EDU30003 Readings Bingo

EDU30003 Readings Bingo Card

This bingo card has a free space and 24 words: Child development for early childhood students (Week 1), Prime times: a handbook for excellence in infant and toddlers programs (Week 2) (week 2), Rethinking attachment for early childhood practice (Week 2), Effective curriculum planning and documentation methods in education and care services (Week 5), Effective curriculum planning and documentation methods in education and care (Week 6), The scientist in the crib (Week 1), Assessment in early childhood settings: learning stories (Week 3), Quality environments for infants (Week 4), Belonging being and becoming: the Early Years Learning Framework for Australia, Documenting learning 2 (Week 6), Separations and reunions. Arrivals and departures are prime times. (Week 3), Toddlers: framing a curriculum towards autonomy (Week 3), Back to basics : a brief summary of early childhood observation methods and techniques (Week 5), Educators belonging being and becoming: educators guide to the early years learning framework Week 6), Diversity and difference in early childhood education: issues for theory and practice (Week 2), Infant pedagogy: learning how to learn (Week 3), Planning the program (Week 5), The more you know, the more you see: babies' and toddlers' learning and the EYLF (Week 5), Documenting learning (Week 6), Learning Environments (Week 4), Sensory play (Week 4), Program documentation: assessments of children's learning templates (Week 5), Chapter 3 Different methods of observation (week 6) and Assessing children's learning - work in progress-Part 2 (Week 6).

More like this:

Readings BINGO | READINGS BINGO | Ch.1 You & Early Childhood Education | EDCI 2083 semester bingo | Quality Ed and Child Dev Services-EHS

Play Online

Share this URL with your players:

For more control of your online game, create a clone of this card first.

Learn how to conduct a bingo game.

Call List


With players vying for a you'll have to call about __ items before someone wins. There's a __% chance that a lucky player would win after calling __ items.

Tip: If you want your game to last longer (on average), add more unique words/images to it.