Tuplecreation –E.g.,my_tuple =(1, 2, 3)Docstring – Astring literal fordocumentation,e.g.len() – To getthe length ofa list, string,etc.return – Exitsa function andoptionallyreturns avalue.Set creation– E.g.,my_set ={1, 2, 3}Variableassignment– E.g., x =10type() – Tocheck thedata type,e.g., type(x)Arithmeticoperators– Such as+, -, *, /.from ...import ... –E.g., frommath importpiLogicaloperators –Such asand, or, not.try/exceptblock – Forhandlingerrors.else – Thefallbackbranch forconditionals.input() –For gettinguser input.Listcomprehension– E.g., [x for xin range(10)]lambda –Anonymousfunctions,e.g., lambdax: x * 2for loop –Forexample: fori in range(5):break –Exits aloop early.as – Foraliasingmodules,e.g., importnumpy as npwhile loop –Repeats aslong as acondition istrue.f-string – Forformattedstrings, e.g.,f"Hello,{name}"elif – Usedfor additionalconditionalchecks.if – Thebasicconditionalstatement.print("Hello,world!") –The classicoutputcommand.range() –E.g.,range(10) togeneratesequences.def –Used todefine afunction.Dictionarycreation –E.g., my_dict= {"key":"value"}Comparisonoperators –Such as ==,!=, <, >.List creation– E.g.,my_list = [1,2, 3]continue –Skips to thenext iterationof a loop.import –Importingmodules,e.g., importmathTuplecreation –E.g.,my_tuple =(1, 2, 3)Docstring – Astring literal fordocumentation,e.g.len() – To getthe length ofa list, string,etc.return – Exitsa function andoptionallyreturns avalue.Set creation– E.g.,my_set ={1, 2, 3}Variableassignment– E.g., x =10type() – Tocheck thedata type,e.g., type(x)Arithmeticoperators– Such as+, -, *, /.from ...import ... –E.g., frommath importpiLogicaloperators –Such asand, or, not.try/exceptblock – Forhandlingerrors.else – Thefallbackbranch forconditionals.input() –For gettinguser input.Listcomprehension– E.g., [x for xin range(10)]lambda –Anonymousfunctions,e.g., lambdax: x * 2for loop –Forexample: fori in range(5):break –Exits aloop early.as – Foraliasingmodules,e.g., importnumpy as npwhile loop –Repeats aslong as acondition istrue.f-string – Forformattedstrings, e.g.,f"Hello,{name}"elif – Usedfor additionalconditionalchecks.if – Thebasicconditionalstatement.print("Hello,world!") –The classicoutputcommand.range() –E.g.,range(10) togeneratesequences.def –Used todefine afunction.Dictionarycreation –E.g., my_dict= {"key":"value"}Comparisonoperators –Such as ==,!=, <, >.List creation– E.g.,my_list = [1,2, 3]continue –Skips to thenext iterationof a loop.import –Importingmodules,e.g., importmath

CODE VS ANIMATION - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tuple creation – E.g., my_tuple = (1, 2, 3)
  2. Docstring – A string literal for documentation, e.g.
  3. len() – To get the length of a list, string, etc.
  4. return – Exits a function and optionally returns a value.
  5. Set creation – E.g., my_set = {1, 2, 3}
  6. Variable assignment – E.g., x = 10
  7. type() – To check the data type, e.g., type(x)
  8. Arithmetic operators – Such as +, -, *, /.
  9. from ... import ... – E.g., from math import pi
  10. Logical operators – Such as and, or, not.
  11. try/except block – For handling errors.
  12. else – The fallback branch for conditionals.
  13. input() – For getting user input.
  14. List comprehension – E.g., [x for x in range(10)]
  15. lambda – Anonymous functions, e.g., lambda x: x * 2
  16. for loop – For example: for i in range(5):
  17. break – Exits a loop early.
  18. as – For aliasing modules, e.g., import numpy as np
  19. while loop – Repeats as long as a condition is true.
  20. f-string – For formatted strings, e.g., f"Hello, {name}"
  21. elif – Used for additional conditional checks.
  22. if – The basic conditional statement.
  23. print("Hello, world!") – The classic output command.
  24. range() – E.g., range(10) to generate sequences.
  25. def – Used to define a function.
  26. Dictionary creation – E.g., my_dict = {"key": "value"}
  27. Comparison operators – Such as ==, !=, <, >.
  28. List creation – E.g., my_list = [1, 2, 3]
  29. continue – Skips to the next iteration of a loop.
  30. import – Importing modules, e.g., import math