Convenient Occupation & Lifestyle Products Evaluation of alternatives Benefits Profit Personality Discounts Customer Loyalty Purchasing decision Business Marketing Entrepreneurship Buyer Technology Business Markets Awareness Process Information Search Investment Packaging Age Need recognition Culture Influencers Social Class Post- purchase evaluation Search for information Peer Influence Price Sensitivity Place Buying Decision Process Personal Values Intangible Services Income Level Risk Standardization Quality Personal Factor Feedbacks Market Demand Trust in Brand Brand Awareness Vouchers Purchase Frequency Target Market Bias Entrepreneur Differentiation Impulse Buying Advertisement Trends Purchasing Behavior Tangible Marketing Ethics Company Psychological Factor Competitions Cultural Factor Promotion Subculture Consumer Consumer Insight Buyer Motivation Social Factor Decision Making Habitual Buying Price Brand Equity Convenient Occupation & Lifestyle Products Evaluation of alternatives Benefits Profit Personality Discounts Customer Loyalty Purchasing decision Business Marketing Entrepreneurship Buyer Technology Business Markets Awareness Process Information Search Investment Packaging Age Need recognition Culture Influencers Social Class Post- purchase evaluation Search for information Peer Influence Price Sensitivity Place Buying Decision Process Personal Values Intangible Services Income Level Risk Standardization Quality Personal Factor Feedbacks Market Demand Trust in Brand Brand Awareness Vouchers Purchase Frequency Target Market Bias Entrepreneur Differentiation Impulse Buying Advertisement Trends Purchasing Behavior Tangible Marketing Ethics Company Psychological Factor Competitions Cultural Factor Promotion Subculture Consumer Consumer Insight Buyer Motivation Social Factor Decision Making Habitual Buying Price Brand Equity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Convenient
Occupation & Lifestyle
Products
Evaluation of alternatives
Benefits
Profit
Personality
Discounts
Customer Loyalty
Purchasing decision
Business
Marketing
Entrepreneurship
Buyer
Technology
Business Markets
Awareness
Process
Information Search
Investment
Packaging
Age
Need recognition
Culture
Influencers
Social Class
Post-purchase evaluation
Search for information
Peer Influence
Price Sensitivity
Place
Buying Decision Process
Personal Values
Intangible
Services
Income Level
Risk
Standardization
Quality
Personal Factor
Feedbacks
Market Demand
Trust in Brand
Brand Awareness
Vouchers
Purchase Frequency
Target Market
Bias
Entrepreneur
Differentiation
Impulse Buying
Advertisement
Trends
Purchasing Behavior
Tangible
Marketing Ethics
Company
Psychological Factor
Competitions
Cultural Factor
Promotion
Subculture
Consumer
Consumer Insight
Buyer Motivation
Social Factor
Decision Making
Habitual Buying
Price
Brand Equity