MUPsWise,EmotionalandReasonableMindTriggerTo show whatcan happenwhen wekeep thingsbottled insideSOSLET'MGO orMAKE-A-LINKMindfulnessDistractand Self-SootheWhatand HowSkillsPicking fights,unhealthyrelationships,andwithdrawingOptionsEmotionsLet themknow youunderstandtheir point ofviewMindfullyConnectSlowDown,Orient,Self- checkLosingItWiseMindSelf-TalkMakeMeaningLogicHow todeal withPeopleTo be awareand fullypresent inthe momentTraumaSPARCSMUPsWise,EmotionalandReasonableMindTriggerTo show whatcan happenwhen wekeep thingsbottled insideSOSLET'MGO orMAKE-A-LINKMindfulnessDistractand Self-SootheWhatand HowSkillsPicking fights,unhealthyrelationships,andwithdrawingOptionsEmotionsLet themknow youunderstandtheir point ofviewMindfullyConnectSlowDown,Orient,Self- checkLosingItWiseMindSelf-TalkMakeMeaningLogicHow todeal withPeopleTo be awareand fullypresent inthe momentTraumaSPARCS

SPARCS Skills Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MUPs
  2. Wise, Emotional and Reasonable Mind
  3. Trigger
  4. To show what can happen when we keep things bottled inside
  5. SOS
  6. LET'M GO or MAKE-A-LINK
  7. Mindfulness
  8. Distract and Self-Soothe
  9. What and How Skills
  10. Picking fights, unhealthy relationships, and withdrawing
  11. Options
  12. Emotions
  13. Let them know you understand their point of view
  14. Mindfully Connect
  15. Slow Down, Orient, Self- check
  16. Losing It
  17. Wise Mind
  18. Self-Talk
  19. Make Meaning
  20. Logic
  21. How to deal with People
  22. To be aware and fully present in the moment
  23. Trauma
  24. SPARCS