The partygets lostdespitehaving amapAmimicattacksSomeonerolls a nat1on anintimidationcheckA charactertries to petan obviouslydangerouscreatureA playertries to flirtwith anNPCA last-ditcheffort to savean ally failstragicallyFind ahiddentreasurechestPlayeradopts arandomNPCSomeone getspolymorphed(intentionallyor accidentally)A nat 1causes aweapon tobreak at theworst momentA magicalwild surgecauseshavoc mid-fightBefrienda talkinganimalA riddleissolvedA nat 20savesthe dayThe partysplits(againstbetterjudgment)A critical rolecauses anenemy toreveal crucialinformationSomeone goesdown, but theirdramatic lastwords areridiculousA spell doesmorecollateraldamage thanintendedDM makeseveryone rolla perceptioncheckDefeatadragonCriticalfailureleads tochaosA healer getsknocked outbefore theycan healanyoneSomeonefials apersuasioncheckhilariouslyA last-ditcheffort to savean allypassesamazinglyNPC ally getsin the wayand causesunintendedchaosA playermisunderstandsthe spelldesciption-leading todisasterA dramaticmonologueis interruptedby an enemyattackAnencounter isavoided withcleverroleplayingA partymember triesto flee buttripsspectacularlyA long- awaitedbattle endsanticlacticallywith a lucky rollFind amap to alost cityThe artifactturns out tobe cursedSomeonegetsknockedunconsciousParticipatein afestival orcelebrationA trap istriggeredA grappleattemptresults in anawkwardpileupThe playerforgetsthey have auseful itemThe partygets lostdespitehaving amapAmimicattacksSomeonerolls a nat1on anintimidationcheckA charactertries to petan obviouslydangerouscreatureA playertries to flirtwith anNPCA last-ditcheffort to savean ally failstragicallyFind ahiddentreasurechestPlayeradopts arandomNPCSomeone getspolymorphed(intentionallyor accidentally)A nat 1causes aweapon tobreak at theworst momentA magicalwild surgecauseshavoc mid-fightBefrienda talkinganimalA riddleissolvedA nat 20savesthe dayThe partysplits(againstbetterjudgment)A critical rolecauses anenemy toreveal crucialinformationSomeone goesdown, but theirdramatic lastwords areridiculousA spell doesmorecollateraldamage thanintendedDM makeseveryone rolla perceptioncheckDefeatadragonCriticalfailureleads tochaosA healer getsknocked outbefore theycan healanyoneSomeonefials apersuasioncheckhilariouslyA last-ditcheffort to savean allypassesamazinglyNPC ally getsin the wayand causesunintendedchaosA playermisunderstandsthe spelldesciption-leading todisasterA dramaticmonologueis interruptedby an enemyattackAnencounter isavoided withcleverroleplayingA partymember triesto flee buttripsspectacularlyA long- awaitedbattle endsanticlacticallywith a lucky rollFind amap to alost cityThe artifactturns out tobe cursedSomeonegetsknockedunconsciousParticipatein afestival orcelebrationA trap istriggeredA grappleattemptresults in anawkwardpileupThe playerforgetsthey have auseful item

Dungeons And Dragons Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The party gets lost despite having a map
  2. A mimic attacks
  3. Someone rolls a nat1 on an intimidation check
  4. A character tries to pet an obviously dangerous creature
  5. A player tries to flirt with an NPC
  6. A last-ditch effort to save an ally fails tragically
  7. Find a hidden treasure chest
  8. Player adopts a random NPC
  9. Someone gets polymorphed (intentionally or accidentally)
  10. A nat 1 causes a weapon to break at the worst moment
  11. A magical wild surge causes havoc mid-fight
  12. Befriend a talking animal
  13. A riddle is solved
  14. A nat 20 saves the day
  15. The party splits (against better judgment)
  16. A critical role causes an enemy to reveal crucial information
  17. Someone goes down, but their dramatic last words are ridiculous
  18. A spell does more collateral damage than intended
  19. DM makes everyone roll a perception check
  20. Defeat a dragon
  21. Critical failure leads to chaos
  22. A healer gets knocked out before they can heal anyone
  23. Someone fials a persuasion check hilariously
  24. A last-ditch effort to save an ally passes amazingly
  25. NPC ally gets in the way and causes unintended chaos
  26. A player misunderstands the spell desciption- leading to disaster
  27. A dramatic monologue is interrupted by an enemy attack
  28. An encounter is avoided with clever roleplaying
  29. A party member tries to flee but trips spectacularly
  30. A long- awaited battle ends anticlactically with a lucky roll
  31. Find a map to a lost city
  32. The artifact turns out to be cursed
  33. Someone gets knocked unconscious
  34. Participate in a festival or celebration
  35. A trap is triggered
  36. A grapple attempt results in an awkward pileup
  37. The player forgets they have a useful item