To show whatcan happenwhen wekeep thingsbottled insideLosingItDistractand Self-SootheLogicTriggerEmotionsSPARCSOptionsSelf-TalkLET'MGO orMAKE-A-LINKTraumaMUPsTo be awareand fullypresent inthe momentMindfulnessLet themknow youunderstandtheir point ofviewPicking fights,unhealthyrelationships,andwithdrawingWhatand HowSkillsMindfullyConnectHow todeal withPeopleMakeMeaningSlowDown,Orient,Self- checkSOSWise,EmotionalandReasonableMindWiseMindTo show whatcan happenwhen wekeep thingsbottled insideLosingItDistractand Self-SootheLogicTriggerEmotionsSPARCSOptionsSelf-TalkLET'MGO orMAKE-A-LINKTraumaMUPsTo be awareand fullypresent inthe momentMindfulnessLet themknow youunderstandtheir point ofviewPicking fights,unhealthyrelationships,andwithdrawingWhatand HowSkillsMindfullyConnectHow todeal withPeopleMakeMeaningSlowDown,Orient,Self- checkSOSWise,EmotionalandReasonableMindWiseMind

SPARCS Skills Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. To show what can happen when we keep things bottled inside
  2. Losing It
  3. Distract and Self-Soothe
  4. Logic
  5. Trigger
  6. Emotions
  7. SPARCS
  8. Options
  9. Self-Talk
  10. LET'M GO or MAKE-A-LINK
  11. Trauma
  12. MUPs
  13. To be aware and fully present in the moment
  14. Mindfulness
  15. Let them know you understand their point of view
  16. Picking fights, unhealthy relationships, and withdrawing
  17. What and How Skills
  18. Mindfully Connect
  19. How to deal with People
  20. Make Meaning
  21. Slow Down, Orient, Self- check
  22. SOS
  23. Wise, Emotional and Reasonable Mind
  24. Wise Mind