Influencers Psychological Factor Benefits Post- purchase evaluation Risk Occupation & Lifestyle Peer Influence Price Sensitivity Feedbacks Buyer Company Target Market Packaging Information Search Search for information Decision Making Products Competitions Investment Profit Trends Personal Factor Culture Consumer Insight Impulse Buying Buyer Motivation Brand Equity Customer Loyalty Age Discounts Need recognition Social Factor Subculture Technology Awareness Social Class Purchase Frequency Bias Place Habitual Buying Promotion Process Differentiation Convenient Intangible Personality Tangible Consumer Standardization Purchasing Behavior Cultural Factor Advertisement Buying Decision Process Evaluation of alternatives Trust in Brand Entrepreneurship Income Level Marketing Ethics Quality Business Price Business Markets Brand Awareness Services Marketing Vouchers Purchasing decision Personal Values Market Demand Entrepreneur Influencers Psychological Factor Benefits Post- purchase evaluation Risk Occupation & Lifestyle Peer Influence Price Sensitivity Feedbacks Buyer Company Target Market Packaging Information Search Search for information Decision Making Products Competitions Investment Profit Trends Personal Factor Culture Consumer Insight Impulse Buying Buyer Motivation Brand Equity Customer Loyalty Age Discounts Need recognition Social Factor Subculture Technology Awareness Social Class Purchase Frequency Bias Place Habitual Buying Promotion Process Differentiation Convenient Intangible Personality Tangible Consumer Standardization Purchasing Behavior Cultural Factor Advertisement Buying Decision Process Evaluation of alternatives Trust in Brand Entrepreneurship Income Level Marketing Ethics Quality Business Price Business Markets Brand Awareness Services Marketing Vouchers Purchasing decision Personal Values Market Demand Entrepreneur
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Influencers
Psychological Factor
Benefits
Post-purchase evaluation
Risk
Occupation & Lifestyle
Peer Influence
Price Sensitivity
Feedbacks
Buyer
Company
Target Market
Packaging
Information Search
Search for information
Decision Making
Products
Competitions
Investment
Profit
Trends
Personal Factor
Culture
Consumer Insight
Impulse Buying
Buyer Motivation
Brand Equity
Customer Loyalty
Age
Discounts
Need recognition
Social Factor
Subculture
Technology
Awareness
Social Class
Purchase Frequency
Bias
Place
Habitual Buying
Promotion
Process
Differentiation
Convenient
Intangible
Personality
Tangible
Consumer
Standardization
Purchasing Behavior
Cultural Factor
Advertisement
Buying Decision Process
Evaluation of alternatives
Trust in Brand
Entrepreneurship
Income Level
Marketing Ethics
Quality
Business
Price
Business Markets
Brand Awareness
Services
Marketing
Vouchers
Purchasing decision
Personal Values
Market Demand
Entrepreneur