EntitativityLow-ballSleepereffectFoot-in-the-doorDescriptivenormsObedienceProjectionbiasEqualityConfirmationbiasEquityPre-givingJusticeClassicalconditioningReciprocalaltruismAnchoringandAdjustmentbiasIngroupfavoritismSpontaneoussocialinfluenceRecencyeffectFalseconsensusbiasDiffusion ofresponsibilityDesensitizationExpertcommunicatorsCentralrouteprocessingConformityNegativitybiasInjunctivenormsPeripheralrouteprocessingCommunalrelationshipsJust worldhypothesisBystandereffectPrimingSocialidentityInformationalsocialinfluenceCatharsisNormativesocialinfluenceCognitivedissonanceBait-and-switchNormativesocialinfluenceEmpathyPhysicalattractivenessSuperordinatecategorizationSocialresponsibilitynormChangingattitudesthroughbehaviorKinselectionEffectivecommunicatorsReciprocitynormDoor-in-the-faceChangingattitudesthroughpersuasionMereexposureSimilarityCounterfactualthinkingMoodprotectionEgo-ismHaloeffectEntitativityLow-ballSleepereffectFoot-in-the-doorDescriptivenormsObedienceProjectionbiasEqualityConfirmationbiasEquityPre-givingJusticeClassicalconditioningReciprocalaltruismAnchoringandAdjustmentbiasIngroupfavoritismSpontaneoussocialinfluenceRecencyeffectFalseconsensusbiasDiffusion ofresponsibilityDesensitizationExpertcommunicatorsCentralrouteprocessingConformityNegativitybiasInjunctivenormsPeripheralrouteprocessingCommunalrelationshipsJust worldhypothesisBystandereffectPrimingSocialidentityInformationalsocialinfluenceCatharsisNormativesocialinfluenceCognitivedissonanceBait-and-switchNormativesocialinfluenceEmpathyPhysicalattractivenessSuperordinatecategorizationSocialresponsibilitynormChangingattitudesthroughbehaviorKinselectionEffectivecommunicatorsReciprocitynormDoor-in-the-faceChangingattitudesthroughpersuasionMereexposureSimilarityCounterfactualthinkingMoodprotectionEgo-ismHaloeffect

Class Project Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entitativity
  2. Low-ball
  3. Sleeper effect
  4. Foot-in-the-door
  5. Descriptive norms
  6. Obedience
  7. Projection bias
  8. Equality
  9. Confirmation bias
  10. Equity
  11. Pre-giving
  12. Justice
  13. Classical conditioning
  14. Reciprocal altruism
  15. Anchoring and Adjustment bias
  16. Ingroup favoritism
  17. Spontaneous social influence
  18. Recency effect
  19. False consensus bias
  20. Diffusion of responsibility
  21. Desensitization
  22. Expert communicators
  23. Central route processing
  24. Conformity
  25. Negativity bias
  26. Injunctive norms
  27. Peripheral route processing
  28. Communal relationships
  29. Just world hypothesis
  30. Bystander effect
  31. Priming
  32. Social identity
  33. Informational social influence
  34. Catharsis
  35. Normative social influence
  36. Cognitive dissonance
  37. Bait-and-switch
  38. Normative social influence
  39. Empathy
  40. Physical attractiveness
  41. Superordinate categorization
  42. Social responsibility norm
  43. Changing attitudes through behavior
  44. Kin selection
  45. Effective communicators
  46. Reciprocity norm
  47. Door-in-the-face
  48. Changing attitudes through persuasion
  49. Mere exposure
  50. Similarity
  51. Counterfactual thinking
  52. Mood protection
  53. Ego-ism
  54. Halo effect