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Learning BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. demonstration
  2. self instruction
  3. group discussion
  4. simulation
  5. role play
  6. Free!
  7. cognitive domain
  8. psychomotor domain
  9. 1-1 instruction
  10. gaming
  11. cooperative learning
  12. lecture
  13. constructive controversy
  14. return demonstration
  15. role model
  16. affective domain