OfferclarificationthroughlistingPromptsto show/explainyour workofferopportun-ities torevisitProvidechoicesPeerinteractionsandsupportActivitiesreflectclearpurposeProvidetemplates/graphicOrganizersColor usedforinformationor emphasisModelthinkaloudsCreating asupportiveenvironmentconnectionto priorknowledgeEmbednew ideasin familiarideasOptionsfor self-regulationProvidedifferent-iatedfeedbackPromptsto stopand thinkOptimizerelevanceDifferent-iated selfassessmentstrategiesCrosscurricularconnectionsAvailabilityof breaksand time-outsOptionsforexecutivefunctioningModelsthatmanagefrustrationExplicitconnectionsIntroducegraduatedscaffoldsTiming orsequenceofactivitiesOfferclarificationthroughlistingPromptsto show/explainyour workofferopportun-ities torevisitProvidechoicesPeerinteractionsandsupportActivitiesreflectclearpurposeProvidetemplates/graphicOrganizersColor usedforinformationor emphasisModelthinkaloudsCreating asupportiveenvironmentconnectionto priorknowledgeEmbednew ideasin familiarideasOptionsfor self-regulationProvidedifferent-iatedfeedbackPromptsto stopand thinkOptimizerelevanceDifferent-iated selfassessmentstrategiesCrosscurricularconnectionsAvailabilityof breaksand time-outsOptionsforexecutivefunctioningModelsthatmanagefrustrationExplicitconnectionsIntroducegraduatedscaffoldsTiming orsequenceofactivities

Universal Design for Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Offer clarification through listing
  2. Prompts to show/ explain your work
  3. offer opportun-ities to revisit
  4. Provide choices
  5. Peer interactions and support
  6. Activities reflect clear purpose
  7. Provide templates/ graphic Organizers
  8. Color used for information or emphasis
  9. Model think alouds
  10. Creating a supportive environment
  11. connection to prior knowledge
  12. Embed new ideas in familiar ideas
  13. Options for self-regulation
  14. Provide different-iated feedback
  15. Prompts to stop and think
  16. Optimize relevance
  17. Different-iated self assessment strategies
  18. Cross curricular connections
  19. Availability of breaks and time-outs
  20. Options for executive functioning
  21. Models that manage frustration
  22. Explicit connections
  23. Introduce graduated scaffolds
  24. Timing or sequence of activities