Products Convenient Investment Profit Brand Awareness Quality Price Sensitivity Discounts Habitual Buying Buying Decision Process Feedbacks Vouchers Consumer Culture Consumer Insight Income Level Personal Values Need recognition Market Demand Entrepreneurship Buyer Motivation Target Market Trends Search for information Promotion Cultural Factor Technology Price Post- purchase evaluation Risk Advertisement Trust in Brand Awareness Personality Psychological Factor Marketing Place Purchasing decision Competitions Information Search Purchase Frequency Decision Making Subculture Customer Loyalty Purchasing Behavior Business Markets Bias Packaging Evaluation of alternatives Intangible Brand Equity Buyer Process Services Occupation & Lifestyle Impulse Buying Influencers Personal Factor Tangible Benefits Marketing Ethics Entrepreneur Social Class Age Social Factor Differentiation Business Standardization Company Peer Influence Products Convenient Investment Profit Brand Awareness Quality Price Sensitivity Discounts Habitual Buying Buying Decision Process Feedbacks Vouchers Consumer Culture Consumer Insight Income Level Personal Values Need recognition Market Demand Entrepreneurship Buyer Motivation Target Market Trends Search for information Promotion Cultural Factor Technology Price Post- purchase evaluation Risk Advertisement Trust in Brand Awareness Personality Psychological Factor Marketing Place Purchasing decision Competitions Information Search Purchase Frequency Decision Making Subculture Customer Loyalty Purchasing Behavior Business Markets Bias Packaging Evaluation of alternatives Intangible Brand Equity Buyer Process Services Occupation & Lifestyle Impulse Buying Influencers Personal Factor Tangible Benefits Marketing Ethics Entrepreneur Social Class Age Social Factor Differentiation Business Standardization Company Peer Influence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Products
Convenient
Investment
Profit
Brand Awareness
Quality
Price Sensitivity
Discounts
Habitual Buying
Buying Decision Process
Feedbacks
Vouchers
Consumer
Culture
Consumer Insight
Income Level
Personal Values
Need recognition
Market Demand
Entrepreneurship
Buyer Motivation
Target Market
Trends
Search for information
Promotion
Cultural Factor
Technology
Price
Post-purchase evaluation
Risk
Advertisement
Trust in Brand
Awareness
Personality
Psychological Factor
Marketing
Place
Purchasing decision
Competitions
Information Search
Purchase Frequency
Decision Making
Subculture
Customer Loyalty
Purchasing Behavior
Business Markets
Bias
Packaging
Evaluation of alternatives
Intangible
Brand Equity
Buyer
Process
Services
Occupation & Lifestyle
Impulse Buying
Influencers
Personal Factor
Tangible
Benefits
Marketing Ethics
Entrepreneur
Social Class
Age
Social Factor
Differentiation
Business
Standardization
Company
Peer Influence