Promptsto stopand thinkProvidedifferent-iatedfeedbackTiming orsequenceofactivitiesModelthinkaloudsModelsthatmanagefrustrationEmbednew ideasin familiarideasconnectionto priorknowledgeActivitiesreflectclearpurposePeerinteractionsandsupportIntroducegraduatedscaffoldsProvidechoicesOptionsforexecutivefunctioningPromptsto show/explainyour workCreating asupportiveenvironmentCrosscurricularconnectionsofferopportun-ities torevisitOfferclarificationthroughlistingProvidetemplates/graphicOrganizersDifferent-iated selfassessmentstrategiesExplicitconnectionsColor usedforinformationor emphasisOptionsfor self-regulationOptimizerelevanceAvailabilityof breaksand time-outsPromptsto stopand thinkProvidedifferent-iatedfeedbackTiming orsequenceofactivitiesModelthinkaloudsModelsthatmanagefrustrationEmbednew ideasin familiarideasconnectionto priorknowledgeActivitiesreflectclearpurposePeerinteractionsandsupportIntroducegraduatedscaffoldsProvidechoicesOptionsforexecutivefunctioningPromptsto show/explainyour workCreating asupportiveenvironmentCrosscurricularconnectionsofferopportun-ities torevisitOfferclarificationthroughlistingProvidetemplates/graphicOrganizersDifferent-iated selfassessmentstrategiesExplicitconnectionsColor usedforinformationor emphasisOptionsfor self-regulationOptimizerelevanceAvailabilityof breaksand time-outs

Universal Design for Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prompts to stop and think
  2. Provide different-iated feedback
  3. Timing or sequence of activities
  4. Model think alouds
  5. Models that manage frustration
  6. Embed new ideas in familiar ideas
  7. connection to prior knowledge
  8. Activities reflect clear purpose
  9. Peer interactions and support
  10. Introduce graduated scaffolds
  11. Provide choices
  12. Options for executive functioning
  13. Prompts to show/ explain your work
  14. Creating a supportive environment
  15. Cross curricular connections
  16. offer opportun-ities to revisit
  17. Offer clarification through listing
  18. Provide templates/ graphic Organizers
  19. Different-iated self assessment strategies
  20. Explicit connections
  21. Color used for information or emphasis
  22. Options for self-regulation
  23. Optimize relevance
  24. Availability of breaks and time-outs