(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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B-Magical thinking
T-Never make mistakes
T-Awfulizing
T-Automatic Negative Thoughts (ANTS)
C-Magnifying
T-Occurs in all people to varying degree
T-What goes around comes around
B-Predicting
T-Minimizing
C-Jumping to conclusions
C-Heaven’s Reward Fallacy
B-Exaggerate
B-Overgeneralization
C-Feelings are facts
B-Always being right
C-Not a mental illness
T-Unrealistic expectations
C-Should Statements
B-Cognitive bias
B-Labeling/judging
C-A natural part of the human experience
C-Stereotyping
T-All or nothing thinking
B-Double standards
T-Not a sign of weakness
B-Unhelpful thinking
C-Come from past/lived experiences
C-Blaming
T-Mindreading
B-Ignoring the positive
C-Root causes: past experiences (upbringing, environment, negativity)