Find ahiddentreasurechestA magicalwild surgecauseshavoc mid-fightA playertries to flirtwith anNPCA last-ditcheffort to savean ally failstragicallyA nat 1causes aweapon tobreak at theworst momentAmimicattacksSomeonerolls a nat1on anintimidationcheckA critical rolecauses anenemy toreveal crucialinformationDM makeseveryone rolla perceptioncheckA healer getsknocked outbefore theycan healanyoneSomeonefials apersuasioncheckhilariouslyCriticalfailureleads tochaosA riddleissolvedThe partygets lostdespitehaving amapParticipatein afestival orcelebrationAnencounter isavoided withcleverroleplayingBefrienda talkinganimalFind amap to alost cityDefeatadragonSomeone goesdown, but theirdramatic lastwords areridiculousThe playerforgetsthey have auseful itemA grappleattemptresults in anawkwardpileupThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglyA partymember triesto flee buttripsspectacularlySomeone getspolymorphed(intentionallyor accidentally)SomeonegetsknockedunconsciousA dramaticmonologueis interruptedby an enemyattackA charactertries to petan obviouslydangerouscreatureThe artifactturns out tobe cursedA trap istriggeredA spell doesmorecollateraldamage thanintendedA long- awaitedbattle endsanticlacticallywith a lucky rollPlayeradopts arandomNPCNPC ally getsin the wayand causesunintendedchaosA nat 20savesthe dayA playermisunderstandsthe spelldesciption-leading todisasterFind ahiddentreasurechestA magicalwild surgecauseshavoc mid-fightA playertries to flirtwith anNPCA last-ditcheffort to savean ally failstragicallyA nat 1causes aweapon tobreak at theworst momentAmimicattacksSomeonerolls a nat1on anintimidationcheckA critical rolecauses anenemy toreveal crucialinformationDM makeseveryone rolla perceptioncheckA healer getsknocked outbefore theycan healanyoneSomeonefials apersuasioncheckhilariouslyCriticalfailureleads tochaosA riddleissolvedThe partygets lostdespitehaving amapParticipatein afestival orcelebrationAnencounter isavoided withcleverroleplayingBefrienda talkinganimalFind amap to alost cityDefeatadragonSomeone goesdown, but theirdramatic lastwords areridiculousThe playerforgetsthey have auseful itemA grappleattemptresults in anawkwardpileupThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglyA partymember triesto flee buttripsspectacularlySomeone getspolymorphed(intentionallyor accidentally)SomeonegetsknockedunconsciousA dramaticmonologueis interruptedby an enemyattackA charactertries to petan obviouslydangerouscreatureThe artifactturns out tobe cursedA trap istriggeredA spell doesmorecollateraldamage thanintendedA long- awaitedbattle endsanticlacticallywith a lucky rollPlayeradopts arandomNPCNPC ally getsin the wayand causesunintendedchaosA nat 20savesthe dayA playermisunderstandsthe spelldesciption-leading todisaster

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find a hidden treasure chest
  2. A magical wild surge causes havoc mid-fight
  3. A player tries to flirt with an NPC
  4. A last-ditch effort to save an ally fails tragically
  5. A nat 1 causes a weapon to break at the worst moment
  6. A mimic attacks
  7. Someone rolls a nat1 on an intimidation check
  8. A critical role causes an enemy to reveal crucial information
  9. DM makes everyone roll a perception check
  10. A healer gets knocked out before they can heal anyone
  11. Someone fials a persuasion check hilariously
  12. Critical failure leads to chaos
  13. A riddle is solved
  14. The party gets lost despite having a map
  15. Participate in a festival or celebration
  16. An encounter is avoided with clever roleplaying
  17. Befriend a talking animal
  18. Find a map to a lost city
  19. Defeat a dragon
  20. Someone goes down, but their dramatic last words are ridiculous
  21. The player forgets they have a useful item
  22. A grapple attempt results in an awkward pileup
  23. The party splits (against better judgment)
  24. A last-ditch effort to save an ally passes amazingly
  25. A party member tries to flee but trips spectacularly
  26. Someone gets polymorphed (intentionally or accidentally)
  27. Someone gets knocked unconscious
  28. A dramatic monologue is interrupted by an enemy attack
  29. A character tries to pet an obviously dangerous creature
  30. The artifact turns out to be cursed
  31. A trap is triggered
  32. A spell does more collateral damage than intended
  33. A long- awaited battle ends anticlactically with a lucky roll
  34. Player adopts a random NPC
  35. NPC ally gets in the way and causes unintended chaos
  36. A nat 20 saves the day
  37. A player misunderstands the spell desciption- leading to disaster