Catharsis Bait- and- switch Spontaneous social influence Peripheral route processing Superordinate categorization Normative social influence Ingroup favoritism Informational social influence Priming Expert communicators Anchoring and Adjustment bias Recency effect Desensitization Equality Equity Reciprocity norm Projection bias Entitativity Changing attitudes through persuasion Bystander effect Effective communicators Foot- in-the- door Mood protection Confirmation bias Injunctive norms Door- in-the- face Obedience Social identity Communal relationships Reciprocal altruism Social responsibility norm Normative social influence Classical conditioning Pre- giving Negativity bias Diffusion of responsibility Halo effect Similarity Counterfactual thinking Just world hypothesis Empathy Cognitive dissonance Justice Kin selection Conformity Ego- ism Physical attractiveness Low- ball Changing attitudes through behavior Descriptive norms Sleeper effect Central route processing False consensus bias Mere exposure Catharsis Bait- and- switch Spontaneous social influence Peripheral route processing Superordinate categorization Normative social influence Ingroup favoritism Informational social influence Priming Expert communicators Anchoring and Adjustment bias Recency effect Desensitization Equality Equity Reciprocity norm Projection bias Entitativity Changing attitudes through persuasion Bystander effect Effective communicators Foot- in-the- door Mood protection Confirmation bias Injunctive norms Door- in-the- face Obedience Social identity Communal relationships Reciprocal altruism Social responsibility norm Normative social influence Classical conditioning Pre- giving Negativity bias Diffusion of responsibility Halo effect Similarity Counterfactual thinking Just world hypothesis Empathy Cognitive dissonance Justice Kin selection Conformity Ego- ism Physical attractiveness Low- ball Changing attitudes through behavior Descriptive norms Sleeper effect Central route processing False consensus bias Mere exposure
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Catharsis
Bait-and-switch
Spontaneous social influence
Peripheral route processing
Superordinate categorization
Normative social influence
Ingroup favoritism
Informational social influence
Priming
Expert communicators
Anchoring and Adjustment bias
Recency effect
Desensitization
Equality
Equity
Reciprocity norm
Projection bias
Entitativity
Changing attitudes through persuasion
Bystander effect
Effective communicators
Foot-in-the-door
Mood protection
Confirmation bias
Injunctive norms
Door-in-the-face
Obedience
Social identity
Communal relationships
Reciprocal altruism
Social responsibility norm
Normative social influence
Classical conditioning
Pre-giving
Negativity bias
Diffusion of responsibility
Halo effect
Similarity
Counterfactual thinking
Just world hypothesis
Empathy
Cognitive dissonance
Justice
Kin selection
Conformity
Ego-ism
Physical attractiveness
Low-ball
Changing attitudes through behavior
Descriptive norms
Sleeper effect
Central route processing
False consensus bias
Mere exposure