Peer Influence Risk Services Income Level Advertisement Habitual Buying Tangible Competitions Brand Equity Decision Making Trust in Brand Standardization Influencers Market Demand Benefits Buying Decision Process Marketing Ethics Process Occupation & Lifestyle Feedbacks Discounts Brand Awareness Information Search Consumer Target Market Differentiation Buyer Social Factor Cultural Factor Technology Culture Purchasing Behavior Company Evaluation of alternatives Business Markets Consumer Insight Trends Intangible Entrepreneur Place Business Buyer Motivation Price Sensitivity Profit Purchase Frequency Convenient Bias Search for information Vouchers Personal Factor Post- purchase evaluation Promotion Social Class Personal Values Impulse Buying Subculture Entrepreneurship Marketing Personality Quality Customer Loyalty Products Age Need recognition Awareness Price Investment Purchasing decision Packaging Psychological Factor Peer Influence Risk Services Income Level Advertisement Habitual Buying Tangible Competitions Brand Equity Decision Making Trust in Brand Standardization Influencers Market Demand Benefits Buying Decision Process Marketing Ethics Process Occupation & Lifestyle Feedbacks Discounts Brand Awareness Information Search Consumer Target Market Differentiation Buyer Social Factor Cultural Factor Technology Culture Purchasing Behavior Company Evaluation of alternatives Business Markets Consumer Insight Trends Intangible Entrepreneur Place Business Buyer Motivation Price Sensitivity Profit Purchase Frequency Convenient Bias Search for information Vouchers Personal Factor Post- purchase evaluation Promotion Social Class Personal Values Impulse Buying Subculture Entrepreneurship Marketing Personality Quality Customer Loyalty Products Age Need recognition Awareness Price Investment Purchasing decision Packaging Psychological Factor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Peer Influence
Risk
Services
Income Level
Advertisement
Habitual Buying
Tangible
Competitions
Brand Equity
Decision Making
Trust in Brand
Standardization
Influencers
Market Demand
Benefits
Buying Decision Process
Marketing Ethics
Process
Occupation & Lifestyle
Feedbacks
Discounts
Brand Awareness
Information Search
Consumer
Target Market
Differentiation
Buyer
Social Factor
Cultural Factor
Technology
Culture
Purchasing Behavior
Company
Evaluation of alternatives
Business Markets
Consumer Insight
Trends
Intangible
Entrepreneur
Place
Business
Buyer Motivation
Price Sensitivity
Profit
Purchase Frequency
Convenient
Bias
Search for information
Vouchers
Personal Factor
Post-purchase evaluation
Promotion
Social Class
Personal Values
Impulse Buying
Subculture
Entrepreneurship
Marketing
Personality
Quality
Customer Loyalty
Products
Age
Need recognition
Awareness
Price
Investment
Purchasing decision
Packaging
Psychological Factor