optional 1(objective)Spirit(ghosttype)Spirit(ghosttype)Light turnedon(interaction)Music box(cursedobject)Horrorsuccessfullyloops the ghost(pro gamerright there)D.O.T.S(evidence)PerfectEdgefield(outcome)Mimic(ghosttype)PC turnedon(interaction)Skull(bone)Pelvis(bone)Spirit box(evidence)Raiju(ghosttype)Rev(ghosttype)Demon(ghosttype)3 starFingerprintsphoto(photo)EMF 5(evidence)Radioturnedon/off(interaction)Getsjumpscared(skill issue)Optional 3(objective)SummoningCircle(cursedobject)Obake(ghosttype)Giggling(event)Quijiboard(cursedobject)MonkeyPaw(cursedobject)Onryo(ghosttype)TV turnedon(interaction)Item thrown(interaction)Croaking(event)PerfectMapleLodge(outcome)PerfectWillow(outcome)Deo(ghosttype)Hiss(event)Bunnymoved(interaction)Candleblown out(interaction)Dies whilein hidingspot (skillissue)PerfectTanglewood(outcome)Foot(bone)Spine(bone)PerfectCampWoodwind(outcome)Deadbody(photo)Singing(event)Oni(ghosttype)Floatingghost(huntevent)Doortouched(interaction)Shade(ghosttype)Mare(ghosttype)I die(skillissue)Wraith(ghosttype)PerfectSunnyMeadows(outcome)Moroi(ghosttype)TarotCards(cursedobject)FreezingTemps(evidence)Ghosthunt(event)Hantu(ghosttype)Twins(ghosttype)PerfectSunnyMeadows R(outcome)Yokai(ghosttype)Thaye(ghosttype)Phantom(ghosttype)Whispering(event)PerfectPrison(outcome)3 starghostphoto(photo)Orbs(evidence)HauntedMirror(cursedobject)ColdBreath(notfreezing)Goryo(ghosttype)Jinn(ghosttype)Banshee(ghosttype)3 star saltphoto(photo)Car alarmset off(interaction)Paintingfalling offwall(interaction)Jaw(bone)Phonevibrates/rings(interaction)3 starinteractionphoto(photo)Polti(ghosttype)PerfectRidgeview(outcome)Voodoodoll(cursedobject)Showerturnedon/off(interaction)RibCage(bone)Yurei(ghosttype)Ghostwriting(evidence)Manekinmoved(interaction)Breakerturned on(interaction)Breakerturned off(interaction)Optional 2(objective)Ghost usesquiji board(interaction)Crawlingghost(huntevent)PerfectGrafton(outcome)Lightsturned off(interaction)PerfectHighschool(outcome)Lightblows(event)Myling(ghosttype)Guitar/pianoplayed(interaction)Dies whilelooping(skillissue)U.V(evidence)Walked insalt (ghostevent)Ghostchangesroom(event)PerfectBleasdale(outcome)Optional 1(objective)Spirit(ghosttype)Spirit(ghosttype)

Super phasmo bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
H
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O
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S
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G
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G
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H
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H
9
T
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O
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H
12
T
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O
14
T
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O
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G
17
G
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G
19
G
20
G
21
T
22
T
23
T
24
H
25
G
26
H
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S
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G
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H
30
S
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S
32
S
33
T
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T
35
G
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T
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H
38
G
39
S
40
T
41
S
42
O
43
S
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O
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H
46
G
47
G
48
G
49
O
50
T
51
O
52
O
53
T
54
H
55
O
56
T
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O
58
S
59
S
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G
61
S
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S
63
H
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T
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T
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G
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H
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T
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O
70
T
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G
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O
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T
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H
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O
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G
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G
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O
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S S
  1. T-Light turned on (interaction)
  2. H-Music box (cursed object)
  3. O-Horror successfully loops the ghost (pro gamer right there)
  4. S-D.O.T.S (evidence)
  5. G-Perfect Edgefield (outcome)
  6. G-Mimic (ghost type)
  7. H-PC turned on (interaction)
  8. H-Skull (bone)
  9. T-Pelvis (bone)
  10. O-Spirit box (evidence)
  11. H-Raiju (ghost type)
  12. T-Rev (ghost type)
  13. O-Demon (ghost type)
  14. T-3 star Fingerprints photo (photo)
  15. O-EMF 5 (evidence)
  16. G-Radio turned on/off (interaction)
  17. G-Gets jumpscared (skill issue)
  18. G-Optional 3 (objective)
  19. G-Summoning Circle (cursed object)
  20. G-Obake (ghost type)
  21. T-Giggling (event)
  22. T-Quiji board (cursed object)
  23. T-Monkey Paw (cursed object)
  24. H-Onryo (ghost type)
  25. G-TV turned on (interaction)
  26. H-Item thrown (interaction)
  27. S-Croaking (event)
  28. G-Perfect Maple Lodge (outcome)
  29. H-Perfect Willow (outcome)
  30. S-Deo (ghost type)
  31. S-Hiss (event)
  32. S-Bunny moved (interaction)
  33. T-Candle blown out (interaction)
  34. T-Dies while in hiding spot (skill issue)
  35. G-Perfect Tanglewood (outcome)
  36. T-Foot (bone)
  37. H-Spine (bone)
  38. G-Perfect Camp Woodwind (outcome)
  39. S-Dead body (photo)
  40. T-Singing (event)
  41. S-Oni (ghost type)
  42. O-Floating ghost (hunt event)
  43. S-Door touched (interaction)
  44. O-Shade (ghost type)
  45. H-Mare (ghost type)
  46. G-I die (skill issue)
  47. G-Wraith (ghost type)
  48. G-Perfect Sunny Meadows (outcome)
  49. O-Moroi (ghost type)
  50. T-Tarot Cards (cursed object)
  51. O-Freezing Temps (evidence)
  52. O-Ghost hunt (event)
  53. T-Hantu (ghost type)
  54. H-Twins (ghost type)
  55. O-Perfect Sunny Meadows R (outcome)
  56. T-Yokai (ghost type)
  57. O-Thaye (ghost type)
  58. S-Phantom (ghost type)
  59. S-Whispering (event)
  60. G-Perfect Prison (outcome)
  61. S-3 star ghost photo (photo)
  62. S-Orbs (evidence)
  63. H-Haunted Mirror (cursed object)
  64. T-Cold Breath (not freezing)
  65. T-Goryo (ghost type)
  66. G-Jinn (ghost type)
  67. H-Banshee (ghost type)
  68. T-3 star salt photo (photo)
  69. O-Car alarm set off (interaction)
  70. T-Painting falling off wall (interaction)
  71. S-Jaw (bone)
  72. G-Phone vibrates/rings (interaction)
  73. O-3 star interaction photo (photo)
  74. T-Polti (ghost type)
  75. H-Perfect Ridgeview (outcome)
  76. O-Voodoo doll (cursed object)
  77. S-Shower turned on/off (interaction)
  78. G-Rib Cage (bone)
  79. G-Yurei (ghost type)
  80. S-Ghost writing (evidence)
  81. T-Manekin moved (interaction)
  82. G-Breaker turned on (interaction)
  83. H-Breaker turned off (interaction)
  84. H-Optional 2 (objective)
  85. O-Ghost uses quiji board (interaction)
  86. H-Crawling ghost (hunt event)
  87. H-Perfect Grafton (outcome)
  88. S-Lights turned off (interaction)
  89. O-Perfect Highschool (outcome)
  90. O-Light blows (event)
  91. S-Myling (ghost type)
  92. H-Guitar/piano played (interaction)
  93. H-Dies while looping (skill issue)
  94. O-U.V (evidence)
  95. S-Walked in salt (ghost event)
  96. S-Ghost changes room (event)
  97. H-Perfect Bleasdale (outcome)
  98. O-Optional 1 (objective)
  99. S-Spirit (ghost type)
    S-Spirit (ghost type)