A partymember triesto flee buttripsspectacularlyBefrienda talkinganimalSomeonefials apersuasioncheckhilariouslyNPC ally getsin the wayand causesunintendedchaosThe playerforgetsthey have auseful itemCriticalfailureleads tochaosA dramaticmonologueis interruptedby an enemyattackAnencounter isavoided withcleverroleplayingThe partysplits(againstbetterjudgment)Find amap to alost cityDefeatadragonA magicalwild surgecauseshavoc mid-fightA spell doesmorecollateraldamage thanintendedA last-ditcheffort to savean allypassesamazinglySomeonegetsknockedunconsciousSomeone goesdown, but theirdramatic lastwords areridiculousA healer getsknocked outbefore theycan healanyoneFind ahiddentreasurechestA trap istriggeredDM makeseveryone rolla perceptioncheckA last-ditcheffort to savean ally failstragicallyA riddleissolvedAmimicattacksSomeonerolls a nat1on anintimidationcheckSomeone getspolymorphed(intentionallyor accidentally)A playermisunderstandsthe spelldesciption-leading todisasterA playertries to flirtwith anNPCA charactertries to petan obviouslydangerouscreatureA critical rolecauses anenemy toreveal crucialinformationA grappleattemptresults in anawkwardpileupA nat 20savesthe dayParticipatein afestival orcelebrationThe artifactturns out tobe cursedA nat 1causes aweapon tobreak at theworst momentA long- awaitedbattle endsanticlacticallywith a lucky rollThe partygets lostdespitehaving amapPlayeradopts arandomNPCA partymember triesto flee buttripsspectacularlyBefrienda talkinganimalSomeonefials apersuasioncheckhilariouslyNPC ally getsin the wayand causesunintendedchaosThe playerforgetsthey have auseful itemCriticalfailureleads tochaosA dramaticmonologueis interruptedby an enemyattackAnencounter isavoided withcleverroleplayingThe partysplits(againstbetterjudgment)Find amap to alost cityDefeatadragonA magicalwild surgecauseshavoc mid-fightA spell doesmorecollateraldamage thanintendedA last-ditcheffort to savean allypassesamazinglySomeonegetsknockedunconsciousSomeone goesdown, but theirdramatic lastwords areridiculousA healer getsknocked outbefore theycan healanyoneFind ahiddentreasurechestA trap istriggeredDM makeseveryone rolla perceptioncheckA last-ditcheffort to savean ally failstragicallyA riddleissolvedAmimicattacksSomeonerolls a nat1on anintimidationcheckSomeone getspolymorphed(intentionallyor accidentally)A playermisunderstandsthe spelldesciption-leading todisasterA playertries to flirtwith anNPCA charactertries to petan obviouslydangerouscreatureA critical rolecauses anenemy toreveal crucialinformationA grappleattemptresults in anawkwardpileupA nat 20savesthe dayParticipatein afestival orcelebrationThe artifactturns out tobe cursedA nat 1causes aweapon tobreak at theworst momentA long- awaitedbattle endsanticlacticallywith a lucky rollThe partygets lostdespitehaving amapPlayeradopts arandomNPC

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A party member tries to flee but trips spectacularly
  2. Befriend a talking animal
  3. Someone fials a persuasion check hilariously
  4. NPC ally gets in the way and causes unintended chaos
  5. The player forgets they have a useful item
  6. Critical failure leads to chaos
  7. A dramatic monologue is interrupted by an enemy attack
  8. An encounter is avoided with clever roleplaying
  9. The party splits (against better judgment)
  10. Find a map to a lost city
  11. Defeat a dragon
  12. A magical wild surge causes havoc mid-fight
  13. A spell does more collateral damage than intended
  14. A last-ditch effort to save an ally passes amazingly
  15. Someone gets knocked unconscious
  16. Someone goes down, but their dramatic last words are ridiculous
  17. A healer gets knocked out before they can heal anyone
  18. Find a hidden treasure chest
  19. A trap is triggered
  20. DM makes everyone roll a perception check
  21. A last-ditch effort to save an ally fails tragically
  22. A riddle is solved
  23. A mimic attacks
  24. Someone rolls a nat1 on an intimidation check
  25. Someone gets polymorphed (intentionally or accidentally)
  26. A player misunderstands the spell desciption- leading to disaster
  27. A player tries to flirt with an NPC
  28. A character tries to pet an obviously dangerous creature
  29. A critical role causes an enemy to reveal crucial information
  30. A grapple attempt results in an awkward pileup
  31. A nat 20 saves the day
  32. Participate in a festival or celebration
  33. The artifact turns out to be cursed
  34. A nat 1 causes a weapon to break at the worst moment
  35. A long- awaited battle ends anticlactically with a lucky roll
  36. The party gets lost despite having a map
  37. Player adopts a random NPC