Awareness Bias Vouchers Occupation & Lifestyle Technology Personal Values Feedbacks Entrepreneurship Age Packaging Process Products Business Services Personality Information Search Personal Factor Buying Decision Process Place Social Class Need recognition Culture Convenient Entrepreneur Search for information Habitual Buying Impulse Buying Subculture Cultural Factor Peer Influence Target Market Consumer Insight Company Benefits Buyer Intangible Psychological Factor Decision Making Differentiation Standardization Brand Awareness Marketing Advertisement Investment Price Sensitivity Trust in Brand Tangible Influencers Purchasing Behavior Profit Price Income Level Competitions Buyer Motivation Business Markets Market Demand Quality Customer Loyalty Promotion Marketing Ethics Purchase Frequency Brand Equity Social Factor Trends Consumer Discounts Evaluation of alternatives Risk Purchasing decision Post- purchase evaluation Awareness Bias Vouchers Occupation & Lifestyle Technology Personal Values Feedbacks Entrepreneurship Age Packaging Process Products Business Services Personality Information Search Personal Factor Buying Decision Process Place Social Class Need recognition Culture Convenient Entrepreneur Search for information Habitual Buying Impulse Buying Subculture Cultural Factor Peer Influence Target Market Consumer Insight Company Benefits Buyer Intangible Psychological Factor Decision Making Differentiation Standardization Brand Awareness Marketing Advertisement Investment Price Sensitivity Trust in Brand Tangible Influencers Purchasing Behavior Profit Price Income Level Competitions Buyer Motivation Business Markets Market Demand Quality Customer Loyalty Promotion Marketing Ethics Purchase Frequency Brand Equity Social Factor Trends Consumer Discounts Evaluation of alternatives Risk Purchasing decision Post- purchase evaluation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Awareness
Bias
Vouchers
Occupation & Lifestyle
Technology
Personal Values
Feedbacks
Entrepreneurship
Age
Packaging
Process
Products
Business
Services
Personality
Information Search
Personal Factor
Buying Decision Process
Place
Social Class
Need recognition
Culture
Convenient
Entrepreneur
Search for information
Habitual Buying
Impulse Buying
Subculture
Cultural Factor
Peer Influence
Target Market
Consumer Insight
Company
Benefits
Buyer
Intangible
Psychological Factor
Decision Making
Differentiation
Standardization
Brand Awareness
Marketing
Advertisement
Investment
Price Sensitivity
Trust in Brand
Tangible
Influencers
Purchasing Behavior
Profit
Price
Income Level
Competitions
Buyer Motivation
Business Markets
Market Demand
Quality
Customer Loyalty
Promotion
Marketing Ethics
Purchase Frequency
Brand Equity
Social Factor
Trends
Consumer
Discounts
Evaluation of alternatives
Risk
Purchasing decision
Post-purchase evaluation