TCAC BINGO

TCAC BINGO Card
Preview

This bingo card has a free space and 24 words: short warm-up that doesn't need instruction DO NOW, students repeat what teacher said or completes familiar phrase CALL AND RESPONSE, make steps memorable (mnemonic) NAME THE STEPS, use specific, odd increments: be specific about time WORK THE CLOCK, call on students without raising hands COLD CALL, assume the best: build trust with your students POSITIVE FRAMING, fast-paced vocal review to build engagement PEPPER, back-pocket questions: aligned to objectives EVERY MINUTE MATTERS, clean start: make beginning of activity "pop" BRIGHTEN THE LINES, ask students to read aloud frequently, but manage the process CONTROL THE GAME, keep it predictable: they will prepare to be asked questions COLD CALL, previews the day's lesson, or review DO NOW, break down complex tasks into steps for mastery NAME THE STEPS, respect students' time by spending it productively EVERY MINUTE MATTERS, show the clock: make it visible to students WORK THE CLOCK, clean finish: end on cue establishes transitions BRIGHTEN THE LINES, keep identity of next reader unpredictabale CONTROL THE GAME, ask your students to answer questions in unison CALL AND RESPONSE, live in the now: avoid harping on what can't be fixed POSITIVE FRAMING, it's a game with a clear beginning and end PEPPER, should take between 3-5 minutes and involve a written product DO NOW, oral cloze: leave a word out when reading & students fill in CONTROL THE GAME, allow plausible anonymity: correct students w/o using names POSITIVE FRAMING and unbundle: break up larger questions into smaller ones COLD CALL.

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Probabilities

With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

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