A nat 20savesthe dayA nat 1causes aweapon tobreak at theworst momentDefeatadragonA spell doesmorecollateraldamage thanintendedA last-ditcheffort to savean ally failstragicallyAmimicattacksA riddleissolvedA critical rolecauses anenemy toreveal crucialinformationParticipatein afestival orcelebrationThe artifactturns out tobe cursedBefrienda talkinganimalA charactertries to petan obviouslydangerouscreatureFind amap to alost cityA dramaticmonologueis interruptedby an enemyattackPlayeradopts arandomNPCA trap istriggeredA grappleattemptresults in anawkwardpileupA healer getsknocked outbefore theycan healanyoneCriticalfailureleads tochaosA partymember triesto flee buttripsspectacularlySomeonerolls a nat1on anintimidationcheckA long- awaitedbattle endsanticlacticallywith a lucky rollNPC ally getsin the wayand causesunintendedchaosThe partygets lostdespitehaving amapA playermisunderstandsthe spelldesciption-leading todisasterSomeone getspolymorphed(intentionallyor accidentally)Anencounter isavoided withcleverroleplayingDM makeseveryone rolla perceptioncheckThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglyThe playerforgetsthey have auseful itemSomeonefials apersuasioncheckhilariouslyFind ahiddentreasurechestA playertries to flirtwith anNPCSomeonegetsknockedunconsciousSomeone goesdown, but theirdramatic lastwords areridiculousA magicalwild surgecauseshavoc mid-fightA nat 20savesthe dayA nat 1causes aweapon tobreak at theworst momentDefeatadragonA spell doesmorecollateraldamage thanintendedA last-ditcheffort to savean ally failstragicallyAmimicattacksA riddleissolvedA critical rolecauses anenemy toreveal crucialinformationParticipatein afestival orcelebrationThe artifactturns out tobe cursedBefrienda talkinganimalA charactertries to petan obviouslydangerouscreatureFind amap to alost cityA dramaticmonologueis interruptedby an enemyattackPlayeradopts arandomNPCA trap istriggeredA grappleattemptresults in anawkwardpileupA healer getsknocked outbefore theycan healanyoneCriticalfailureleads tochaosA partymember triesto flee buttripsspectacularlySomeonerolls a nat1on anintimidationcheckA long- awaitedbattle endsanticlacticallywith a lucky rollNPC ally getsin the wayand causesunintendedchaosThe partygets lostdespitehaving amapA playermisunderstandsthe spelldesciption-leading todisasterSomeone getspolymorphed(intentionallyor accidentally)Anencounter isavoided withcleverroleplayingDM makeseveryone rolla perceptioncheckThe partysplits(againstbetterjudgment)A last-ditcheffort to savean allypassesamazinglyThe playerforgetsthey have auseful itemSomeonefials apersuasioncheckhilariouslyFind ahiddentreasurechestA playertries to flirtwith anNPCSomeonegetsknockedunconsciousSomeone goesdown, but theirdramatic lastwords areridiculousA magicalwild surgecauseshavoc mid-fight

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A nat 20 saves the day
  2. A nat 1 causes a weapon to break at the worst moment
  3. Defeat a dragon
  4. A spell does more collateral damage than intended
  5. A last-ditch effort to save an ally fails tragically
  6. A mimic attacks
  7. A riddle is solved
  8. A critical role causes an enemy to reveal crucial information
  9. Participate in a festival or celebration
  10. The artifact turns out to be cursed
  11. Befriend a talking animal
  12. A character tries to pet an obviously dangerous creature
  13. Find a map to a lost city
  14. A dramatic monologue is interrupted by an enemy attack
  15. Player adopts a random NPC
  16. A trap is triggered
  17. A grapple attempt results in an awkward pileup
  18. A healer gets knocked out before they can heal anyone
  19. Critical failure leads to chaos
  20. A party member tries to flee but trips spectacularly
  21. Someone rolls a nat1 on an intimidation check
  22. A long- awaited battle ends anticlactically with a lucky roll
  23. NPC ally gets in the way and causes unintended chaos
  24. The party gets lost despite having a map
  25. A player misunderstands the spell desciption- leading to disaster
  26. Someone gets polymorphed (intentionally or accidentally)
  27. An encounter is avoided with clever roleplaying
  28. DM makes everyone roll a perception check
  29. The party splits (against better judgment)
  30. A last-ditch effort to save an ally passes amazingly
  31. The player forgets they have a useful item
  32. Someone fials a persuasion check hilariously
  33. Find a hidden treasure chest
  34. A player tries to flirt with an NPC
  35. Someone gets knocked unconscious
  36. Someone goes down, but their dramatic last words are ridiculous
  37. A magical wild surge causes havoc mid-fight