Different-iated selfassessmentstrategiesIntroducegraduatedscaffoldsProvidetemplates/graphicOrganizersActivitiesreflectclearpurposeOptionsforexecutivefunctioningPromptsto show/explainyour workProvidechoicesofferopportun-ities torevisitColor usedforinformationor emphasisModelthinkaloudsProvidedifferent-iatedfeedbackExplicitconnectionsOptimizerelevancePromptsto stopand thinkPeerinteractionsandsupportModelsthatmanagefrustrationEmbednew ideasin familiarideasconnectionto priorknowledgeCreating asupportiveenvironmentOfferclarificationthroughlistingCrosscurricularconnectionsAvailabilityof breaksand time-outsTiming orsequenceofactivitiesOptionsfor self-regulationDifferent-iated selfassessmentstrategiesIntroducegraduatedscaffoldsProvidetemplates/graphicOrganizersActivitiesreflectclearpurposeOptionsforexecutivefunctioningPromptsto show/explainyour workProvidechoicesofferopportun-ities torevisitColor usedforinformationor emphasisModelthinkaloudsProvidedifferent-iatedfeedbackExplicitconnectionsOptimizerelevancePromptsto stopand thinkPeerinteractionsandsupportModelsthatmanagefrustrationEmbednew ideasin familiarideasconnectionto priorknowledgeCreating asupportiveenvironmentOfferclarificationthroughlistingCrosscurricularconnectionsAvailabilityof breaksand time-outsTiming orsequenceofactivitiesOptionsfor self-regulation

Universal Design for Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Different-iated self assessment strategies
  2. Introduce graduated scaffolds
  3. Provide templates/ graphic Organizers
  4. Activities reflect clear purpose
  5. Options for executive functioning
  6. Prompts to show/ explain your work
  7. Provide choices
  8. offer opportun-ities to revisit
  9. Color used for information or emphasis
  10. Model think alouds
  11. Provide different-iated feedback
  12. Explicit connections
  13. Optimize relevance
  14. Prompts to stop and think
  15. Peer interactions and support
  16. Models that manage frustration
  17. Embed new ideas in familiar ideas
  18. connection to prior knowledge
  19. Creating a supportive environment
  20. Offer clarification through listing
  21. Cross curricular connections
  22. Availability of breaks and time-outs
  23. Timing or sequence of activities
  24. Options for self-regulation