(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Challenges = male participation and dropout
Music increases dopamine and endorphins
Exercise Reduces the risk of dementia and improves memory
Crucial to maintain all aspects of health
Exercise increases nerve to nerve communication
Exercise helps to regulate hormone secretion
Sedentary adults increase strain on healthcare
SB increases risk of illness, obesity and metabolic diseases
Decreasing SB may improve symptoms of depression and anxiety
Group Home example: Elim village
Self-Efficacy
Dropout rates increase when there are multiple dance styles
Sedentary behviour is ≤ 1.5 METs
Intervention will last 6 weeks
Exercise improves mood by distracting from negative thoughts and emotions,
Music has positive psychological and psychosocial effects
30 minute sessions
Intervention = Group Dance Class
Free
Community based intervention
Factors that limit PA: fatigue, pain, poor health & lack of mobility
Using virtual video dance classes
Dance can be performed at different levels
Goal = increase physical activity
PA recommendation = 150min/week
Population = Individuals 65+
Exercise increases the amount of neurotransmitters that regulate pain, sleep, and appetite.