Nana get’sstuck on aplatform andcan’t getdownNana jumpsANDAIRDODGESout of hitstunNana lets goof ledge,double jumps,and thenregrabs ledgeNana extendsthe activeframes ofenemy hit,making it hitpopoNana, out ofhitstun, receives1 frame of inputfrom popodespite beingtoo far awayOnly Nanagets hit duringsynced squall,putting popoin freefallNanastraight upteleportssomewherefar awayThe last hitof Nana’suptiltmissesGrabwhiffs atpoint blankrangeNana doesn’tsync for side bwhen it seemslike she shouldhaveNanajumps outof hitstunBelay (popo)goes intofreefall withoutgrabbing ledgeNana getsclipped by aprojectile thatpopo shieldsor dodgesNana floatsdown fromabove thescreen like I’mnot fighting formy lifeNana *fliesaway* forsomeunknownreasonNana jumpsaway frompopooffstagePopo doesaerials next toNana to resync,but nana doesnothingBelay(nana)goes pastledgeNana hasjankyknockbackNana diesearlybecause ofbad/no diNana dashdances onstage instead ofreconnecting topopo, who isbelow stageNana SD’sdespite notbeing edgeguardedNana catchesthe itemyou’re tryingthrow at youropponentNana fails tosdi somethingyousuccessfullysdi’d, and getsboth of you hitNana get’sstuck on aplatform andcan’t getdownNana jumpsANDAIRDODGESout of hitstunNana lets goof ledge,double jumps,and thenregrabs ledgeNana extendsthe activeframes ofenemy hit,making it hitpopoNana, out ofhitstun, receives1 frame of inputfrom popodespite beingtoo far awayOnly Nanagets hit duringsynced squall,putting popoin freefallNanastraight upteleportssomewherefar awayThe last hitof Nana’suptiltmissesGrabwhiffs atpoint blankrangeNana doesn’tsync for side bwhen it seemslike she shouldhaveNanajumps outof hitstunBelay (popo)goes intofreefall withoutgrabbing ledgeNana getsclipped by aprojectile thatpopo shieldsor dodgesNana floatsdown fromabove thescreen like I’mnot fighting formy lifeNana *fliesaway* forsomeunknownreasonNana jumpsaway frompopooffstagePopo doesaerials next toNana to resync,but nana doesnothingBelay(nana)goes pastledgeNana hasjankyknockbackNana diesearlybecause ofbad/no diNana dashdances onstage instead ofreconnecting topopo, who isbelow stageNana SD’sdespite notbeing edgeguardedNana catchesthe itemyou’re tryingthrow at youropponentNana fails tosdi somethingyousuccessfullysdi’d, and getsboth of you hit

Ice Climbers jank - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
N
5
O
6
N
7
I
8
G
9
O
10
G
11
O
12
B
13
I
14
G
15
I
16
G
17
I
18
B
19
I
20
B
21
N
22
N
23
O
24
G
  1. B-Nana get’s stuck on a platform and can’t get down
  2. O-Nana jumps AND AIRDODGES out of hitstun
  3. B-Nana lets go of ledge, double jumps, and then regrabs ledge
  4. N-Nana extends the active frames of enemy hit, making it hit popo
  5. O-Nana, out of hitstun, receives 1 frame of input from popo despite being too far away
  6. N-Only Nana gets hit during synced squall, putting popo in freefall
  7. I-Nana straight up teleports somewhere far away
  8. G-The last hit of Nana’s uptilt misses
  9. O-Grab whiffs at point blank range
  10. G-Nana doesn’t sync for side b when it seems like she should have
  11. O-Nana jumps out of hitstun
  12. B-Belay (popo) goes into freefall without grabbing ledge
  13. I-Nana gets clipped by a projectile that popo shields or dodges
  14. G-Nana floats down from above the screen like I’m not fighting for my life
  15. I-Nana *flies away* for some unknown reason
  16. G-Nana jumps away from popo offstage
  17. I-Popo does aerials next to Nana to resync, but nana does nothing
  18. B-Belay (nana) goes past ledge
  19. I-Nana has janky knockback
  20. B-Nana dies early because of bad/no di
  21. N-Nana dash dances on stage instead of reconnecting to popo, who is below stage
  22. N-Nana SD’s despite not being edge guarded
  23. O-Nana catches the item you’re trying throw at your opponent
  24. G-Nana fails to sdi something you successfully sdi’d, and gets both of you hit