A long- awaitedbattle endsanticlacticallywith a lucky rollA healer getsknocked outbefore theycan healanyoneA dramaticmonologueis interruptedby an enemyattackThe artifactturns out tobe cursedThe partysplits(againstbetterjudgment)SomeonegetsknockedunconsciousA riddleissolvedNPC ally getsin the wayand causesunintendedchaosDM makeseveryone rolla perceptioncheckThe partygets lostdespitehaving amapA nat 1causes aweapon tobreak at theworst momentFind ahiddentreasurechestA charactertries to petan obviouslydangerouscreatureA playermisunderstandsthe spelldesciption-leading todisasterFind amap to alost cityA trap istriggeredA last-ditcheffort to savean allypassesamazinglySomeonerolls a nat1on anintimidationcheckA spell doesmorecollateraldamage thanintendedA magicalwild surgecauseshavoc mid-fightAmimicattacksCriticalfailureleads tochaosA grappleattemptresults in anawkwardpileupPlayeradopts arandomNPCParticipatein afestival orcelebrationDefeatadragonBefrienda talkinganimalA partymember triesto flee buttripsspectacularlySomeone getspolymorphed(intentionallyor accidentally)A playertries to flirtwith anNPCA nat 20savesthe daySomeonefials apersuasioncheckhilariouslyThe playerforgetsthey have auseful itemSomeone goesdown, but theirdramatic lastwords areridiculousA last-ditcheffort to savean ally failstragicallyAnencounter isavoided withcleverroleplayingA critical rolecauses anenemy toreveal crucialinformationA long- awaitedbattle endsanticlacticallywith a lucky rollA healer getsknocked outbefore theycan healanyoneA dramaticmonologueis interruptedby an enemyattackThe artifactturns out tobe cursedThe partysplits(againstbetterjudgment)SomeonegetsknockedunconsciousA riddleissolvedNPC ally getsin the wayand causesunintendedchaosDM makeseveryone rolla perceptioncheckThe partygets lostdespitehaving amapA nat 1causes aweapon tobreak at theworst momentFind ahiddentreasurechestA charactertries to petan obviouslydangerouscreatureA playermisunderstandsthe spelldesciption-leading todisasterFind amap to alost cityA trap istriggeredA last-ditcheffort to savean allypassesamazinglySomeonerolls a nat1on anintimidationcheckA spell doesmorecollateraldamage thanintendedA magicalwild surgecauseshavoc mid-fightAmimicattacksCriticalfailureleads tochaosA grappleattemptresults in anawkwardpileupPlayeradopts arandomNPCParticipatein afestival orcelebrationDefeatadragonBefrienda talkinganimalA partymember triesto flee buttripsspectacularlySomeone getspolymorphed(intentionallyor accidentally)A playertries to flirtwith anNPCA nat 20savesthe daySomeonefials apersuasioncheckhilariouslyThe playerforgetsthey have auseful itemSomeone goesdown, but theirdramatic lastwords areridiculousA last-ditcheffort to savean ally failstragicallyAnencounter isavoided withcleverroleplayingA critical rolecauses anenemy toreveal crucialinformation

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A long- awaited battle ends anticlactically with a lucky roll
  2. A healer gets knocked out before they can heal anyone
  3. A dramatic monologue is interrupted by an enemy attack
  4. The artifact turns out to be cursed
  5. The party splits (against better judgment)
  6. Someone gets knocked unconscious
  7. A riddle is solved
  8. NPC ally gets in the way and causes unintended chaos
  9. DM makes everyone roll a perception check
  10. The party gets lost despite having a map
  11. A nat 1 causes a weapon to break at the worst moment
  12. Find a hidden treasure chest
  13. A character tries to pet an obviously dangerous creature
  14. A player misunderstands the spell desciption- leading to disaster
  15. Find a map to a lost city
  16. A trap is triggered
  17. A last-ditch effort to save an ally passes amazingly
  18. Someone rolls a nat1 on an intimidation check
  19. A spell does more collateral damage than intended
  20. A magical wild surge causes havoc mid-fight
  21. A mimic attacks
  22. Critical failure leads to chaos
  23. A grapple attempt results in an awkward pileup
  24. Player adopts a random NPC
  25. Participate in a festival or celebration
  26. Defeat a dragon
  27. Befriend a talking animal
  28. A party member tries to flee but trips spectacularly
  29. Someone gets polymorphed (intentionally or accidentally)
  30. A player tries to flirt with an NPC
  31. A nat 20 saves the day
  32. Someone fials a persuasion check hilariously
  33. The player forgets they have a useful item
  34. Someone goes down, but their dramatic last words are ridiculous
  35. A last-ditch effort to save an ally fails tragically
  36. An encounter is avoided with clever roleplaying
  37. A critical role causes an enemy to reveal crucial information