A long- awaitedbattle endsanticlacticallywith a lucky rollA playertries to flirtwith anNPCA riddleissolvedSomeone goesdown, but theirdramatic lastwords areridiculousDM makeseveryone rolla perceptioncheckAmimicattacksThe partygets lostdespitehaving amapBefrienda talkinganimalCriticalfailureleads tochaosA critical rolecauses anenemy toreveal crucialinformationSomeonefials apersuasioncheckhilariouslyParticipatein afestival orcelebrationNPC ally getsin the wayand causesunintendedchaosA nat 20savesthe dayA nat 1causes aweapon tobreak at theworst momentA last-ditcheffort to savean ally failstragicallyDefeatadragonFind ahiddentreasurechestFind amap to alost cityA spell doesmorecollateraldamage thanintendedAnencounter isavoided withcleverroleplayingA magicalwild surgecauseshavoc mid-fightA healer getsknocked outbefore theycan healanyonePlayeradopts arandomNPCA charactertries to petan obviouslydangerouscreatureA partymember triesto flee buttripsspectacularlyThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglySomeonegetsknockedunconsciousSomeone getspolymorphed(intentionallyor accidentally)The artifactturns out tobe cursedA playermisunderstandsthe spelldesciption-leading todisasterA dramaticmonologueis interruptedby an enemyattackA grappleattemptresults in anawkwardpileupSomeonerolls a nat1on anintimidationcheckA trap istriggeredThe playerforgetsthey have auseful itemA long- awaitedbattle endsanticlacticallywith a lucky rollA playertries to flirtwith anNPCA riddleissolvedSomeone goesdown, but theirdramatic lastwords areridiculousDM makeseveryone rolla perceptioncheckAmimicattacksThe partygets lostdespitehaving amapBefrienda talkinganimalCriticalfailureleads tochaosA critical rolecauses anenemy toreveal crucialinformationSomeonefials apersuasioncheckhilariouslyParticipatein afestival orcelebrationNPC ally getsin the wayand causesunintendedchaosA nat 20savesthe dayA nat 1causes aweapon tobreak at theworst momentA last-ditcheffort to savean ally failstragicallyDefeatadragonFind ahiddentreasurechestFind amap to alost cityA spell doesmorecollateraldamage thanintendedAnencounter isavoided withcleverroleplayingA magicalwild surgecauseshavoc mid-fightA healer getsknocked outbefore theycan healanyonePlayeradopts arandomNPCA charactertries to petan obviouslydangerouscreatureA partymember triesto flee buttripsspectacularlyThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglySomeonegetsknockedunconsciousSomeone getspolymorphed(intentionallyor accidentally)The artifactturns out tobe cursedA playermisunderstandsthe spelldesciption-leading todisasterA dramaticmonologueis interruptedby an enemyattackA grappleattemptresults in anawkwardpileupSomeonerolls a nat1on anintimidationcheckA trap istriggeredThe playerforgetsthey have auseful item

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A long- awaited battle ends anticlactically with a lucky roll
  2. A player tries to flirt with an NPC
  3. A riddle is solved
  4. Someone goes down, but their dramatic last words are ridiculous
  5. DM makes everyone roll a perception check
  6. A mimic attacks
  7. The party gets lost despite having a map
  8. Befriend a talking animal
  9. Critical failure leads to chaos
  10. A critical role causes an enemy to reveal crucial information
  11. Someone fials a persuasion check hilariously
  12. Participate in a festival or celebration
  13. NPC ally gets in the way and causes unintended chaos
  14. A nat 20 saves the day
  15. A nat 1 causes a weapon to break at the worst moment
  16. A last-ditch effort to save an ally fails tragically
  17. Defeat a dragon
  18. Find a hidden treasure chest
  19. Find a map to a lost city
  20. A spell does more collateral damage than intended
  21. An encounter is avoided with clever roleplaying
  22. A magical wild surge causes havoc mid-fight
  23. A healer gets knocked out before they can heal anyone
  24. Player adopts a random NPC
  25. A character tries to pet an obviously dangerous creature
  26. A party member tries to flee but trips spectacularly
  27. The party splits (against better judgment)
  28. A last-ditch effort to save an ally passes amazingly
  29. Someone gets knocked unconscious
  30. Someone gets polymorphed (intentionally or accidentally)
  31. The artifact turns out to be cursed
  32. A player misunderstands the spell desciption- leading to disaster
  33. A dramatic monologue is interrupted by an enemy attack
  34. A grapple attempt results in an awkward pileup
  35. Someone rolls a nat1 on an intimidation check
  36. A trap is triggered
  37. The player forgets they have a useful item