Anencounter isavoided withcleverroleplayingA critical rolecauses anenemy toreveal crucialinformationA last-ditcheffort to savean ally failstragicallyFind ahiddentreasurechestA long- awaitedbattle endsanticlacticallywith a lucky rollA playermisunderstandsthe spelldesciption-leading todisasterThe partygets lostdespitehaving amapFind amap to alost cityA riddleissolvedA grappleattemptresults in anawkwardpileupDefeatadragonThe partysplits(againstbetterjudgment)Criticalfailureleads tochaosA dramaticmonologueis interruptedby an enemyattackNPC ally getsin the wayand causesunintendedchaosDM makeseveryone rolla perceptioncheckA nat 20savesthe dayA spell doesmorecollateraldamage thanintendedA charactertries to petan obviouslydangerouscreatureA magicalwild surgecauseshavoc mid-fightThe playerforgetsthey have auseful itemSomeone getspolymorphed(intentionallyor accidentally)A healer getsknocked outbefore theycan healanyonePlayeradopts arandomNPCSomeonegetsknockedunconsciousA last-ditcheffort to savean allypassesamazinglyA trap istriggeredA partymember triesto flee buttripsspectacularlyAmimicattacksBefrienda talkinganimalSomeone goesdown, but theirdramatic lastwords areridiculousA playertries to flirtwith anNPCSomeonefials apersuasioncheckhilariouslySomeonerolls a nat1on anintimidationcheckParticipatein afestival orcelebrationThe artifactturns out tobe cursedA nat 1causes aweapon tobreak at theworst momentAnencounter isavoided withcleverroleplayingA critical rolecauses anenemy toreveal crucialinformationA last-ditcheffort to savean ally failstragicallyFind ahiddentreasurechestA long- awaitedbattle endsanticlacticallywith a lucky rollA playermisunderstandsthe spelldesciption-leading todisasterThe partygets lostdespitehaving amapFind amap to alost cityA riddleissolvedA grappleattemptresults in anawkwardpileupDefeatadragonThe partysplits(againstbetterjudgment)Criticalfailureleads tochaosA dramaticmonologueis interruptedby an enemyattackNPC ally getsin the wayand causesunintendedchaosDM makeseveryone rolla perceptioncheckA nat 20savesthe dayA spell doesmorecollateraldamage thanintendedA charactertries to petan obviouslydangerouscreatureA magicalwild surgecauseshavoc mid-fightThe playerforgetsthey have auseful itemSomeone getspolymorphed(intentionallyor accidentally)A healer getsknocked outbefore theycan healanyonePlayeradopts arandomNPCSomeonegetsknockedunconsciousA last-ditcheffort to savean allypassesamazinglyA trap istriggeredA partymember triesto flee buttripsspectacularlyAmimicattacksBefrienda talkinganimalSomeone goesdown, but theirdramatic lastwords areridiculousA playertries to flirtwith anNPCSomeonefials apersuasioncheckhilariouslySomeonerolls a nat1on anintimidationcheckParticipatein afestival orcelebrationThe artifactturns out tobe cursedA nat 1causes aweapon tobreak at theworst moment

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
  1. An encounter is avoided with clever roleplaying
  2. A critical role causes an enemy to reveal crucial information
  3. A last-ditch effort to save an ally fails tragically
  4. Find a hidden treasure chest
  5. A long- awaited battle ends anticlactically with a lucky roll
  6. A player misunderstands the spell desciption- leading to disaster
  7. The party gets lost despite having a map
  8. Find a map to a lost city
  9. A riddle is solved
  10. A grapple attempt results in an awkward pileup
  11. Defeat a dragon
  12. The party splits (against better judgment)
  13. Critical failure leads to chaos
  14. A dramatic monologue is interrupted by an enemy attack
  15. NPC ally gets in the way and causes unintended chaos
  16. DM makes everyone roll a perception check
  17. A nat 20 saves the day
  18. A spell does more collateral damage than intended
  19. A character tries to pet an obviously dangerous creature
  20. A magical wild surge causes havoc mid-fight
  21. The player forgets they have a useful item
  22. Someone gets polymorphed (intentionally or accidentally)
  23. A healer gets knocked out before they can heal anyone
  24. Player adopts a random NPC
  25. Someone gets knocked unconscious
  26. A last-ditch effort to save an ally passes amazingly
  27. A trap is triggered
  28. A party member tries to flee but trips spectacularly
  29. A mimic attacks
  30. Befriend a talking animal
  31. Someone goes down, but their dramatic last words are ridiculous
  32. A player tries to flirt with an NPC
  33. Someone fials a persuasion check hilariously
  34. Someone rolls a nat1 on an intimidation check
  35. Participate in a festival or celebration
  36. The artifact turns out to be cursed
  37. A nat 1 causes a weapon to break at the worst moment