(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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T-Minimizing
T-Automatic Negative Thoughts (ANTS)
T-Mindreading
T-All or nothing thinking
C-Jumping to conclusions
T-What goes around comes around
C-Not a mental illness
B-Ignoring the positive
C-Stereotyping
B-Not a mental illness
T-Occurs in all people to varying degree
C-Come from past/lived experiences
C-Blaming
B-Exaggerate
B-Cognitive bias
C-Feelings are facts
B-Always being right
C-A natural part of the human experience
C-Heaven’s Reward Fallacy
B-Magical thinking
B-Labeling/judging
B-Overgeneralization
T-Never make mistakes
C-Should Statements
B-Predicting
T-Unrealistic expectations
C-Magnifying
C-Root causes: past experiences (upbringing, environment, negativity)