(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Hyper Armor for slow skills (DR/Guard and stun resist)
Mobility options (not kneecapped like
leap slam)
supp. links on character, not on gems (add trade value in other ways)
martial weapons should be able to block
inherent enemy attacks > random modifiers
Methodical combat ≠ slow.
It = predicting enemy actions and planning your own
Add
Guard Skills
skill windups
are visually underwhelming
and lack snappiness/
impact
Buff loot from regular monsters (99% of loot is from rares)
Improve
animation cancelling into moving/
attacking
Map mini-bosses for completion (instead of all rares)
Scrap/
disenchant/
sell/
from one window
Dedicated Dodge Skill gem slot and alternative dodge gems
bosses are too easy to gearcheck
Less tedious,more deterministic atlas
Counter-
attack Skills
reduce enemy stumble distance on stun
more sources of Flat damage
Bigger / different healthbars for magic/rare monsters